Author Topic: Neue Spiel für den CPC, Vektor dingens...  (Read 1162 times)

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Offline TFM

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Neue Spiel für den CPC, Vektor dingens...
« on: 18:34, 27 September 16 »
.... Download und Info da....


Schneider / Amstrad CPC Forum - Index,388.msg3314.html#msg3314


Aber CC hatte natürlich pixelpräzises Scrolling vor dem hier, auch wenn er da in der Anleitung nicht drauf eingeht.  :)
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Offline arnoldemu

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Re: Neue Spiel für den CPC, Vektor dingens...
« Reply #1 on: 21:26, 27 September 16 »
.... Download und Info da....


Schneider / Amstrad CPC Forum - Index,388.msg3314.html#msg3314


Aber CC hatte natürlich pixelpräzises Scrolling vor dem hier, auch wenn er da in der Anleitung nicht drauf eingeht.  :)
Zehr gut.

Vector Vaults | Alberto's Blog
Vector Vaults | Alberto's Blog

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Offline SRS

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Re: Neue Spiel für den CPC, Vektor dingens...
« Reply #2 on: 23:05, 27 September 16 »
Very early 70ish. Retro even for CPC ;)


Offline TFM

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Re: Neue Spiel für den CPC, Vektor dingens...
« Reply #3 on: 23:34, 27 September 16 »
Eventually the first Vectrex emulator!  :) :) :)  Yay!

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Offline Sykobee (Briggsy)

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Re: Neue Spiel für den CPC, Vektor dingens...
« Reply #4 on: 14:21, 28 September 16 »
It'd be interesting to see how the game renders the screen.


I note the low number of colours, which suggests maybe palette switching for the smooth H-scroll (fast vertical line draw / clear)? Or maybe a MODE 3 type scheme?

Offline arnoldemu

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Re: Neue Spiel für den CPC, Vektor dingens...
« Reply #5 on: 15:43, 28 September 16 »
It'd be interesting to see how the game renders the screen.


I note the low number of colours, which suggests maybe palette switching for the smooth H-scroll (fast vertical line draw / clear)? Or maybe a MODE 3 type scheme?
It has 3 colours and cycles them through the palette.

first 0..3 are active colours, then 4..6 (0..3 are set to black), then 7..9 etc

The author explains a bit about this on his website.

It has a nice style a bit like this on wii:
https://www.youtube.com/watch?v=Sb9TI0iwcPQ
« Last Edit: 15:46, 28 September 16 by arnoldemu »
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Offline TFM

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Re: Neue Spiel für den CPC, Vektor dingens...
« Reply #6 on: 19:56, 28 September 16 »
It'd be interesting to see how the game renders the screen.


I note the low number of colours, which suggests maybe palette switching for the smooth H-scroll (fast vertical line draw / clear)? Or maybe a MODE 3 type scheme?


Just read his blog, Linke provided in previous post from Arnoldemu. It's all explained there.
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Offline TFM

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Re: Neue Spiel für den CPC, Vektor dingens...
« Reply #7 on: 19:58, 28 September 16 »
first 0..3 are active colours, then 4..6 (0..3 are set to black), then 7..9 etc


The way I understand it is that he always keeps PEN 0 and adds two more PENs (1-2, 3-4, 5-6, 7-8, 9-10, 11-12, 13-4). There are 7 pairs of additional pens. After using all 7 pairs, he uses the other screen.

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