Dam Eaters The object of this game is to prevent the dam-eating creatures from eating away the dam which is built up on the lefthand side of the screen, by dropping shells on them from the cannon at the top. The dam eaters enter randomly from the right of the screen and gradually chew away the bricks of the dam until finally they break through and you have lost the game. 10 REM DAM EATERS. 20 REM @ PAUL STANLEY 30 REM AMSTRAD CONVERSION 40 REM BY MITRI YAZBEK 50 MODE 1:BORDER 0:INK 0,0:INK 1,24:INK 2,20:INK 3,6:WINDOW #1,1,40,1,25:PAPER # 1,0:CLS #1 60 WINDOW #0,5,36,1,25:PAPER #0,0:PEN #0 ,1:CLS #0 70 GOSUB 960 80 HS=0:DIM Y(3),X(3) 90 GOSUB 800 100 GOSUB 630 110 GOSUB 900 120 GOSUB 750 130 FOR I=1 TO N 140 X(I)=X(I)-1:IF RND >0.e THEN GOSUB 2 90 150 LOCATE X(I)+1,Y(I)+1:PEN 2:PRINT CHR $(234);CHR$(235);" "; 160 LOCATE X(I),Y(I)+1:CALL 360:K=PEEK(3 67):IF K>230 AND K<234 THEN GOSUB 340:IF FL=1 THEN FL=0:GOTO 480 170 NEXT I 180 Q$=INKEY$ 190 IF B=0 THEN IF 0$<>"" THEN G=(VAL(0 $)*6+2):S1=VAL(Q$):F=0:B=1:SOUND 1,180,3 :IF G<>8 AND G<>14 AND G<>20 THEN B=0 200 IF B=0 THEN 130 210 FOR I=1 TO 2 220 LOCATE G+1,F+1:PRINT" "