Machine Code for Beginners on the Amstrad
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|Title:||Machine Code for Beginners on the Amstrad|
01. Introduction. 02. What is machine code and why use it? 03. First concepts. 04. Flow charts. 05. Simple machine code instructions. 06. Simple maths. 07. Flags, conditions and decision making. 08. Logical operations. 09. Using the machine stack. 10. Using instructions that work on a single bit. 11. Rotates and shifts, multiplication and division. 12. Automated moves and searches. 13. Communicating with the outside world. 14. Other instructions, indexed addressing. 15. Programming hints, and using the firmware. Appendices.