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GSED

182 bytes added, 15:35, 7 November 2008
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The GSEd (Grafischer Spielfeld Editor, Graphic Playground Editor) is an application for the creation of maps / playground for 2D and 3D games. It runs under [[FutureOS|FutureOS]]. It has the following features:<br>...
* Cut GEs (graphic elements) out of 17 KB or OCP screens'''Features:'''
* * Create* collections Cut GEs (GE setsgraphic elements)&nbsp;out of up to 128 different GEs17 KB or [[The Advanced OCP Art Studio|OCP<span id="fck_dom_range_temp_1226074262500_454"></span>]] screens
* * Create maps collections (GE sets)&nbsp;of* up to 8190 128 different GEs per map
* Assign field-attributes to positions in the matrix Create maps of the up to 8190 GEs per map / playground
Field Attributes:*Assign field-attributes to positions in the matrix of the map / playground
* Normal field (character can run over it or not, different directions possible)* * Foreground or background (character can&nbsp;move* before or behind)'''Field Attributes:'''
* Jump Normal field (brings you to another level character can run over it or positionnot, different directions possible)* Person field Foreground or background (there NPCs character can appear)* "Things" field (where things can be found)* Rotation field (shows* different types of animation&nbsp;move before or behind)
* Special Jump field (brings you to another level or position) *Person field (there NPCs can appear) *"Things" field (where things can be found) *Rotation field (shows different featurestypes of animation)
GSEd was used for:*Special field (different features)
'''GSEd&nbsp;is being&nbsp;used for:'''  * [[Gerelakos|Gerelakos]] * [[Return_of_the_Sisters|Return of &nbsp;the Sisters]]
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