Way Of The Exploding Fist
A hard hitting all action port of the C64 classic which proved to be a big hit in the winter of 1985. Just a pity the never managed to programme that damn bull!!!
Become a master of this mysterious ancient art: progress from novice to Tenth Dan and test your strength and discipline.
You can control your character with either joystick or keyboard - 18 different manoeuvres including blocks, flying kicks, leg sweeps, roundhouse and even somersaults!
Challenge the computer, facing opponents of progressively greater skill, or compete with a friend.
THE WAY OF THE EXPLODING FIST has it all - addictive competitive action and dazzling graphic animation. You are about to face the challenge of a lifetime!
The first ever Mastergame, Amstrad Action heaped a great deal of praise on the game with reviewer Bob Wade impressed by the "Brilliant character animation" and the "Terrific gameplay that is easy to learn but hard to perfect."
Coming along in the year of the original Karate Kid movie, The Way of the Exploding Fist certainly captured the moment and that was something that wasn't lost on the Amtix reviewers who in the magazine's preview issues commented that "Karate seems to be all the vogue at the moment on the small screen, perhaps because we've had to wait for programming skills to catch up with the requirement for realistic animation and fast graphics."
The ever pragmatic ACU were a little less excitable than their young press cousins bemoaning that the "Scoring is not totally logical" and that "There a couple of minor bugs in the program, neither of which harm the game in any way". Despite these criticisms, Fist was still awarded the magazine's 'Game of the Month' title.
|AA:||Issue 01 (Oct '85)||Page 16-17||94%|
|ACU:||Issue 11 (Oct '85)||Page 51||5/5|
|Amtix:||Issue 00 (Oct '85)||Page 05||89%|