Difference between revisions of "Roland"

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Roland was Amstrads idea of a recurring character in very early Amsoft Games.
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Roland was Amstrad's idea of a recurring character in very early Amsoft games.
  
Appearances in
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Other computer games of the mid-1980s frequently employed such a device.
  
(Very Incomplete List)
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Such as the Miner Willy character in [[Manic Miner]] and [[Jet Set Willy]].
  
[[Roland Ahoy]]
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Roland was both an anagram of [[Arnold (Codename)|Arnold]], the codename for the CPC, and the first name of CPC designer [[Roland Perry]].
[[Roland Goes Digging]]
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[[Roland In Space]]
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Appearances in (Very Incomplete List):
[[Roland In Time]]
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* [[Roland Ahoy!]]
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* [[Roland goes Digging]]
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* [[Roland goes Square Bashing]]
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* [[Roland in Space]]
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* [[Roland in the Caves]]
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* [[Roland in Time]]
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* [[Roland on the Ropes]]
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* [[Roland on the Run]]
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* [[Roland Takes a Running Jump]] (type-in from [[Computing with the Amstrad]]?)
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[[Category: Games| ]]

Latest revision as of 23:49, 5 May 2018

Roland was Amstrad's idea of a recurring character in very early Amsoft games.

Other computer games of the mid-1980s frequently employed such a device.

Such as the Miner Willy character in Manic Miner and Jet Set Willy.

Roland was both an anagram of Arnold, the codename for the CPC, and the first name of CPC designer Roland Perry.

Appearances in (Very Incomplete List):