Wolfenstrad

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Demo by Optimus with graphics by Voxfreax and music by Sice. It showcases a ray-casting engine resembling the Doom title; the user can actually navigate the generated labyrinth. Wolfenstrad was developed in SDCC C code and Z80 assembly.

Youtube

{{#ev:youtube|hUJqPy5oTis|300}}

Pictures

Links

Page at Pouet.net