Author Topic: FPGAmstrad on MiST-board  (Read 39009 times)

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Offline freemac

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Re: FPGAmstrad on MiST-board
« Reply #75 on: 10:30, 04 January 16 »
r004.8 realized : some efforts about GateArray and CRTC, now this part of source code is comparable to DevilMarkus JEMU one (not JDesktop version yet ^^')
Results :
* Batman Forever music is good (except during welcome vertical scrolling ^^')
Games unlocked :

* Saboteur 2
* Gauntlet 1 & 2
* Super Cauldron
* Teenage Mutant Hero Turtles (Konami)

« Last Edit: 10:18, 06 January 16 by freemac »

Offline freemac

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Re: FPGAmstrad on MiST-board
« Reply #76 on: 18:04, 11 January 16 »
r004.8.1 (effort around PPI)
+ Moktar
+ Prehistorik II

* moktar_level7.png
(285.91 kB, 512x371 - viewed 77 times)

 [ Invalid Attachment ]

Offline Gryzor

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Re: FPGAmstrad on MiST-board
« Reply #77 on: 16:31, 12 January 16 »
And I knew I forgot to do something during Xmas... :(

Offline freemac

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Re: FPGAmstrad on MiST-board
« Reply #78 on: 10:24, 19 January 16 »
I just commited r004.8.1.1, the first stable version of r004.8  8)

Offline Gryzor

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Re: FPGAmstrad on MiST-board
« Reply #79 on: 12:39, 19 January 16 »
Changes?

Offline freemac

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Re: FPGAmstrad on MiST-board
« Reply #80 on: 13:40, 19 January 16 »
Changes?
None,
it is just a classic code refactoring to improve global performance (not Amstrad performance, but core performance...)

Offline Gryzor

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Re: FPGAmstrad on MiST-board
« Reply #81 on: 15:13, 19 January 16 »
Ah ok, thanks man!

Offline freemac

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Re: FPGAmstrad on MiST-board
« Reply #82 on: 10:32, 04 February 16 »


r005


It's r004.8.2 + TV mode in bottom of OSD, this TV mode is original signal output (50Hz)


I have no TV so in case of problems, do write me at renaudhelias at gmail dot com (I shall have some returns in next weeks)


btw I'm losing more and more website ressource access (from home and from work), but I shall be always accessible from email.


*PS : I bought a MiST-board "MIDI extension version", and CoreAmstrad didn't work on it, so I had it to my TODO-list. Only low-cost version seems running CoreAmstrad correctly for the moment. I bought also a SCART adapter (but still not have a TV to use it ^^')
« Last Edit: 10:39, 04 February 16 by freemac »

Offline Gryzor

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Re: FPGAmstrad on MiST-board
« Reply #83 on: 15:11, 05 February 16 »
If I recall from the atari-forum others have had issues with the MIDI version...


Thanks for the update!!!

Offline freemac

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Re: FPGAmstrad on MiST-board
« Reply #84 on: 10:22, 08 February 16 »
r005.1 - CPC Aventure unlocked : change disk side message displayed and reachable.


[attachimg=1]

Offline TFM

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Re: FPGAmstrad on MiST-board
« Reply #85 on: 18:42, 11 February 16 »
Great!  :)  This is one of my favorite games ever! Sadly the English version can't be completed, it crashed at the end. So I suggest to use the French version if you want to complete it. (Else you may think it's a problem with the Mist, but it's the bug in the English version).  :)
TFM of FutureSoft
Also visit the CPC and Plus users favorite OS: FutureOS - The Revolution on CPC6128 and 6128Plus

Offline freemac

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Re: FPGAmstrad on MiST-board
« Reply #86 on: 10:27, 15 February 16 »
r005.2 - Yamaha port A debug (keyboard) - problem of delay in latches => GPA intro "press F1 or F2" unlocked.


Markus Testbench r005.2 : 85.4%


CoreAmstrad/MarkusGB_test_r005.2.txt at master · renaudhelias/CoreAmstrad ·
« Last Edit: 10:35, 29 February 16 by freemac »

Offline freemac

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Re: FPGAmstrad on MiST-board
« Reply #87 on: 20:57, 13 March 16 »
r005.3c8 - experimental version, running on MiST-board "MIDI version". RAM optimization.

Offline garvalf

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Re: FPGAmstrad on MiST-board
« Reply #88 on: 12:50, 15 March 16 »
I own a MiST with midi (midi built-in from Lotharek), and I don't remember having problems with the Amstrad core...

Offline freemac

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Re: FPGAmstrad on MiST-board
« Reply #89 on: 14:19, 16 March 16 »
I own a MiST with midi (midi built-in from Lotharek), and I don't remember having problems with the Amstrad core...
Well to know.
I reproduced the bug (Tobi's bug) in a MIDI-version I just bought, another guy (from Spain) had this problem in a classic version. Some RAM were turning into "sleeping mode", and needed better RAM synchronization algorithm...
Here a version that I'll commit next week. It is a final version, not experimental : here I know why it does solve this sort of problem  ;)

Offline freemac

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Re: FPGAmstrad on MiST-board
« Reply #90 on: 11:19, 15 July 16 »

r005.4 - two upperROM set : if you press space during reset_key ("page up" key), it does load *.fXX ROMs instead of *.eXX ROMs
*.eZZ still contains common lowerROM...


Personnaly I have :
- ParaDOSv1.2.f07
- BASIC1-1-french.f00
- MAXAM.e05
- PROTEXT.e06
- ParaDOSv1.2.e07
- BASIC1-1-french.e00
- OS6128-french.eZZ


So my CPC does boot with MAXAM and PROTEXT inserted, and if I press "space" key during pressing "page up" key, MAXAM and PROTEXT are removed, so I can then insert Asphalt game dsk and play it.

Offline freemac

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Re: FPGAmstrad on MiST-board
« Reply #91 on: 14:58, 25 July 16 »
r005.5 - Yamaha SOUND_CLK now mapped from GateArray... (sound clock is now greatly synchronized with theses WAIT_n insertions...)

Unlocked games :
+ Saboteur 2
+ Abracadabra et les voleurs de temps (just have to press F1..F9 one time)
+ Sim City (joystick is OK at each game launch)
+ Trail Blazer (no more raster problem)
+ Marauder (keyboard/joystick is fine now)
+ Battle Command (is fine now...)
+ Garfield
+ Acornsoft Pacman
+ Nigel Mansell's Grand Prix
+ Moving Target
+ Internationnal Ninja Rabbit
+ Human Killing Machine
+ Outrun
+ Psycho Hopper
+ Puzznix
+ Pyromydya
+ Skate Crazy (0111)
+ Skywar
+ The Never Ending Story
+ Who dares wins II
+ Zombi

+ demo -Circles (doesn't freeze anymore) <= helpfull for calibration <3
+ demo -littleOne (raster OK)
+ demo Chill out and relax
+ demo -Nibou

[attachimg=1]
[attachimg=2]

Markus Testbench r005.5 : 86.57 %

http://github.com/renaudhelias/CoreAmstrad/tree/master/MarkusGameBaseTestbench
« Last Edit: 17:39, 01 August 16 by freemac »

Offline Gryzor

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Re: FPGAmstrad on MiST-board
« Reply #92 on: 15:26, 08 August 16 »
Rats, it's been a long time since I last played with the little box... :(

Offline freemac

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Re: FPGAmstrad on MiST-board
« Reply #93 on: 18:20, 19 August 16 »
r005.6 - refactor of r005.5 + mode TV moved into mist.ini file (no more in OSD menu) + dsk SK bit (a first try) + arnoldemu testbench (PPI PSG CPCTEST)
Unlocked games :
  • Sigma7
  • Pac-land
  • Golden Tail
[attachimg=1][attachimg=2][attachimg=3][attachimg=4]
« Last Edit: 18:53, 20 August 16 by freemac »

Offline arnoldemu

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Re: FPGAmstrad on MiST-board
« Reply #94 on: 21:31, 19 August 16 »
... dsk SK bit (a first try) ...

test/fdctest/fdctest/fdctest.dsk

Test works best on an 80 Track double sided disk with correct ready.

SK and other tests here.
My games. My Games
My website with coding examples: Unofficial Amstrad WWW Resource

Offline freemac

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Re: FPGAmstrad on MiST-board
« Reply #95 on: 13:44, 28 August 16 »
Spoiler: show
[attachimg=1]

Offline freemac

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Re: FPGAmstrad on MiST-board
« Reply #96 on: 19:22, 03 September 16 »
r005.7 realized. No more LowerVRAM/UpperVRAM select in OSD menu.
Games unlocked :
  • crazy car II
  • Tintin sur la Lune
[attachimg=1]
« Last Edit: 23:17, 03 September 16 by freemac »

Offline freemac

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Re: FPGAmstrad on MiST-board
« Reply #97 on: 23:15, 03 September 16 »
Spoiler: show
800x600

Offline Gryzor

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Re: FPGAmstrad on MiST-board
« Reply #98 on: 12:17, 06 September 16 »
Meaning? :D

Offline freemac

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Re: FPGAmstrad on MiST-board
« Reply #99 on: 22:30, 06 September 16 »
Spoiler: show
800x600 (wip)
[attachimg=1]