Author Topic: Martine a cpc old / Plus tool to handle your images  (Read 11963 times)

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Online SkulleateR

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Re: Martine a cpc old / Plus tool to handle your images
« Reply #50 on: 11:33, 22 March 21 »
ok I tried to define the processor in the compilation command line (my bad).
This version may fix the problem : [size=78%]martine-0.28-arm-64bits.zip[/size]

Regards


Thx for your effort, but I get nearly the same errors like above . It writes a file, but it's not usable and has weird symbols in it. Is there a way to write an error log or something ?
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Offline Sid_

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Re: Martine a cpc old / Plus tool to handle your images
« Reply #51 on: 11:36, 22 March 21 »
may you put the generated file in this post ?
The logs are printed in the console so, you may know what Martine is doing.

Online SkulleateR

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Re: Martine a cpc old / Plus tool to handle your images
« Reply #52 on: 12:20, 22 March 21 »
I cannot even add the file to an archive, since it has illegal name. I can delete it, that's all ... but anyway, it's 0 Bytes so I doubt there is useful information in it ...


But I made a screenshot of the filename ...




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Offline Sid_

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Re: Martine a cpc old / Plus tool to handle your images
« Reply #53 on: 18:23, 22 March 21 »
it's the archive content ?
What a hell GitHub has done.


Online SkulleateR

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Re: Martine a cpc old / Plus tool to handle your images
« Reply #54 on: 18:38, 22 March 21 »
Nope, not inside the archive ... that one came up after I tried to start martine ...
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Offline Sid_

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Re: Martine a cpc old / Plus tool to handle your images
« Reply #55 on: 22:23, 22 March 21 »
may you try this other archive : https://koaks.servebeer.com/cpc/martine-0.28-arm-64bits.zip
It's another location where I'm sur of the content.

Online SkulleateR

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Re: Martine a cpc old / Plus tool to handle your images
« Reply #56 on: 23:08, 22 March 21 »
Same as before .... BUT !!!!!


I tested around a bit and after setting my console to root priviliges, I'll get : cannot execute binary file exec format error
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Offline Sid_

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Re: Martine a cpc old / Plus tool to handle your images
« Reply #57 on: 09:12, 25 March 21 »
this last version fix the issue ?


Online SkulleateR

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Re: Martine a cpc old / Plus tool to handle your images
« Reply #58 on: 09:37, 25 March 21 »
Sadly it doesn't ... same error as before :(
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Offline Sid_

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Re: Martine a cpc old / Plus tool to handle your images
« Reply #59 on: 11:13, 27 March 21 »
may you do a test for me ?
Type in a terminal file /bin/ls and also on Martine executable.
If I do this on the Martine 64 bits archive I've got :



file martine
martine: ELF 64-bit LSB executable, x86-64, version 1 (SYSV), statically linked, Go BuildID=Q-xFG4f4o2N14jF87lQL/Rb23--2UcTLGrd6A46k_/ZK2-ShduUljgH0MWq3Pu/LHViCiFrSn4iOUaY23Mu, not stripped

Offline ComSoft6128

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Re: Martine a cpc old / Plus tool to handle your images
« Reply #60 on: 11:36, 27 March 21 »
Are there any Martine slideshows that I could record for YT?
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Offline Sid_

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Re: Martine a cpc old / Plus tool to handle your images
« Reply #61 on: 12:27, 27 March 21 »
may you do a test for me ?
Type in a terminal file /bin/ls and also on Martine executable.
If I do this on the Martine 64 bits archive I've got :



file martine
martine: ELF 64-bit LSB executable, x86-64, version 1 (SYSV), statically linked, Go BuildID=Q-xFG4f4o2N14jF87lQL/Rb23--2UcTLGrd6A46k_/ZK2-ShduUljgH0MWq3Pu/LHViCiFrSn4iOUaY23Mu, not stripped


My bad, the issue came from me and my makefile.
It is fixed and the correct archive can be found here [size=78%]martine-0.28-arm-64bits.zip[/size]




Thanks to find this issue.

Offline Sid_

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Re: Martine a cpc old / Plus tool to handle your images
« Reply #62 on: 12:31, 27 March 21 »
Are there any Martine slideshows that I could record for YT?


Still in WIP

Offline Sid_

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Re: Martine a cpc old / Plus tool to handle your images
« Reply #63 on: 12:57, 27 March 21 »
Are there any Martine slideshows that I could record for YT?
Well if you want I can send you dsk I’ve done. But it’s one image per dsk.
Tell me and if you’re ok I’ll them to you.
Sid
« Last Edit: 16:02, 27 March 21 by Sid_ »
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Offline ComSoft6128

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Re: Martine a cpc old / Plus tool to handle your images
« Reply #64 on: 15:26, 27 March 21 »
Hi @Sid_ ,


Thanks for the reply. Best to wait until you have say 10 images on a .dsk and a display program/slideshow. I could probably use an existing slideshow but that is likely not to show the screens to best effect.
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Online SkulleateR

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Re: Martine a cpc old / Plus tool to handle your images
« Reply #65 on: 18:26, 27 March 21 »

My bad, the issue came from me and my makefile.
It is fixed and the correct archive can be found here [size=78%]martine-0.28-arm-64bits.zip[/size]


Thanks to find this issue.


Thx , I will test later this evening :)
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Online SkulleateR

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Re: Martine a cpc old / Plus tool to handle your images
« Reply #66 on: 20:42, 27 March 21 »
@Sid_


Thanks for your work, works fine now on my Raspberry Pi 400 :)
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Offline Sid_

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Re: Martine a cpc old / Plus tool to handle your images
« Reply #67 on: 21:11, 27 March 21 »
Thanks to you to point the issue.
I fixed the arm architecture for martine ^^.

Offline Sid_

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Re: Martine a cpc old / Plus tool to handle your images
« Reply #68 on: 23:00, 22 April 21 »
ZX0 cruncher is now added in Martine.
Check the url https://github.com/jeromelesaux/martine/releases/tag/v0.29 do update your cli.


To access to this cruncher add the option -z 5 to your command line.

Offline Sid_

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Re: Martine a cpc old / Plus tool to handle your images
« Reply #69 on: 10:22, 14 September 21 »
Hi all,
main version here :
- warn, some arguments are renamed (such as -w becomes -width, -h becomes -height, or -m becomes -mode)
- as I mentioned in another thread of this forum the tile map mode, which allow to analyze an image of a level game, and produce .imp and .til readable by tile tool from Impact. To use it apply the command line :
Code: [Select]
martine -in a269_Bridge_Zone_Act_1-6.png -out level1-acte16 -width 8 -height 8 -tilemap -mode 0 -plus . where -in is the input level board image, -width and -height are the tile dimension you want and -tilemap which execute the analyze. To illustrate the output, check those videos :
https://youtu.be/fu5pog11QLY and
https://youtu.be/g70CeEehvMk
- and the possibility to create a delta packing animation from a gif file with the option -deltapacking.
Code: [Select]
martine -mode 1 -in my file.gif -deltapacking -width 90 -height 100. This command line will produce an assembly code, compatible with rasm dialect.


The new version can be found here and enjoy this new version :
https://github.com/jeromelesaux/martine/releases/tag/v0.30


Sid

Offline ajcasado

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Re: Martine a cpc old / Plus tool to handle your images
« Reply #70 on: 23:00, 03 October 21 »
Hi,
Congrats to the devs for this awesome application.
I spent some time this afternoon making a new avatar from a Yoda figure and I had a lot of fun.
Thanks for your work!!
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Empiezas a envejecer cuando dejas de aprender.
You start to get old when you stop learning.

Offline Sid_

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Re: Martine a cpc old / Plus tool to handle your images
« Reply #71 on: 11:46, 07 October 21 »
Hi,
Congrats to the devs for this awesome application.
I spent some time this afternoon making a new avatar from a Yoda figure and I had a lot of fun.
Thanks for your work!!


Really, thank you for your return.
I did this tool, first for me and my team, but it's a real pleasure to share with others.
If you want some more features, feel free to ask.




Offline m_dr_m

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Re: Martine a cpc old / Plus tool to handle your images
« Reply #72 on: 16:17, 07 October 21 »
"Martine a cpc old / Plus tool "

Each time I see that I believe it runs on CPC.
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Offline Ast

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Re: Martine a cpc old / Plus tool to handle your images
« Reply #73 on: 21:13, 07 October 21 »
Martine WORKS for Amstrad Cpc & Plus.
It’s a Pc, Mac tool which did the job.
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Offline Sid_

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Re: Martine a cpc old / Plus tool to handle your images
« Reply #74 on: 12:20, 13 October 21 »
Quick fix for tilemap.
the imp file export was bigger, it's now fixed.


Feel free to download this new version here :
https://github.com/jeromelesaux/martine/releases/tag/v0.31