Started by Sid_, 16:20, 24 January 20
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Quote from: Sid_ on 11:18, 22 March 21ok I tried to define the processor in the compilation command line (my bad).This version may fix the problem : [size=78%]martine-0.28-arm-64bits.zip[/size]Regards
Quote from: Sid_ on 11:13, 27 March 21may you do a test for me ? Type in a terminal file /bin/ls and also on Martine executable.If I do this on the Martine 64 bits archive I've got : file martinemartine: ELF 64-bit LSB executable, x86-64, version 1 (SYSV), statically linked, Go BuildID=Q-xFG4f4o2N14jF87lQL/Rb23--2UcTLGrd6A46k_/ZK2-ShduUljgH0MWq3Pu/LHViCiFrSn4iOUaY23Mu, not stripped
Quote from: ComSoft6128 on 11:36, 27 March 21Are there any Martine slideshows that I could record for YT?
Quote from: Sid_ on 12:27, 27 March 21My bad, the issue came from me and my makefile.It is fixed and the correct archive can be found here [size=78%]martine-0.28-arm-64bits.zip[/size]Thanks to find this issue.
martine -in a269_Bridge_Zone_Act_1-6.png -out level1-acte16 -width 8 -height 8 -tilemap -mode 0 -plus
martine -mode 1 -in my file.gif -deltapacking -width 90 -height 100
Quote from: ajcasado on 23:00, 03 October 21Hi,Congrats to the devs for this awesome application.I spent some time this afternoon making a new avatar from a Yoda figure and I had a lot of fun.Thanks for your work!!
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