Started by CraigsBar, 22:02, 02 April 18
0 Members and 1 Guest are viewing this topic.
Quote from: CraigsBar on 12:40, 19 March 19I'll try it on my tzxduino tonight, I have got it working once before on a car cd tape adaptor and a pc playing a WAVSent from my ONEPLUS A3003 using Tapatalk
Quote from: roudoudou on 16:59, 27 January 19I found a tape deck workingunfortunatelay, BB did not work, only the loader is workingi tried with differents recording levelsthen i tried again with my tape replacement, failed too! the level must be very important
Quote from: protek on 19:28, 14 June 19Good to hear you got it working, Craig. What kind of signal amp did you use?
Quote from: matburton on 16:52, 12 October 21I naively tried this as well, and it didn't work.I recorded the tape via a C64 and C2N, which normally works fine if the tape is fine.I quickly 'played' with the .WAV of the demo, and 'stretched' it by 0.5%Even that was enough for it no longer load in WinAPE.Was this demo was made for emulators, or a least an idealised CPC, tape and drive that doesn't really exist?
Quote from: pelrun on 09:07, 13 October 21The CPC actually applies precompensation when recording to tape so it is close to the expected result when played back (See Soft968 section 8.3)
QuotePrecompensation is used - which adds to the period of a one bit and subtracts from the period of a zero bit to make the waveform closer to the ideal when it is read.
Quote from: ralferoo on 12:37, 02 December 21And, and it's not obvious, but if you get any read errors from breaking baud, you can just rewind a few seconds and it'll pick up where it had the error.
Quote from: ralferoo on 12:37, 02 December 21because I only sample the tape once every scan line
Page created in 0.106 seconds with 50 queries.