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Dragon Ball Z 2 by Mikel Soft

Started by ComSoft6128, 06:50, 09 April 22

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ComSoft6128

Small Spanish demo (game mockup/tribute?) from 1994.
Whatever it is I like the screens.




Links:
https://www.cpc-power.com/index.php?page=detail&onglet=zicym&num=7791
https://en.wikipedia.org/wiki/Dragon_Ball_Z
https://en.wikipedia.org/wiki/List_of_Dragon_Ball_video_games

Not emulated - original hardware and software.
Please note that  the aspect ratio for this YouTube video is 16:9 but the CPC monitor
has an aspect ratio of 4:3 so you may wish to adjust your viewing device accordingly.


KaosOverride

:picard: :picard:

Yes, it was totally a unconcluded game, I just finished some of the first levels and had some basic memory limits.

For sure you don't have the game levels...  :-[. Only the intro was "distributed"

There was also a previous full game, Namek saga, but was lost, sorry (well just Goku arriving Namek, a run and hit against Freezer soldiers and a final battle with the evil ruler)
KaosOverride · GitHub
MEGA Amstrad Public Amstrad folder

KaosOverride

A little taste of the "game"
KaosOverride · GitHub
MEGA Amstrad Public Amstrad folder

eto

Quote from: KaosOverride on 11:13, 09 April 22A little taste of the "game"
amazing sequences for a BASIC game. 

ComSoft6128


KaosOverride

Yes, I did a lot of hacking though the firmware. The only "machine code" was using the firmware window system for the scrolls, and the multicolor sprites are strings with abuse of control chars, print a piece of sprite, change pen, make transparent, move back to left, print a piece of sprite, change pen, back to left, another piece, all in a single string, just locate and print WALK$ or JUMP1$
KaosOverride · GitHub
MEGA Amstrad Public Amstrad folder

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