
Souvenir. This was the very first demo I've seen.
It did inspire me for a scene in my MSX1 demo:

But also: the demo I then
tried to mimick. This one and
Revolog (which I
tried to mimick too) =
The 1st age from Logon System - Longshot alone & technical innovations {1988-1989}
Release of
Amazing Demo started
The 2nd age from Logon System = Longshot's outlook of a
super-group - which had its climax with
The Demo {1989-1991}
I believe I'm (main?) part of
The 3rd age of Logon System with S&KOH
S&KOH and
too many previews including the
famous(?)
Shadow of the Beast screen (read
here for more) {1991-1992}
not quite retired actually.
Just watch by yourself:
a rushed/bugged/unpolished intro in 2001,
an overpolished simple 4KB in 2012,
a dentro on a infamous platform in 2015. Only 3 small releases over 15 years! I do like the idea of being retired - but still supporting the Scene with small releases through the years.
>> traitor...
don't waste your time revolutioning MSX1...
That demo on MSX1 gave me too many headaches: so many (in)compatibility issues! plus emulation missing some points.
I did think about coding a MSX2 intro, but I fear: which soundcard?
versus shame on AY sound only! compatible with overclocked-z80/MSX2+? compatible with turbo-R? does not work on my Japanese 60Hz machine? ...
Can't wait my friend to see the finished thing "that you forbid us to talk about so I won't talk about it despite YOU actualy just did..."
Well...
likely early next year, a major release on Amstrad CPC (which my heart belongs to) from
here.Ce n'est pas un secret: je prévois de releaser la démo trapue (petite mais costaude) à Pâques l'année prochaine from
there.
There might be around 30 french CPC-sceners which have seen my Work-In-Progress - since 2014 in various parties (pre-CPCrulez partly 2014, Reset 2015, micro-Alchimie 2015, Alchimie 2016). I do think it gives motivation to people to
see things at parties - as I do think it gives another motivation by announcing the release. Secret 'til the release? challenging other guys by improper texts? naaa, definitely not my style.
Hope this will (...) win some prize and praises.
Well, let's face it: my release looks like an
intro and should not get any prize against
demos - just think about length, content, gfx. Then, praise? not sure! I believe I'll get that kind of comment: "What a waste of time! he could have coded a great trackmo to compete with C64 ones!" This is... my way -
Demo is Art - I did exactly what I wanted to - and I did my best. I guess (I hope!) that some sceners will think "What an unexpected UFO!" - nothing could please me more. Apart from this, as a teaser let's say: there are 4
features which make my upcoming release
unusual - 2 of them are
big FX on screen.
[just kidding]
@MacDeath: I thought that speechless-Demoniak hired you as full member from Logon System?
Marketing Department I was told.
newly-found-Speccy-hobby
Hey!? I never told to anyone that I now code on Speccy (2+)! how did you guess that???
Hope this will kick some balls
Kick some
balls?? for obvious reasons I'd like better to kick some (nice)
asses.
[/just kidding]
Overflow - from
Marketing Department too