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Section française => Discussion générale => Topic started by: Ast on 18:36, 21 July 17

Title: *****Programmez vos ruptures facilement
Post by: Ast on 18:36, 21 July 17

Salut !


J'ai commencé à rédiger un article sur la façon de réaliser des ruptures (http://amstradplus.forumforever.com/t319-Programmez-vos-ruptures-facilement.htm#p4140) facilement pour le commun des mortels.
Si vous avez des idées, des choses à demander, n'hésitez pas!


Sorry, french only!
Title: Re: *****Programmez vos ruptures facilement
Post by: Ast on 23:06, 17 December 18

For those who want to learn easily how to make your splitscreen, Simply read this post.
You won't have to credit me for this. It's free ! Questions are welcome too, if you need to know more.
Title: Re: *****Programmez vos ruptures facilement
Post by: tjohnson on 23:27, 17 December 18
Shame my French is a bit rusty.  Does this have something to do with the other post? 
Title: Re: *****Programmez vos ruptures facilement
Post by: Ast on 23:34, 17 December 18

Oups, sorry !

You could also use : this way (http://translate.google.com/translate?sl=fr&tl=en&u=http%3A%2F%2Famstradplus.forumforever.com%2Ft319-Programmez-vos-ruptures-facilement.htm%23p4140) !


Be happy and makes your dreams come true.
Title: Re: *****Programmez vos ruptures facilement
Post by: tjohnson on 00:29, 18 December 18
Quote from: Ast on 23:34, 17 December 18
Oups, sorry !

You could also use : this way (http://translate.google.com/translate?sl=fr&tl=en&u=http%3A%2F%2Famstradplus.forumforever.com%2Ft319-Programmez-vos-ruptures-facilement.htm%23p4140) !


Be happy and makes your dreams come true.



Cheers, maybe 2019 will be the year I make a proper game, been saying that since 1984 :)
Title: Re: *****Programmez vos ruptures facilement
Post by: Ast on 09:31, 18 December 18
If you needed any help, just ask. It's not a problem.
Title: Re: *****Programmez vos ruptures facilement
Post by: reidrac on 12:45, 28 December 18
Quote from: Ast on 09:31, 18 December 18
If you needed any help, just ask. It's not a problem.

I have read that post a dozen times over the last 3 years. I think I understand it, yet I can't seem to apply that knowledge to split a HUD/play area in a game.

Is it just me?
Title: Re: *****Programmez vos ruptures facilement
Post by: Ast on 16:55, 20 March 20
Et maintenant, https://amstradplus.forumforever.com/t550-Programmez-vos-Ruptures-encore-plus-facilement.htm#p6829 (https://amstradplus.forumforever.com/t550-Programmez-vos-Ruptures-encore-plus-facilement.htm#p6829)
Title: Re: *****Programmez vos ruptures facilement
Post by: Arnaud on 18:11, 20 March 20
I understand the technical theory, but in a classical game with HUD in top and game render in bottom how can rupture be useful ?
Title: Re: *****Programmez vos ruptures facilement
Post by: Ast on 22:28, 20 March 20
Rupture can be useful when you use HardScrolling (cf:reg12/13)
...or doing fullscreen pictures without using register 12 overscan bits. (Hello Steph!)
Title: Re: *****Programmez vos ruptures facilement
Post by: Axelay on 03:23, 21 March 20

Also useful if hardware double buffering the play area, so you don't need to duplicate the score line.
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