Author Topic: *****Programmez vos ruptures facilement  (Read 3263 times)

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Offline Ast

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*****Programmez vos ruptures facilement
« on: 20:36, 21 July 17 »

Salut !


J'ai commencé à rédiger un article sur la façon de réaliser des ruptures facilement pour le commun des mortels.
Si vous avez des idées, des choses à demander, n'hésitez pas!


Sorry, french only!
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Offline Ast

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Re: *****Programmez vos ruptures facilement
« Reply #1 on: 00:06, 18 December 18 »

For those who want to learn easily how to make your splitscreen, Simply read this post.
You won't have to credit me for this. It's free ! Questions are welcome too, if you need to know more.
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Offline tjohnson

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Re: *****Programmez vos ruptures facilement
« Reply #2 on: 00:27, 18 December 18 »
Shame my French is a bit rusty.  Does this have something to do with the other post? 

Offline Ast

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Re: *****Programmez vos ruptures facilement
« Reply #3 on: 00:34, 18 December 18 »

Oups, sorry !

You could also use : this way !


Be happy and makes your dreams come true.
« Last Edit: 00:37, 18 December 18 by Ast »
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Offline tjohnson

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Re: *****Programmez vos ruptures facilement
« Reply #4 on: 01:29, 18 December 18 »
Oups, sorry !

You could also use : this way !


Be happy and makes your dreams come true.



Cheers, maybe 2019 will be the year I make a proper game, been saying that since 1984 :)

Offline Ast

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Re: *****Programmez vos ruptures facilement
« Reply #5 on: 10:31, 18 December 18 »
If you needed any help, just ask. It’s not a problem.
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Offline reidrac

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Re: *****Programmez vos ruptures facilement
« Reply #6 on: 13:45, 28 December 18 »
If you needed any help, just ask. It’s not a problem.

I have read that post a dozen times over the last 3 years. I think I understand it, yet I can't seem to apply that knowledge to split a HUD/play area in a game.

Is it just me?
« Last Edit: 13:49, 28 December 18 by reidrac »
Released The Return of Traxtor, Golden Tail, Magica and The Dawn of Kernel for the CPC.

If you like my games and want to show some appreciation, you can always buy me a coffee.

Offline Ast

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Offline Arnaud

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Re: *****Programmez vos ruptures facilement
« Reply #8 on: 19:11, 20 March 20 »
I understand the technical theory, but in a classical game with HUD in top and game render in bottom how can rupture be useful ?
« Last Edit: 19:15, 20 March 20 by Arnaud »

Offline Ast

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Re: *****Programmez vos ruptures facilement
« Reply #9 on: 23:28, 20 March 20 »
Rupture can be useful when you use HardScrolling (cf:reg12/13)
...or doing fullscreen pictures without using register 12 overscan bits. (Hello Steph!)
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Offline Axelay

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Re: *****Programmez vos ruptures facilement
« Reply #10 on: 04:23, 21 March 20 »

Also useful if hardware double buffering the play area, so you don't need to duplicate the score line.