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Started by arnoldemu, 20:52, 20 January 16
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Quote from: genesis8 on 10:00, 17 October 16Hello,http://cpctech.cpc-live.com/arnoldsrc.zip is still the good archive ?
Quote from: genesis8 on 10:00, 17 October 16I just tried to compile again on another pi, and it fails on crtc.c.Owxwidget 3.0 and sdl1.2 installed before.
Quote from: genesis8 on 10:00, 17 October 16Still november for next version available ?
Quote from: fgbrain on 21:48, 24 November 16I think I found a bug !![My version is Build Date: Jun 11 2016 Build Time: 08:03:54]I load a certain snapshot for 6128 plus... Sorry I cant share this at the moment (WIP)My code is using the C7 bank and C1 constantly for a gfx buffer... Many times per frame...The exact snapshot works fine on WinAPE but not on Arnold.(must add that my previous version which didn't use C1 worked fine)
Quote from: arnoldemu on 10:16, 25 November 16In the current released of arnold wip the snapshots are limited to 64KB because I didn't add support for memory expansion devices.I will fix that this weekend
[ 2%] Building C object cpc/CMakeFiles/cpc.dir/amdrum.c.oretro/arnold/src/cpc/amdrum.c:21:23: fatal error: emudevice.h: File does not exist
Quote from: ronaldo on 16:35, 13 May 17@arnoldemu: I have tried to compile it under linux using your script make_arz80_release.sh and got this messageCode Select Expand[ 2%] Building C object cpc/CMakeFiles/cpc.dir/amdrum.c.oretro/arnold/src/cpc/amdrum.c:21:23: fatal error: emudevice.h: File does not existI have checked for it and the file is not included. Could it possible be missing in your distribution?Thanks for such a lot of work
Quote from: CraigsBar on 18:31, 13 May 17Any chance of a osx binary build?
Quote from: CraigsBar on 18:31, 13 May 17Oh and also could the Brunword v2 or v4 be modified for a c4cpc cart?
Quote from: roudoudou on 21:45, 19 May 17Hi Kevin, i noticed some artefacts in the border whereas i have set the 7th bit of SSR to extend border but it do not work most of the time.
Quote from: Aeliss on 17:12, 23 May 17I can't see garbage on game that use it.Its not the 7th bit but the bit 7 ? ( 0-3 horizontal 4-6 vertical 7 for the mask.)How I can reproduce your bug ?
Quote from: roudoudou on 00:00, 24 May 17hmmmmmm, i think i miss the pointthe problem is not the SSR but the screen positionbut i cannot reproduce it in basic (register 2 to 51 do not display the first word as expected)
Quote from: Xifos on 09:07, 27 May 17Congrats for your emulator ! It works great.I just noticed a problem with my xbox 360 controller : directions can get blocked.I tried another controller (cyborg saitek), no problem with arnold.Bu the same xbox controller works with the previous version of arnold, with winape and pc games...I wonder if it's only my 360 controller, or all the 360 controllers...
[...][ 47%] Building C object cpc/CMakeFiles/cpc.dir/sdlsound.c.o/Users/mathieu.delaruelle/.Trash/src 12.00.14/cpc/sdlsound.c:35:10: fatal error: 'SDL2/SDL.h' file not found#include <SDL2/SDL.h> ^1 error generated.make: *** [cpc/CMakeFiles/cpc.dir/sdlsound.c.o] Error 1make: *** [cpc/CMakeFiles/cpc.dir/all] Error 2make: *** [all] Error 2
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