Author Topic: #CPC4Rpi - Change disc  (Read 7139 times)

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emook

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Re: #CPC4Rpi - Change disc
« Reply #25 on: 04:09, 14 June 15 »
@KaosOverride
How did you get on with the gp2x source compiling on the Pi?
« Last Edit: 16:41, 23 June 15 by Devilmarkus »

Offline KaosOverride

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Re: #CPC4Rpi - Change disc
« Reply #26 on: 16:17, 02 July 15 »
It's my own port for GP2x, I just undo some dirty tricks and re-port to PI. Also back in 2007 I was able to compile the GP2x sources for PC Windows, x86 linux and GP2x.

The new sources are very easy to compile under PI. Just untgz and do a make. There are few prerequisites like the DISPMAN SDL that I will update at the sources as an optional binary/source download for compiling. Now I'm working with a DISPMAN SDL that works fine at RPI 1 and 2, but it has VSync and can't go over 60FPS/120% speed when unlocking realtime speed limit. Before I was able to work more than 250% speed.

Fortunately tape turbo works at 500% speed
KaosOverride · GitHub
MEGA Amstrad Public Amstrad folder

Offline Beaps

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Re: #CPC4Rpi - Change disc
« Reply #27 on: 18:39, 15 July 15 »
So when you select a game in RaspPie and it switches to Amstrad screen. Do you have to type Cat every time?


Also I can't get CDT files to work, are they not compatible?

Offline KaosOverride

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Re: #CPC4Rpi - Change disc
« Reply #28 on: 21:57, 15 July 15 »
Yes, CPC4RPI needs a keyboard to run commands, as a real CPC.

Also, EmulatorStation scripts only scan for DSK images to show at the launcher, as CPC4RPI has de CDT and SNA loading from command line removed :(
KaosOverride · GitHub
MEGA Amstrad Public Amstrad folder