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General Category => Emulators => Topic started by: XeNoMoRPH on 06:31, 23 July 24

Title: Lovingly made design for the CPCESP emulator
Post by: XeNoMoRPH on 06:31, 23 July 24
https://twitter.com/joselopez_ga/status/1814990167653916702

Title: Re: Lovingly made design for the CPCESP emulator
Post by: cwpab on 18:06, 28 July 24
What is the advantage of this "emulator for ESP32" compared to a regular one?

I just read that it uses the SoC (System on a Chip) technology. And it's a board. So perhaps this means that the emulation will be closer to the real thing?
Title: Re: Lovingly made design for the CPCESP emulator
Post by: XeNoMoRPH on 06:05, 29 July 24
The emulator is in alpha stage , There are probably better emulators already programmed, one of the advantages of this one is that it supports VGA output, to connect to CRT monitors, by example.

Specifications -- https://github.com/EremusOne/CPCESP_alpha


Title: Re: Lovingly made design for the CPCESP emulator
Post by: XeNoMoRPH on 07:15, 29 July 24
The objective is to develop an emulator that can run on low-cost boards based on the ESP32 microcontroller.
This approach will allow it to be installed in original cases or in contemporary ones designed by enthusiasts. CPC ESP can be flashed on boards at a cost of less than €20 (with shipping costs included), therefore allowing anyone who wants to have access to a low-cost Amstrad again.
Title: Re: Lovingly made design for the CPCESP emulator
Post by: Gryzor on 08:17, 29 July 24
I mean, it's lovely to be able to do that on a 10-20 euro board, but why? Why not a huuugely /s more expensive SBC like a pi or its dozens of lookalikes?
Title: Re: Lovingly made design for the CPCESP emulator
Post by: salvogendut on 10:28, 20 July 25
Has anyone seen this ? https://makerworld.com/en/models/821842-amstrad-cpc464mini-retro-computer#profileId-765098
Title: Re: Lovingly made design for the CPCESP emulator
Post by: Gryzor on 10:41, 20 July 25
*swoon*
Title: Re: Lovingly made design for the CPCESP emulator
Post by: Brocky on 03:53, 21 July 25
Quote from: cwpab on 18:06, 28 July 24What is the advantage of this "emulator for ESP32" compared to a regular one?

I just read that it uses the SoC (System on a Chip) technology. And it's a board. So perhaps this means that the emulation will be closer to the real thing?
ive ran ackermans emu on an ESP32 VGA for a few years now..
its not perfect emulation but the CPCESP package looks like its nicely rolled everything need for the esp vga32 to go into a nice mini 3d printed case
Title: Re: Lovingly made design for the CPCESP emulator
Post by: XeNoMoRPH on 06:23, 21 July 25
Title: Re: Lovingly made design for the CPCESP emulator
Post by: Eremus on 18:10, 24 July 25
Quote from: cwpab on 18:06, 28 July 24What is the advantage of this "emulator for ESP32" compared to a regular one?

I just read that it uses the SoC (System on a Chip) technology. And it's a board. So perhaps this means that the emulation will be closer to the real thing?
Hi there!

This is Eremus, coder of CPCESP.

Right now, CPCESP is in alpha stage but will evolve fast in the next months because just after releasing ESPectrum 1.4 (ZX Spectrum emulator) i'm focusing on it.

As it is more mature than CPCESP, i can talk about the advantages of ESPectrum:

- It runs on hardware that can be bought (including postage) for about 10 euros (I paid less than 8 euros for the last Lilygo I bought  ;D)
- Top notch emulation. More precise than actual FPGA cores.
- CRT 15khz output at real vertical frequency of each emulated machine. There's ANY difference with a real machine if you connect both to a CRT TV.
- Full featured file browser with support for Fat32 LFN and thousands of files per folder with autosort and autoindexing.
- Savegame system with unlimited slots and possibility of managing them in folders and naming as you wish.
- Dual DB9 joystick support and customization system using DIY (or commercial) DB9 to PS/2 adapter
- Real tape audio loading through DIY (and quite simple) add-on
... and many other things I surely forgot :)

What's my objective for CPCESP ? Reach the same level of perfection that I've managed to get with ESPectrum.

Will I have success? Time will tell.

For now, and just right this afternoon, I've released version 0.9 alpha prerelease 3 for our Patreons. It can run perfectly games as Pinball Dreams, Abduction of Oscar Z, R-Type reloaded, Relentless, Super Cauldron and Prehistorik 2 among others :)
If you are interested in CPCESP, that is free and will alway be :) , you can support it at ESPectrum project patreon's ( patreon.com/ESPectrum ) or just visit public TG group ( https://t.me/ZXESPectrum )
Title: Re: Lovingly made design for the CPCESP emulator
Post by: Gryzor on 18:16, 24 July 25
Quote from: Eremus on 18:10, 24 July 25
Quote from: cwpab on 18:06, 28 July 24What is the advantage of this "emulator for ESP32" compared to a regular one?

I just read that it uses the SoC (System on a Chip) technology. And it's a board. So perhaps this means that the emulation will be closer to the real thing?
Hi there!

This is Eremus, coder of CPCESP.

Right now, CPCESP is in alpha stage but will evolve fast in the next months because just after releasing ESPectrum 1.4 (ZX Spectrum emulator) i'm focusing on it.

As it is more mature than CPCESP, i can talk about the advantages of ESPectrum:

- It runs on hardware that can be bought (including postage) for about 10 euros (I paid less than 8 euros for the last Lilygo I bought  ;D)
- Top notch emulation. More precise than actual FPGA cores.
- CRT 15khz output at real vertical frequency of each emulated machine. There's ANY difference with a real machine if you connect both to a CRT TV.
- Full featured file browser with support for Fat32 LFN and thousands of files per folder with autosort and autoindexing.
- Savegame system with unlimited slots and possibility of managing them in folders and naming as you wish.
- Dual DB9 joystick support and customization system using DIY (or commercial) DB9 to PS/2 adapter
- Real tape audio loading through DIY (and quite simple) add-on
... and many other things I surely forgot :)

What's my objective for CPCESP ? Reach the same level of perfection that I've managed to get with ESPectrum.

Will I have success? Time will tell.

For now, and just right this afternoon, I've released version 0.9 alpha prerelease 3 for our Patreons. It can run perfectly games as Pinball Dreams, Abduction of Oscar Z, R-Type reloaded, Relentless, Super Cauldron and Prehistorik 2 among others :)
If you are interested in CPCESP, that is free and will alway be :) , you can support it at ESPectrum project patreon's ( patreon.com/ESPectrum ) or just visit public TG group ( https://t.me/ZXESPectrum )

Welcome mate, good to have you here🙂
Title: Re: Lovingly made design for the CPCESP emulator
Post by: salvogendut on 21:55, 24 July 25
Quote from: Eremus on 18:10, 24 July 25What's my objective for CPCESP ? Reach the same level of perfection that I've managed to get with ESPectrum.
We can definitely add some suggestions and we can give you feedback. I have been using CPCESP for the past 4 months or so and I love it. I would love to run SymbOS on it so I am waiting for the ability to use a PS/2 mouse and the ability to add RAM expansions 
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