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RLE for CSW documentation

Started by Fran123, 13:10, 03 November 24

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Fran123

Hello

I'm working on an emulator (of which I hope to release an alpha release soon) and now I'm working on tape recording. When I record a file, no matter how small it is, it makes the CDT file very large because what I'm storing is a lot of bitstreams (my own version of rle). I know I can convert that to other simpler formats, but to start with I have to compress the information using RLE (for compatibility) and ZRLE but I can't find any page where it explains well how many bytes to use to store the number of repetitions, if the number of bytes is variable, if there are bytes with extra information, etc.

Do you know any page where it explains that?

Thanks.

Gryzor

Sorry, not an answer to your question, just wanted to say: ooh goody,a new emulator 😊

abalore

Why don't you just record to WAV and use one of the WAV2CDT (or WAV2TZX, same thing) converters as a external tool?

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