News:

Printed Amstrad Addict magazine announced, check it out here!

Main Menu
avatar_Border_7

Rebelstar - 1986

Started by Border_7, 06:19, 27 March 13

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Border_7

This was (still is?) one of my all time fav games (behind Into Oblivion - nothing beats that one hey Gryzor - btw anyone made a map? Still can't finish that even with infinite lives)


Rebelstar - CPCWiki


Now - I was wondering if anyone knows how to disassemble/pull apart the code somehow and make mods? i.e change maps slightly, add more droids, weapons etc etc...


Anyone have any idea if this is possible, where to start on a venture such as this???


or would I need the source code?
01000001 01101101 01110011 01110100 01110010
01100001 01100100
01000011 01101111 01101101 01110000 01110101
01110100 01101001 01101110 01100111

redbox

Well, I'd learn Z80 to start with  ;)

Looks like it's tile based, so shouldn't be too difficult to alter once you've isolated the main game engine.

WinApe is perfect for this - it has a built in disassembler which can label routines for you.

arnoldemu

if you want to edit the maps, look in the memory dump window in winape.
find something that looks like data... poke some values, restart the level or scroll around.
see if things change. if they do, work out what each value can mean.

perhaps you can work out the way the map is stored like this?
My games. My Games
My website with coding examples: Unofficial Amstrad WWW Resource

Border_7

@redbox: Z80 - no worries  :D . Winape - yeah right - I hadn't even thought about that... you can disassemble during run-time. I'll have a look.


@arnoldmenu: Winape again, yep. Got it. I'll start there...


cheers guys.
01000001 01101101 01110011 01110100 01110010
01100001 01100100
01000011 01101111 01101101 01110000 01110101
01110100 01101001 01101110 01100111

Gryzor

A Like for the Into Oblivion reference :) Haven't finished it either, impossible without devoting an insane amount of time and mapping it myself...

Powered by SMFPacks Menu Editor Mod