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General Category => Games => Topic started by: drakon on 10:37, 10 May 18

Title: Amstrad 6128-only/128k games?
Post by: drakon on 10:37, 10 May 18
Hi folks.
I'm a new Amstrad user. Is there any list of 6128 only/128k games? Or simply games that use expanded memory?
Thanks in advance!
Title: Re: Amstrad 6128-only/128k games?
Post by: Carnivius on 13:40, 10 May 18
CPC Power can be searched and filtered for a list.
http://www.cpc-power.com/index.php?page=database&lettre=all&lemot=extended%ram
For some reason I couldn't get a proper link with the category set to GAME but you can do that yourself by selecting it from the boxes. :)
Title: Re: Amstrad 6128-only/128k games?
Post by: zeropolis79 on 10:30, 13 May 18
Here a few:

The Pawn
Guild of Thieves
Corruption
Jinxter
The Addams Family
Final Fight
Pirates
The Untouchables (128 enhancements)
B.A.T
Iron Lord (if you can read French)
S.W.I.V
Title: Re: Amstrad 6128-only/128k games?
Post by: ukmarkh on 11:21, 13 May 18
ChaseHQ, Robocop, Renegade, Gryzor, Operation Wolf and many more take advantage of 128k. I think Dragon Ninja does as well, there's quite a few from memory.


Sent from my iPhone using Tapatalk
Title: Re: Amstrad 6128-only/128k games?
Post by: dlfrsilver on 12:57, 13 May 18
Quote from: zeropolis79 on 10:30, 13 May 18
Here a few:

The Pawn
Guild of Thieves
Corruption
Jinxter
The Addams Family
Final Fight
Pirates
The Untouchables (128 enhancements)
B.A.T
Iron Lord (if you can read French)
S.W.I.V


Iron Lord is a 64kb game. Not 128 :)
Title: Re: Amstrad 6128-only/128k games?
Post by: Lazy Dude on 13:26, 23 May 18
Quote from: ukmarkh on 11:21, 13 May 18
ChaseHQ, Robocop, Renegade, Gryzor, Operation Wolf and many more take advantage of 128k. I think Dragon Ninja does as well, there's quite a few from memory.


Sent from my iPhone using Tapatalk


I only have the 64k download of Op Wolf. what version are we packing on the wiki to download?
Title: Re: Amstrad 6128-only/128k games?
Post by: ||C|-|E|| on 14:23, 23 May 18
As far as I remember (I may be wrong) Operation Wolf uses the extra memory to load all the levels in a row, no matter if you have the disc or tape version. Back in the 80s I had the tape version and loading the game in my CPC6128 was taking a looong time.

On the other hand, and just to add a couple more, Paris Dakar from Zigurat has a 128KB version and our adventure can only be played in a 128KB computer  :)
Title: Re: Amstrad 6128-only/128k games?
Post by: Shaun M. Neary on 15:48, 23 May 18
Hmmm,

- Shinobi used 128k for music and sound effects. There were none at all on the 64k.
- Hard Drivin was also silent on the 64k machine, however I don't believe a 128k tape version of this exists.
- Chase HQ loaded all the levels in one, and gave additional speech. Dragonninja was the same.
- Spellbound Dizzy and Wild West Seymour (can't be sure about Seymour Goes To Hollywood) all had 128k enhancements, more animation.
- Grell and Falla also used the extra 64k.
- A lot of Ocean multiloaders from 87-90 loaded in one go on 128k machines. Combat School and Platoon spring to mind. Why US Gold never adopted this policy, I've no idea.

That's all I got off the top of my head. :)
Title: Re: Amstrad 6128-only/128k games?
Post by: VincentGR on 11:00, 24 May 18
Double Dragon (the good version)
Stunt Car Racer (64-128 version)


Title: Re: Amstrad 6128-only/128k games?
Post by: DanyPPC on 12:11, 24 May 18
Xiphoes Fantasy
The Shadows of Sergoth
Cuahtemoc
Zap T Balls
R-Type Remake 128k
Nigel Mansell
Super Edge Grinder
Out of This World
Star Sabre 128k
Title: Re: Amstrad 6128-only/128k games?
Post by: drakon on 14:29, 24 May 18
Thank you all, guys!  :D
Title: Re: Amstrad 6128-only/128k games?
Post by: MiguelSky on 15:43, 24 May 18
Quote from: ||C|-|E|| on 14:23, 23 May 18Paris Dakar from Zigurat has a 128KB version
Really? Do you know which are the differences?
Title: Re: Amstrad 6128-only/128k games?
Post by: ||C|-|E|| on 09:40, 25 May 18
Nope! I will have a look! I read about the 128KB long ago and I forgot what the difference is. Something about music comes to my mind, but I am not really sure...  :picard:
Title: Re: Amstrad 6128-only/128k games?
Post by: chinnyhill10 on 15:39, 25 May 18
Quote from: Shaun M. Neary on 15:48, 23 May 18
Hmmm,

- Shinobi used 128k for music and sound effects. There were none at all on the 64k.
- Hard Drivin was also silent on the 64k machine, however I don't believe a 128k tape version of this exists.


Indeed. Tape version appears to be 64k only hence is silent even if played on a 6128.


How many extra bytes did it need to make an engine noise anyway?  :doh:
Title: Re: Amstrad 6128-only/128k games?
Post by: Shaun M. Neary on 16:40, 25 May 18
Quote from: chinnyhill10 on 15:39, 25 May 18

Indeed. Tape version appears to be 64k only hence is silent even if played on a 6128.


How many extra bytes did it need to make an engine noise anyway?  :doh:


To be fair, the title tune is also good, but I can't imagine how it needed 128k.
It reeked of lazy programming tbh
Title: Re: Amstrad 6128-only/128k games?
Post by: ZbyniuR on 21:14, 25 May 18
I think ChaseHQ and Robocop working on 64K but without speaking samples sounds.
Title: Re: Amstrad 6128-only/128k games?
Post by: Shaun M. Neary on 02:08, 26 May 18
Quote from: ZbyniuR on 21:14, 25 May 18
I think ChaseHQ and Robocop working on 64K but without speaking samples sounds.

They did, same with Dragonninja.
Title: Re: Amstrad 6128-only/128k games?
Post by: zeropolis79 on 11:22, 31 May 18
I'm sure I ran Gremlin's Nigel Mansell on an unexpanded 664...
Title: Re: Amstrad 6128-only/128k games?
Post by: Cholo on 12:13, 02 June 18

128k only games:
- Baby Jo Going Home
- Gunboat River Combat Simulator (Accolade)
- Doomsday Lost Echoes
- Double Dragon & Double Dragon 2 (the good Richard Aplin version, to to be confused by the bad 64k version)


Takes advantage of the extra ram or has special 128k version
- Hero Quest, Quite (in)famous this one as Amstrad Action put a demo of it on a cover cassette and told everyone to "listen to the awesome tune" however even the demo only plays music if it sees the extra ram. Bit of a woopsie.
- Hard Drivin' also does the music thing.
- Batman the Movie also does the "load all levels"


Bunch of Level 9 adventures has 128k versions, like i recall the  Silicon Dreams compilation (Snowball, Return to Eden, The Worm in Paradise) has more txt & added images on the 6128 disc version (also has multiformats PCW/spec 3+ often but that is another story).


Fun fact: There is also 64k only versions as the 464 came first, then the 6128 came and even thou it has an extra 64k expansion, then the first main 64k still has less free space than on the 464 (as the 6128 added new commands etc). So some 464 games simply wont fit in a 6128 main memory also some games used memory CRC check as a early anti-hacking/cracking-prevention & refuse to load on a 6128.
Title: Re: Amstrad 6128-only/128k games?
Post by: kawickboy on 13:56, 06 June 18
Gryzor has his famous tune only available on a 128ko CPC
Hawk Storm (same as Gryzor)



Many french games are 128ko only too:
Targhan
Windsurf Wily
GP500 2


Super Cauldron&Prehistorik 2 are really downgraded on their tape 64ko release.
Eswat is one the few USGold games with 128ko enhancements: on a 64ko CPC the window is really tiny.
Gauntlet 3
G-Loc
Exterminator has a 2 players mode on 128ko only.


Maybe Klax too.
Title: Re: Amstrad 6128-only/128k games?
Post by: zeropolis79 on 18:33, 07 June 18
And sadly 128k memory doesn't help ESWAT..
I thought you could run G-Loc on a 464...
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