News:

Printed Amstrad Addict magazine announced, check it out here!

Main Menu
avatar_Arnaud

Bitume bug free edition

Started by Arnaud, 08:24, 19 November 17

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Joseman

Quote from: arnoldemu on 14:55, 27 November 17
I would use a basic loader and check HIMEM. This will be automatically adjusted for more roms.
Then compare that against the max address you use and report an error if HIMEM is too low.

Then you will always know when it's safe to load or not.

it's a good idea, but throw and error and not execute the game is less nice than preserve #Axxx-#BFFF till the last minute where you ldir this memory and execute the game!!

Not always is possible, but we always can take liberties like remove some code (like erase screen on bitume), compress code, or if there isn't another solution use the second bank!


Arnaud

Yellow Buggies bug corrected, new version build (005) with help of @Ast, added in first post.

Really hope it's the last bug  ::)

Arnaud

New version (build 006) with a new loading screen by @Kukulcan and CED added in first post.

kawickboy

Well done Bruno, a very nice picture indeed.

Arnaud

Hi,
i just discovered this game, a really modernized version of Bitume ;D


https://www.youtube.com/watch?v=FKnyGuZdJy4

Powered by SMFPacks Menu Editor Mod