Started by XeNoMoRPH, 08:01, 06 June 22
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Quote from: Axel on 13:09, 24 June 22Please keep in mind, that the Atari ST is equipped with the same soundchip like our sweet CPC. So it really can pass as a 16bit-Game!
Quote from: Gryzor on 12:30, 25 June 22You can isolate the monitor pin and get sound from there.
Quote from: Axel on 15:49, 25 June 22Quote from: Gryzor on 12:30, 25 June 22You can isolate the monitor pin and get sound from there.In full stereo?
Quote from: TotO on 17:07, 25 June 22AY in mono allows nice things by combining the channels. Having it on the STe + stereo PCM is a good balance.
Quote from: BSC on 22:36, 24 June 22I beg to differ as the AY and the YM are NOT identical (it's a bit of nitpicking, I know, but still..), the internet is full of articles dealing with that, here is a nice overview:https://maidavale.org/blog/ay-ym-differences/
Quote from: XeNoMoRPH on 21:26, 25 June 22game is OUT !!!!
Quote from: BSC on 20:41, 26 June 22Quote from: XeNoMoRPH on 21:26, 25 June 22game is OUT !!!!Looks really good, well done! I have to give it a go somehow. Speaking of which: How do I run this in an emulator?
Quote from: Axel on 18:47, 25 June 22Yes. Listen to "Wings of death" titelmusic. A combination of digi and soundchip, sounds even better than the Amiga-Version in my opinion.
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