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Burnin' Rubber review from RETRO GAMING POWER

Started by ComSoft6128, 17:32, 28 April 24

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ComSoft6128


Gryzor

Hehe I chuckled. Quite accurate.

dthrone

Yes, a few LOLs in there ;D   Doesn't look updated any more :-[

Anthony Flack

#3
Yeah, that's fair. It's a good game that doesn't show the console off particularly well, with its small screen and low framerate. But it's still probably one of the best 8 bit racing games, actually one of my favourites, and has some proper depth. But it's a bit of a sleeper because it's quite technical and you have to memorise the course before you can even hope to get anywhere. I like how they took the trouble to have the course "make sense" spatially; every time the track crosses over itself there's a tunnel.

The qualifying round is a bit pointless but it's still fun to see how well you can do - I've never got better than third. Also I do tend to get around to the third lap and then flip my car.

And there's no way to quit or restart a game. You have to let the clock run down. It's faster to just switch the console off and on again, and then you have to change the stupid controls again. Whoever set up the default controls, I don't know what they were thinking.

Anthony Flack

#4
Also, the opponent cars that crash into each other and then become lethal roadblocks are brutal, but they are an improvement over the opponent cars in WEC Le Mans, who basically crash into each other whenever there is more than one of them on the track.

Also speaking of which, Burnin' Rubber has as many as nine cars on screen at one time which is pretty impressive.

The audio is not attractive, but it is helpful when slipstreaming.

kawickboy

That's more a GX4000 review than a burning rubber review. Overall a not so bad review.

andycadley

Yeah, I feel like Burnin' Rubber takes a lot of the flack for being the GX pack in game and doesn't necessarily deserve it all. I do think it was an odd choice to go with a game style the hardware isn't naturally suited to, but I guess it was constrained into fitting into half of a small cartridge too.

lmimmfn

Quote from: andycadley on Today at 11:24Yeah, I feel like Burnin' Rubber takes a lot of the flack for being the GX pack in game and doesn't necessarily deserve it all. I do think it was an odd choice to go with a game style the hardware isn't naturally suited to, but I guess it was constrained into fitting into half of a small cartridge too.

how much space does it take on the cartridge?
6128 for the win!!!

andycadley

Quote from: lmimmfn on Today at 12:09
Quote from: andycadley on Today at 11:24Yeah, I feel like Burnin' Rubber takes a lot of the flack for being the GX pack in game and doesn't necessarily deserve it all. I do think it was an odd choice to go with a game style the hardware isn't naturally suited to, but I guess it was constrained into fitting into half of a small cartridge too.

how much space does it take on the cartridge?
I believe it's 64K. I'm pretty sure it says something to that effect in the Plus manual somewhere.

lmimmfn

Quote from: andycadley on Today at 15:09
Quote from: lmimmfn on Today at 12:09
Quote from: andycadley on Today at 11:24Yeah, I feel like Burnin' Rubber takes a lot of the flack for being the GX pack in game and doesn't necessarily deserve it all. I do think it was an odd choice to go with a game style the hardware isn't naturally suited to, but I guess it was constrained into fitting into half of a small cartridge too.

how much space does it take on the cartridge?
I believe it's 64K. I'm pretty sure it says something to that effect in the Plus manual somewhere.
thats very impressive for 64K, i always assumed it was at least 128K, i checked the rom and its 128K but that probably include Basic also
6128 for the win!!!

andycadley

Quote from: lmimmfn on Today at 16:27
Quote from: andycadley on Today at 15:09
Quote from: lmimmfn on Today at 12:09
Quote from: andycadley on Today at 11:24Yeah, I feel like Burnin' Rubber takes a lot of the flack for being the GX pack in game and doesn't necessarily deserve it all. I do think it was an odd choice to go with a game style the hardware isn't naturally suited to, but I guess it was constrained into fitting into half of a small cartridge too.

how much space does it take on the cartridge?
I believe it's 64K. I'm pretty sure it says something to that effect in the Plus manual somewhere.
thats very impressive for 64K, i always assumed it was at least 128K, i checked the rom and its 128K but that probably include Basic also
Yes, 16K firmware, 16K BASIC and 16K AMSDOS. I suppose it's possible that the remaining 16K is also part of BR, but I don't believe so.

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