I am a bit surprised to read your words here. I had a strong impression that your game was very popular. Didn't your initial thread have a lot of interest? I'm also certain I've seen at least two YouTube videos covering your game.
Ok, well here's the low down on the popularity of my game!
1. I've had a couple of twitter messages, and a couple of CPC wiki pms - I think they total about 10 or so all in... I don't think I've recieved a single email of feedback since it's release (I got two, but they were replies to emails I had sent)
2. Website used to get good daily hits, but about 3 months after the games release, they dropped to near zero - all the hits I get now look like bot/hacker action ... remember the first game took 6 months of work to make - so that's a shortfall of 3 months of zero encouragement
3. the Chibiakumas ep1 thread got a total of 33 replies, but 14 of those were ME bumping my own thread to try to keep interest in the game... That means only 19 people actually commented on the first game
now check this thread out:
http://www.cpcwiki.eu/forum/games/street-fighter-ii-cpc/This is a thread about the Us-gold SF2 game (not the new one that's actually being developed) .. 44 replies to date ... about 2 days after the announcement of Chibi Akumas EP2 it had 22... more than both my games combined... and by that point Episode 2 announcement had been pushed off the 'recent posts' section of the first page.
SO people would rather whine about a game that never came out in 1992, by a company that never did any work on it, and being lied to by a magazine 20 years ago, than to show support for someone who has already released one game, and is working now to release a second one?... yes it seems so.
Some people have been great, diligently retweeting my posts, and people like Xyphoe and Novabug have kindly done videos of my game, but Everyone on this site is tech literate, you all know give or take how Social networks and Google ranking work... and you don't need a website/blog/youtube channel to help promote developers... if people retweet/share/link/comment/bump your posts, they reach more people, if they do not, it doesn't matter if you've made the best game on the planet, no one will ever hear of it.
Well anyways, Chibi Akumas Ep2 is coming out on schedule whatever happens, but I've been forced to rethink my future plans, and I'm now having to aim for multiplatform on MSX/Spectrum and CPC for my releases, and that's going to mean a drop in the functionality of the CPC version.
I just can't get enough positive feedback on the CPC alone to keep putting the hours of work into this that are required to make the games I want to produce.