Author Topic: Ghosts'n Goblins for Amstrad PLUS 128K [PREVIEW]  (Read 10950 times)

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Offline VincentGR

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Re: Ghosts'n Goblins for Amstrad PLUS 128K [PREVIEW]
« Reply #50 on: 11:34, 07 November 20 »
Goblins and the sequel ghouls were always tough games, this version adds a point to authenticity.
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Offline tjohnson

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Re: Ghosts'n Goblins for Amstrad PLUS 128K [PREVIEW]
« Reply #51 on: 12:29, 07 November 20 »
Yeah if it's too hard it goes from fun to frustrating and then you give up with the game.

Offline Golem13

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Re: Ghosts'n Goblins for Amstrad PLUS 128K [PREVIEW]
« Reply #52 on: 02:23, 24 February 21 »

In order to celebrate the last year of the development of this game -this year is strongly considered- I published this one year old video, before it is totally outdated :) Compared to what had already been released in last year's preview, part of the level 2 and vertical scrolling is visible. Nevertheless, at the moment all the levels are done, although some adjustments still need to be fine-tuned, such as the different levels of difficulty and some small bugs or graphic, sound and technical improvements.

Since this video capture, the gameplay has been significantly improved by being more precise, the sound atmosphere is more worked on (TotO's PlayCity is also managed as an option).
Importantly, the graphics have been improved and propel the visual experience into a new dimension. Thanks to a newcomer to the team, who is just incredibly talented and who will soon be introduced by his work. We are very lucky to have him on our side.

The project in its new form will be presented I hope soon.
Regards


https://youtu.be/o7yTi31thlw

Offline XeNoMoRPH

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Re: Ghosts'n Goblins for Amstrad PLUS 128K [PREVIEW]
« Reply #53 on: 07:33, 24 February 21 »
The result is spectacular, I liked that the Playcity can be used to improve the sound since I have a unit
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Offline Gryzor

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Re: Ghosts'n Goblins for Amstrad PLUS 128K [PREVIEW]
« Reply #54 on: 10:48, 24 February 21 »
Oh, I have a Playcity too! Time to put it to use!

This video already looks gorgeous...

Offline GUNHED

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Re: Ghosts'n Goblins for Amstrad PLUS 128K [PREVIEW]
« Reply #55 on: 13:28, 24 February 21 »
Since this video capture, the gameplay has been significantly improved by being more precise, the sound atmosphere is more worked on (TotO's PlayCity is also managed as an option).
Great that you support the PlayCity!!!  :) :) :) 
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Offline Makaimura

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Re: Ghosts'n Goblins for Amstrad PLUS 128K [PREVIEW]
« Reply #56 on: 17:14, 24 February 21 »
GREAT SCOTT!!! Fantastic news Golem13! I have already expressed myself several times on the goodness of this conversion which seems to be one of the best ever made for this 1985 masterpiece.
I look forward to seeing how the project has evolved.

Offline ||C|-|E||

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Re: Ghosts'n Goblins for Amstrad PLUS 128K [PREVIEW]
« Reply #57 on: 21:00, 01 March 21 »
I cannot wait for it  :)

Offline JayBlood

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Re: Ghosts'n Goblins for Amstrad PLUS 128K [PREVIEW]
« Reply #58 on: 16:51, 02 March 21 »
Wow! Playcity working now? Great news! :)
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Offline Livingstone

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Re: Ghosts'n Goblins for Amstrad PLUS 128K [PREVIEW]
« Reply #59 on: 22:00, 02 March 21 »
In order to celebrate the last year of the development of this game -this year is strongly considered- I published this one year old video, before it is totally outdated :) Compared to what had already been released in last year's preview, part of the level 2 and vertical scrolling is visible. Nevertheless, at the moment all the levels are done, although some adjustments still need to be fine-tuned, such as the different levels of difficulty and some small bugs or graphic, sound and technical improvements.

Since this video capture, the gameplay has been significantly improved by being more precise, the sound atmosphere is more worked on (TotO's PlayCity is also managed as an option).
Importantly, the graphics have been improved and propel the visual experience into a new dimension. Thanks to a newcomer to the team, who is just incredibly talented and who will soon be introduced by his work. We are very lucky to have him on our side.

The project in its new form will be presented I hope soon.
Regards


https://youtu.be/o7yTi31thlw
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Offline Animalgril987

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Re: Ghosts'n Goblins for Amstrad PLUS 128K [PREVIEW]
« Reply #60 on: 22:39, 02 March 21 »
I now wish I had a plus!! :D

Offline retroman3

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Re: Ghosts'n Goblins for Amstrad PLUS 128K [PREVIEW]
« Reply #61 on: 02:56, 04 March 21 »
I hope this wont take long and we will have it soon. I am so anxious to play it.