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Vespertino

Started by swansea_karl, 00:55, 29 January 22

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Anthony Flack

Quote from: rexbeng on 14:48, 16 January 24OMG yet more fake mockup! I would click on the X link to take a closer look at the pics, but my hand is shaking, plus I prefer to wait until the community makes a video review of them and also explain what it is we are looking at and how all that would crown the CPC the king of 8bits and stuff! ;D

People are always most excited about games that haven't been released yet. Once it comes out they'll be over it in a week and start wondering what Bitplane Technomantes have been up to lately.  

As for me, since Vespertino is an original design I'm curious if BG can come up with the goods. Bold claims were made, for sure. 

roudoudou

Quote from: Anthony Flack on 05:48, 19 January 24
Quote from: rexbeng on 14:48, 16 January 24OMG yet more fake mockup! I would click on the X link to take a closer look at the pics, but my hand is shaking, plus I prefer to wait until the community makes a video review of them and also explain what it is we are looking at and how all that would crown the CPC the king of 8bits and stuff! ;D

People are always most excited about games that haven't been released yet. Once it comes out they'll be over it in a week and start wondering what Bitplane Technomantes have been up to lately. 

As for me, since Vespertino is an original design I'm curious if BG can come up with the goods. Bold claims were made, for sure.
This game could last more than the 10 minutes curiosity (unseen frame rate for that kind of game, car evolution to let you progress to harder levels...)
I bet the overall lifetime will be greater than pinball dream
My pronouns are RASM and ACE

rexbeng

Hey, sure! Building hype is part of the culture after all! But then, so are responses to hype.  :D

We generally try to avoid people wondering about Bitplane Technomantes so as to not have to troll our own selves.  :-X

cwpab

#178
It will soon be 5 years since this was announced, but I'm hopeful for an actual release. I just hope this is not another Indiana Jones and the Seven Cities of Gold ( https://raidersofthesevencities.com/about-us.html ) or Indiana Jones and the Fountain of Youth ( https://www.jumpdashroll.com/article/indiana-jones-and-the-fountain-of-youth-a-game-thirty-two-years-in-the-making and

https://www.facebook.com/fountain.of.youth.game/posts/4982748751756768 ).

Gryzor

Oh, had forgotten about the Fountain. What a pity. 

lmimmfn

It's not fair to keep pushing on devs for more or timelines, BG have said that they paused this for around 2 years and delivered the fantastic Batman demo in the meantime.

Better having the odd teaser than nothing.

Give the guys some breathing room, it'll come.
6128 for the win!!!

Skunkfish

Yeah, I'm just grateful that it's still under development. Five years isn't long these days....
An expanding array of hardware available at www.cpcstore.co.uk (and issue 4 of CPC Fanzine!)

Anthony Flack

#182
Not when you're only doing it as a hobby. People are wondering about my project now too, and although it's also nearly finished I've not done much more than add the high score tables over the last two months. Plus, the all-important final polish always takes a fair bit of time and you don't want to rush that. All the content in Vespertino is going to need to be tested and tweaked and that will determine whether the game is actually any good or not.

I've never criticised BG for the time it's taken them, or even been particularly surprised. Making a game for the CPC is, in a way, just as big an undertaking as making a game for a modern system. If you really want to make something that will hold people's attention for several hours, it takes more than just impressive graphics and coding.

I am ALWAYS wondering about Bitplane Technomantes.



Anthony Flack

I also think it's pretty funny how hard BG throw down, in that old-school demoscene way. They've boasted that they're going to deliver a perfect 10. Good for them! So now they have to.

XeNoMoRPH

your amstrad news source in spanish language : https://auamstrad.es

ZorrO

Audio Copper, Pro Cher gII, Labia Gallera, Ferria eFSO,
Ferria Ti Rossa, Doggy Charlie, have no idea, Mozart FX.
CPC+PSX 4ever

trocoloco

Quote from: ZorrO on 20:17, 22 February 24Audio Copper, Pro Cher gII, Labia Gallera, Ferria eFSO,
Ferria Ti Rossa, Doggy Charlie, have no idea, Mozart FX.
Chevrolet Camaro

Prodatron

Still wonder how they are stored in memory. Each car seem to be up to 48x48 pixels mode0 which is 1,1KB. As they are rotating in the demo video (8 frames? 16 frames?) and you have 8 cars, this would be 72 or 144KB just for selecting one out of the 8 cars, but maybe there is some compression as well. And if they are only loading one car, then about 9KB (or 18K) would be fine.
Very exciting project :)

GRAPHICAL Z80 MULTITASKING OPERATING SYSTEM

pelrun

Don't forget that they have a huge amount of ROM space to play with, so my money is on them all being compiled sprites, only redrawing the changed pixels.

XeNoMoRPH

your amstrad news source in spanish language : https://auamstrad.es

FruityFrank

A Bat-Car to rule em all? :D

VincentGR

I wonder if the anchor is included  ;D


rexbeng

I wonder if the game is included ;D

Fran123

hello

do you know the hardware requeriments?

ZorrO

CPC+PSX 4ever

Anthony Flack

My understanding was that it would be a cartridge/rom game with a cut down disk version also available. 

XeNoMoRPH

your amstrad news source in spanish language : https://auamstrad.es

Gryzor

Quality content 😁

robcfg

Hell, yeah! 8)

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