Author Topic: Converted GX4000 .cpr - The topic (repository link in first post)  (Read 380870 times)

0 Members and 2 Guests are viewing this topic.

Offline yurif74

  • CPC664
  • ***
  • Posts: 52
  • Country: it
  • Liked: 16
  • Likes Given: 10
Re: Converted GX4000 .cpr - The topic
« Reply #300 on: 18:34, 14 May 15 »
I tested fluff on GX4000 and it work perfectly!

unfortunately i did a "deep test" of spy vs spy, and it work as a charm on GX4000 never imagined that the 2nd and 3rd chapter would be programmed in a completely different way... :( so they are only 1 player version :'(

Offline remax

  • 6128 Plus
  • ******
  • Posts: 1.121
  • Country: fr
  • Liked: 408
  • Likes Given: 451
Re: Converted GX4000 .cpr - The topic
« Reply #301 on: 19:10, 14 May 15 »
@remax another to add, soz  ;)

Wot... i'm not allowed to download this file...  :o

EDIT : ahh, it's ok now

By the way, Battro updated and SpyvsSpy description updated.

EDIT : And Kwix Snak too
« Last Edit: 19:15, 14 May 15 by remax »

Offline Ast

  • 6128 Plus
  • ******
  • Posts: 1.085
  • Country: fr
    • Amstrad cpc Website of Ast/iMPACT
  • Liked: 973
  • Likes Given: 728
Re: Converted GX4000 .cpr - The topic
« Reply #302 on: 19:12, 14 May 15 »
So the lesson are: 1) the cng trainers can be fixed because the are not compressed.

                              2) the cng games cannot be patched in game because they are compressed.
The patcher guide.
The best way will be to decrunch the game, then it will be easy to "patch" the game..
_____________________

Ast/iMP4CT. "By the power of Grayskull, i've the power"


Amstrad Plus French Forum

All friends are welcomed !

Offline remax

  • 6128 Plus
  • ******
  • Posts: 1.121
  • Country: fr
  • Liked: 408
  • Likes Given: 451
Re: Converted GX4000 .cpr - The topic
« Reply #303 on: 19:38, 14 May 15 »
Can someone test this game on a real GX4000 and tell me if one (or both) are playables ?

Offline Phantomz

  • 6128 Plus
  • ******
  • Posts: 1.190
  • Country: gb
  • Liked: 1834
  • Likes Given: 604
Re: Converted GX4000 .cpr - The topic
« Reply #304 on: 20:19, 14 May 15 »
The best way will be to decrunch the game, then it will be easy to "patch" the game..

Is there a easy way to do this?

Offline dragon

  • 6128 Plus
  • ******
  • Posts: 1.465
  • Country: es
  • Liked: 608
  • Likes Given: 492
Re: Converted GX4000 .cpr - The topic
« Reply #305 on: 20:39, 14 May 15 »
+1, for example cisco heat support joystick, but have trainer and is compressed.

Offline gerald

  • Supporter
  • 6128 Plus
  • *
  • Posts: 1.497
  • Liked: 1036
  • Likes Given: 257
Re: Converted GX4000 .cpr - The topic
« Reply #306 on: 21:05, 14 May 15 »
Can someone test this game on a real GX4000 and tell me if one (or both) are playables ?
None  :(
Title screen is fine, but the main part crash after about 1 second.

Offline remax

  • 6128 Plus
  • ******
  • Posts: 1.121
  • Country: fr
  • Liked: 408
  • Likes Given: 451
Re: Converted GX4000 .cpr - The topic
« Reply #307 on: 21:38, 14 May 15 »
None  :(
Title screen is fine, but the main part crash after about 1 second.

Thank you... Then Mess is accurate but not JavaGx4000 and Winape  :-X

Offline Phantomz

  • 6128 Plus
  • ******
  • Posts: 1.190
  • Country: gb
  • Liked: 1834
  • Likes Given: 604
Re: Converted GX4000 .cpr - The topic
« Reply #308 on: 22:17, 14 May 15 »
Sorry to be a pain, but here is a new version of " Kwik Snax " I've changed the Menu option from 3.REDEFINE KEYBOARD to R.REDEFINE KEYBOARD so looks better, 3 looked odd after 1 and 2 was changed  ;)

@remax

Sorry, could you changed to this one until compilation is done  ;D

Cheers  ;)
« Last Edit: 16:51, 07 January 17 by Phantomz »

Offline remax

  • 6128 Plus
  • ******
  • Posts: 1.121
  • Country: fr
  • Liked: 408
  • Likes Given: 451
Re: Converted GX4000 .cpr - The topic
« Reply #309 on: 22:47, 14 May 15 »
Sorry to be a pain, but here is a new version of " Kwik Snax " I've changed the Menu option from 3.REDEFINE KEYBOARD to R.REDEFINE KEYBOARD so looks better, 3 looked odd after 1 and 2 was changed  ;)

@remax

Sorry, could you changed to this one until compilation is done  ;D

Cheers  ;)

No problemo

Offline dragon

  • 6128 Plus
  • ******
  • Posts: 1.465
  • Country: es
  • Liked: 608
  • Likes Given: 492
Re: Converted GX4000 .cpr - The topic
« Reply #310 on: 00:52, 15 May 15 »
And now after long work my new game.

Remember, up,down left right. first 2 characters.

2138 to change de key in dizzy.
« Last Edit: 01:25, 15 May 15 by dragon »

Offline Phantomz

  • 6128 Plus
  • ******
  • Posts: 1.190
  • Country: gb
  • Liked: 1834
  • Likes Given: 604
Re: Converted GX4000 .cpr - The topic
« Reply #311 on: 01:45, 15 May 15 »
And now after long work my new game.

Remember, up,down left right. first 2 characters.

2138 to change de key in dizzy.

Cheers mate  ;D

Offline CraigsBar

  • Supporter
  • 6128 Plus
  • *
  • Posts: 3.313
  • Country: ie
  • The party ain't over yet
    • index.php?action=treasury
  • Liked: 1186
  • Likes Given: 83
Re: Converted GX4000 .cpr - The topic
« Reply #312 on: 01:55, 15 May 15 »
Well I finished it.. Bar a little polish the 80 track disc that will become the Dizzy Adventures compilation cartridge is finished.


I still want to add a couple more finishing touches, but what is here works, looks and sounds nice IMHO


I have attached the DSK, However it will need ParaDOS installed in your emulator or CPC and configured to use an 80 track drive.


 [ Invalid Attachment ]


Please test it and let me know what you think.... then I can make refinements whilst waiting for @arnoldemu to complete the 80 track support in nocart.


All the text on the menu is taken from the Art Studio image, this way I could return himem to the default values after the music is stopped, because no custom font is loaded, and Crystal Kingdom Dizzy will not load after any custom font.. even a single character (symbol after 239) will then prevent Dizzy 7 from loading... so the Marker for the game selection remains a > for now. However I'dlove to change it to an 8x8 pixel white dizzy... anyone fancy drawing it... my attempts have all ended up looking like a bird poo!!

IRC:  #Retro4All on Freenode

Offline Phantomz

  • 6128 Plus
  • ******
  • Posts: 1.190
  • Country: gb
  • Liked: 1834
  • Likes Given: 604
Re: Converted GX4000 .cpr - The topic
« Reply #313 on: 02:22, 15 May 15 »
Well I finished it.. Bar a little polish the 80 track disc that will become the Dizzy Adventures compilation cartridge is finished.


I still want to add a couple more finishing touches, but what is here works, looks and sounds nice IMHO


I have attached the DSK, However it will need ParaDOS installed in your emulator or CPC and configured to use an 80 track drive.


 [ Invalid Attachment ]


Please test it and let me know what you think.... then I can make refinements whilst waiting for @arnoldemu to complete the 80 track support in nocart.


All the text on the menu is taken from the Art Studio image, this way I could return himem to the default values after the music is stopped, because no custom font is loaded, and Crystal Kingdom Dizzy will not load after any custom font.. even a single character (symbol after 239) will then prevent Dizzy 7 from loading... so the Marker for the game selection remains a > for now. However I'dlove to change it to an 8x8 pixel white dizzy... anyone fancy drawing it... my attempts have all ended up looking like a bird poo!!

Looking good mate, was worth all the work  :D

Offline CraigsBar

  • Supporter
  • 6128 Plus
  • *
  • Posts: 3.313
  • Country: ie
  • The party ain't over yet
    • index.php?action=treasury
  • Liked: 1186
  • Likes Given: 83
Re: Converted GX4000 .cpr - The topic
« Reply #314 on: 02:36, 15 May 15 »
Looking good mate, was worth all the work  :D
thanks. I enjoyed doing it, although I suspect you did more than me lol.
IRC:  #Retro4All on Freenode

Offline Phantomz

  • 6128 Plus
  • ******
  • Posts: 1.190
  • Country: gb
  • Liked: 1834
  • Likes Given: 604
Re: Converted GX4000 .cpr - The topic
« Reply #315 on: 03:52, 15 May 15 »
thanks. I enjoyed doing it, although I suspect you did more than me lol.

 :laugh: I didn't mind, glad to have helped you do what you wanted to do mate.  ;D

I wouldn't mind getting a cart of it one day.  8)

Offline Phantomz

  • 6128 Plus
  • ******
  • Posts: 1.190
  • Country: gb
  • Liked: 1834
  • Likes Given: 604
Re: Converted GX4000 .cpr - The topic
« Reply #316 on: 21:37, 16 May 15 »
Looks like the server has been down and we have lost some posts  :-[

Anyway, @remax

I've fixed " Konami's Ping-Pong " for you mate, your game doesn't work in two player, I pressed the button on second pad and nothing happens, 2 on the keyboard still starts the two player game so I tried to change that to the fire buttons on the second pad, but it wouldn't have it even when I tried all controller button numbers in the manual.

In the end I mapped it to the second button on joypad one, so just press button 1 for 1 player, button 2 for 2 player.  ;)

I've also done a better version of " Elevator Action " it's the cng version with a trainer, so the old one needs replacing.

I've also done another game , this time it's " Znaps ".

I haven't had no luck with "Rygar ", I'll put it up incase someone can fix it, I need option 1 remapped to down, option 2 remapped to up and option 3 to R, that might look wrong but it was keyboard first for option 1 then joystick for option 2.

I've swithched them around on the menu as I think it looks better with Joystick at the top, need 3 changing to R, because it looks odd there now.  ;D



« Last Edit: 16:51, 07 January 17 by Phantomz »

Offline CraigsBar

  • Supporter
  • 6128 Plus
  • *
  • Posts: 3.313
  • Country: ie
  • The party ain't over yet
    • index.php?action=treasury
  • Liked: 1186
  • Likes Given: 83
Re: Converted GX4000 .cpr - The topic
« Reply #317 on: 21:43, 16 May 15 »
OK So post crash, I guess not many people saw this....


My Menu for the Dizzy adventure games is finished.


 [ Invalid Attachment ]


the games themselves are not included in this CPR, just the menu, and hidden easter egg (for dizzy) screen. I am no just waiting for @arnoldemu to include Parados80 or 80track Data format into nocart and this will be completed. :)


The features in this menu are as follows.


2x Soundtrakker tunes (One for eacy screen)
2x 16 screens (No Overscan sorry, I am not that clever)


and the best news.... apart from Dizzy 7 (Crystal Kingdom Dizzy - AKA the Mode 0 one) the whole thing is GX4000 friendly....


The 7 remaining games (After Crystal Kingdom is excluded) the toggles into and out of the Easter Egg screen and all menu selections.


I am in all honestly very happy with it, although as with these things, then always lead onto a new challenge, and guess what, for the Spin offs cart, which is my next project, I want to use the Plus Palette in the screens. So time to learn how b-asic works. I have read that v3 and above are 128k only, does this mean that v2 and lower work fine on 64 machine for setting inks etc? So many things to learn since the C4CPC was released.... Thanks @gerald !


I hope you enjoy this, if there are any suggestions please let me know. As soon as I can turn my 396k disc that makes up this menu and games into a cart I will LOL.
 
I have just captured a video showing the cart running on a GX4000, it is uploading to YouTube now... Will link it in shortly.


Craig
IRC:  #Retro4All on Freenode

Offline CraigsBar

  • Supporter
  • 6128 Plus
  • *
  • Posts: 3.313
  • Country: ie
  • The party ain't over yet
    • index.php?action=treasury
  • Liked: 1186
  • Likes Given: 83
Re: Converted GX4000 .cpr - The topic
« Reply #318 on: 22:09, 16 May 15 »
[youtube]https://www.youtube.com/watch?v=viY6ZUfjZOg[/youtube]


there you go.... excuse the reflections of my Book Cases and box like on the TV Screen
IRC:  #Retro4All on Freenode

Offline CraigsBar

  • Supporter
  • 6128 Plus
  • *
  • Posts: 3.313
  • Country: ie
  • The party ain't over yet
    • index.php?action=treasury
  • Liked: 1186
  • Likes Given: 83
Re: Converted GX4000 .cpr - The topic
« Reply #319 on: 22:14, 16 May 15 »
:laugh: I didn't mind, glad to have helped you do what you wanted to do mate.  ;D

I wouldn't mind getting a cart of it one day.  8)


A real, Physical EPROM type cart? Well I have some donor carts left. 3 are spoken for, unless the Fluff Update project has been shelved?


but that still leaves me with 1...


Craig

IRC:  #Retro4All on Freenode

Offline Phantomz

  • 6128 Plus
  • ******
  • Posts: 1.190
  • Country: gb
  • Liked: 1834
  • Likes Given: 604
Re: Converted GX4000 .cpr - The topic
« Reply #320 on: 22:31, 16 May 15 »

A real, Physical EPROM type cart? Well I have some donor carts left. 3 are spoken for, unless the Fluff Update project has been shelved?


but that still leaves me with 1...


Craig

Yea, I know we can run it with the c4cpc which is cool  :D , but it would also be kind of cool owning the cart that we worked to make in a physical form.  ;D

You should make yourself one to keep if you've got the equipment, do a cool label for it too .  8)

Offline CraigsBar

  • Supporter
  • 6128 Plus
  • *
  • Posts: 3.313
  • Country: ie
  • The party ain't over yet
    • index.php?action=treasury
  • Liked: 1186
  • Likes Given: 83
Re: Converted GX4000 .cpr - The topic
« Reply #321 on: 22:51, 16 May 15 »
Yea, I know we can run it with the c4cpc which is cool  :D , but it would also be kind of cool owning the cart that we worked to make in a physical form.  ;D

You should make yourself one to keep if you've got the equipment, do a cool label for it too .  8)


well I have 4 donor carts here.


The plan was that 3 would be used for an extended FLUFF released, One for me (As I woudl be burning soldering and making cases) one for  (As he coded the original and was planning on finishing it in a way that did it justice rather than a release schedule) and the final one was heading to Ebay in order to raise some cash to find the development of new carts.... Now that the C4CPC is here I am not sure about the last one. But I'd certainly love to see a real FLUFF on cart.


I really hope the idea of @Trebmint working on it is still planned. I know all these people with the coding skills are very busy, but as much as I loved fluff in the 90's (Yes I bought it from Radical) a revamp and proper cart release would be amazing.


so that leaves 1 donor cart. I might just keep it for something special LOL. R-Type remake on cart for example LOL.


Craig


Craig

IRC:  #Retro4All on Freenode

Offline Phantomz

  • 6128 Plus
  • ******
  • Posts: 1.190
  • Country: gb
  • Liked: 1834
  • Likes Given: 604
Re: Converted GX4000 .cpr - The topic
« Reply #322 on: 22:58, 16 May 15 »

well I have 4 donor carts here.


The plan was that 3 would be used for an extended FLUFF released, One for me (As I woudl be burning soldering and making cases) one for  (As he coded the original and was planning on finishing it in a way that did it justice rather than a release schedule) and the final one was heading to Ebay in order to raise some cash to find the development of new carts.... Now that the C4CPC is here I am not sure about the last one. But I'd certainly love to see a real FLUFF on cart.


I really hope the idea of @Trebmint working on it is still planned. I know all these people with the coding skills are very busy, but as much as I loved fluff in the 90's (Yes I bought it from Radical) a revamp and proper cart release would be amazing.


so that leaves 1 donor cart. I might just keep it for something special LOL. R-Type remake on cart for example LOL.


Craig


Craig

R-Type would be good  8) I want that converted to cart format, so it's ready to go in my machine whenever I want a blast, no messing about with disks or hxc  :D
I know nocart can't support it yet, but I believe the disk is protected too.  :'(

Offline CraigsBar

  • Supporter
  • 6128 Plus
  • *
  • Posts: 3.313
  • Country: ie
  • The party ain't over yet
    • index.php?action=treasury
  • Liked: 1186
  • Likes Given: 83
Re: Converted GX4000 .cpr - The topic
« Reply #323 on: 23:02, 16 May 15 »
R-Type would be good  8) I want that converted to cart format, so it's ready to go in my machine whenever I want a blast, no messing about with disks or hxc  :D
I know nocart can't support it yet, but I believe the disk is protected too.  :'(
and the remake is 128k only.... Unless we make it enforced that all GX4000's need a 128k mod then that's out... Personally all cart conversions I do will be 64k if possible.


OK I might do a cart of the Plus release of Art Studio... But I guess htat woudl need patching too... Ideally we need a Plus patched Art Studio, that runs from ROM and @arnoldemu other new tool that allows mapping roms to any location, that way both A and B drives can still be physical drives and not on the cart.


Craig
 
IRC:  #Retro4All on Freenode

Offline remax

  • 6128 Plus
  • ******
  • Posts: 1.121
  • Country: fr
  • Liked: 408
  • Likes Given: 451
Re: Converted GX4000 .cpr - The topic
« Reply #324 on: 23:07, 16 May 15 »
Anyway, @remax

I've fixed " Konami's Ping-Pong " for you mate, your game doesn't work in two player, I pressed the button on second pad and nothing happens, 2 on the keyboard still starts the two player game so I tried to change that to the fire buttons on the second pad, but it wouldn't have it even when I tried all controller button numbers in the manual.

In the end I mapped it to the second button on joypad one, so just press button 1 for 1 player, button 2 for 2 player.  ;)

Nice! Thank You