Hi
As we are talking about some games doing KL INIT BACK to reactivate ROM 7 and disable any mass storage, here is a clear example, Dragons Lair II.
I change in the main program a call #BCCE for a call #BCCB and voilá! it works on the M4!
if anyone wants to try it with ACMEDOS or Bonnydos, feel free to post the results, is important to prove that with a little modification some games can work straight on mass storage devices!
http://s000.tinyupload.com/index.php?file_id=04769681372109140330 (http://s000.tinyupload.com/index.php?file_id=04769681372109140330)
Thankyou!!
the same with Dragons Lair I.
Easy games by the way ;)
http://s000.tinyupload.com/index.php?file_id=87488917306821784106 (http://s000.tinyupload.com/index.php?file_id=87488917306821784106)
Feel free to upload wherever you want!
Did the unpatched version not work from B:? Because the 7 INIT should default to A:. This is also good news for 3.5" external drive as B: users ;)
Great work and happy birthday !!!
Quote from: KaosOverride on 02:56, 15 January 17
Did the unpatched version not work from B:? Because the 7 INIT should default to A:. This is also good news for 3.5" external drive as B: users ;)
Great work and happy birthday !!!
Hi @KaosOverride (http://www.cpcwiki.eu/forum/index.php?action=profile;u=431)
I don't know if the unpatched version works only from A, i suppose that it worked that way, because with the m4, the game still was looking for the A: drive.
with the kl_rom_walk..., i think that this will default to A too, but with the m4 it works, because it inits the m4 rom too.
Thank you for the congratulation!