Author Topic: Euclides XXI , new adventure  (Read 3224 times)

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Offline XeNoMoRPH

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Euclides XXI , new adventure
« on: 22:11, 09 June 19 »
Quote
Euclides XXI is a tribute and spin-off of the conversational adventure ARQUIMEDES XXI, originally created for Spectrum and MSX by Dinamic and converted to Amstrad CPC by ESP Soft

info & download: http://espsoft.blogspot.com/2019/06/euclides-xxi.html



« Last Edit: 11:57, 10 June 19 by XeNoMoRPH »
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Offline ||C|-|E||

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Re: Euclides XXI , new adventure
« Reply #1 on: 01:04, 11 June 19 »
I definitely have to play it! I was a little bit with it yesterday night (nothing serious) and it seems very enjoyable  :) :)

Offline Targhan

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Re: Euclides XXI , new adventure
« Reply #2 on: 01:10, 11 June 19 »
Any chance for an English version?
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Targhan/Arkos

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Offline MiguelSky

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Re: Euclides XXI , new adventure
« Reply #3 on: 02:17, 11 June 19 »
Yes!
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Offline Targhan

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Re: Euclides XXI , new adventure
« Reply #4 on: 21:30, 13 June 19 »
When? :)
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Offline MiguelSky

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Re: Euclides XXI , new adventure
« Reply #5 on: 21:32, 13 June 19 »
Haha! Really soon ;)
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Offline Strident

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Re: Euclides XXI , new adventure
« Reply #6 on: 11:43, 15 June 19 »
Is this one PAWed, DAADed or something elsed?
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Offline MiguelSky

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Re: Euclides XXI , new adventure
« Reply #7 on: 18:38, 15 June 19 »
Nope! It's written in pure BASIC.
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Offline MiguelSky

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Re: Euclides XXI , new adventure
« Reply #8 on: 16:08, 16 June 19 »
Nope! It's written in pure BASIC.
I must add, the pictures are compressed, the unzipping routine is the only asssembler part.
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Offline Gryzor

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Re: Euclides XXI , new adventure
« Reply #9 on: 13:06, 25 June 19 »
Waiting for the English version :) Hope it arrives before my Spanish is good enough to play the current release :D
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Offline MiguelSky

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Re: Euclides XXI , new adventure
« Reply #10 on: 14:14, 25 June 19 »
Stay alert! It's really, really near!!
« Last Edit: 14:20, 25 June 19 by MiguelSky »
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Offline MiguelSky

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Re: Euclides XXI , new adventure
« Reply #11 on: 00:01, 29 June 19 »
« Last Edit: 18:56, 29 June 19 by Gryzor »
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Offline Targhan

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Re: Euclides XXI , new adventure
« Reply #12 on: 21:21, 29 June 19 »
Had a first go today... And got stuck quite quickly :).

Spoiler: ShowHide
I manage to type the ELITO code which... closed the access to the Est side, and I couldn't do anything else on the West side :).


A few quirks:
- No savegame?
- No way to disable the images, to move between known rooms faster.
- L to get a new description also reloads the image, which is unnecessary.
- No short cut to the most used verbs, such as "examine".

But the game seems interesting nonetheless, so I hope I won't get stuck for too long :).
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Offline MiguelSky

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Re: Euclides XXI , new adventure
« Reply #13 on: 01:52, 30 June 19 »
Had a first go today... And got stuck quite quickly :) .
Great!! :D

Spoiler: ShowHide
I manage to type the ELITO code which... closed the access to the Est side, and I couldn't do anything else on the West side :) .
Keep on examining all in that area...

Quote
- No savegame?
No, it's not necessary. The game is not too long.
Quote
- No way to disable the images, to move between known rooms faster.
We tried to do loading the fastest possible.
Quote
- L to get a new description also reloads the image, which is unnecessary.
You are right. But the game is programmed in such way.
Quote
- No short cut to the most used verbs, such as "examine".
Try with EX.
« Last Edit: 01:58, 30 June 19 by MiguelSky »
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Offline GUNHED

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Re: Euclides XXI , new adventure
« Reply #14 on: 19:52, 30 June 19 »
Played the Eng Version yesterday! Great work done guys! Wonderful game.  :)
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Offline Robert_Lee

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Re: Euclides XXI , new adventure
« Reply #15 on: 19:36, 15 September 19 »
Hello!


Thank for this adventure! :)


I'm stuck i think in the end:



Spoiler: ShowHide
I think I've done everything right, I have all the codes (1st officer and captain), but as much as I enter the codes in the command center,, the ship ends up destroying itself. I have even found a solution, and it seems to be the same as I do.


Thanks!
« Last Edit: 20:21, 15 September 19 by Robert_Lee »
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Offline kawickboy

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Re: Euclides XXI , new adventure
« Reply #16 on: 20:02, 15 September 19 »
As Orion Prime used screens made with System Shock 2 editor, what did you use here ?
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Offline MiguelSky

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Re: Euclides XXI , new adventure
« Reply #17 on: 22:02, 15 September 19 »
Spoiler: ShowHide
I think I've done everything right, I have all the codes (1st officer and captain), but as much as I enter the codes in the command center,, the ship ends up destroying itself. I have even found a solution, and it seems to be the same as I do.



Spoiler: ShowHide
No, that's the true ending, you end trapped in worm hole
« Last Edit: 22:04, 15 September 19 by MiguelSky »
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Offline litos.net

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Re: Euclides XXI , new adventure
« Reply #18 on: 22:51, 16 September 19 »
As Orion Prime used screens made with System Shock 2 editor, what did you use here ?


Hi.
I'm very proud that you like this venture programmed in basic language.The truth is that the graphics have been made with an unusual process. First I found the images I was going to need for each room. Then I went through a filter, using the application for mobile phones, Android, 8bit Photo Lab.  Finally I went through ConvimgCPC, to save the scr.


Thanks.
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Offline XeNoMoRPH

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Re: Euclides XXI , new adventure
« Reply #19 on: 09:36, 17 September 19 »

Hi.
I'm very proud that you like this venture programmed in basic language.The truth is that the graphics have been made with an unusual process. First I found the images I was going to need for each room. Then I went through a filter, using the application for mobile phones, Android, 8bit Photo Lab.  Finally I went through ConvimgCPC, to save the scr.


Thanks.
Hi Litos !!! nice to see that you post here  :)
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Offline robcfg

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Re: Euclides XXI , new adventure
« Reply #20 on: 10:12, 17 September 19 »
Indeed! Welcome Litos!
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