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2 button Game Controller Layout on Converted Games

Started by siccoyote, 09:58, 14 November 19

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Should games converted to Plus/GX carts conform to: Button 1 = Action, Button 2 = Jump. (Like most NES/Arcade Games)

Yes, this is how I'm familiar with it
No, this would mean games with Fire as Jump would all have to be remapped.
No, I prefer it the other way
I don't care

siccoyote

I was just playing some great number of games, graciously converted by wonderful people, on the GX4000 and particularly I played the Dizzy games and found I kept going to press the wrong buttons because the Jump and Action Buttons are the other way around to the above.
I was thinking of hacking a few games myself to the SMB layout but thought I'd see what people think.
(The Teenage Mutant Ninja Turtles Arcade game is one of the very few I am aware of which has Jump on the Left button and I have no idea why)

DanyPPC

If you a joypad instead of a standard joystick the use of B button to jump is more natural to the hand control.


There are some games which permits to redefine keys and usually I map them on the pad according to my desire.
But I understand that let's convert most games is an hard work.
CPC 464 with USB Floppy Emulator / CPC 464+ with USB Floppy Emulator / CPC 6128+ with C4CPC and Gotek HxC USB Drive Emulator

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