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Can't recall the name of the maze game

Started by melomonster, 12:55, 30 November 15

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melomonster

Hello! I'm trying to recall a name of a maze game I had on Amstrad CPC 464. Point of the game was to move a smiley face along the lines to make them change color (not sure if i remember this correctly). It had really simple graphic.

CraigsBar

IRC:  #Retro4All on Freenode

melomonster

No, I'm afraid that's not it. The game I'm looking for had simple, purely 2D graphics.

MacDeath

#3
try the database there :
CPC-POWER, sauvegarde du patrimoine de l'Amstrad CPC

you can choose game >> labyrinthe category... then "rechercher" (search).


But basically a fluffy "smiley face" making tiles to change colours... Skweek ?




Else Ho Mummy!!!


melomonster

Thanks for answering, but that's not it either. Anyway, I found the game - it's Line Runner line-runner &copy cpc schneider international (1985) Thanks everyone for help!

MacDeath

#5
ok, it was a Basic written game in Listing... sorry for the confusion with squueek...  :picard:

otherwise you shoudl check Bollaware' Labyrinth as well...
I shoudl try it to see if animation is as good as graphixes...

labyrinth &copy bollaware (19??)




:P

Puresox

Quote from: CraigsBar on 16:38, 30 November 15
High rise? hirise &copy bubble bus software (1986)
That was the first thing I thought of ! I'm a big fan of the game too, although it could have been a little more refined

dcdrac

This was on a CPC???

Quote from: MacDeath on 18:32, 30 November 15
ok, it was a Basic written game in Listing... sorry for the confusion with squueek...  :picard:

otherwise you shoudl check Bollaware' Labyrinth as well...
I shoudl try it to see if animation is as good as graphixes...

labyrinth &copy bollaware (19??)




:P

TFM

TFM of FutureSoft
Also visit the CPC and Plus users favorite OS: FutureOS - The Revolution on CPC6128 and 6128Plus


CraigsBar

Quote from: Puresox on 19:40, 30 November 15
That was the first thing I thought of ! I'm a big fan of the game too, although it could have been a little more refined
It was one of the first games I bought for my CPC 464 with my own money. It came from makro wholesalers in Charlton, London SE7. Lol, I'd have been 12 or 13 lol.
IRC:  #Retro4All on Freenode

dcdrac




Bryce

Eh, guys, he already said it's line runner a few posts back. :)

Bryce.

TFM

As GOB's link is the same MacDeath posted...  ;D
TFM of FutureSoft
Also visit the CPC and Plus users favorite OS: FutureOS - The Revolution on CPC6128 and 6128Plus

MacDeath

#16
QuoteThis was on a CPC???
I guess it could also be achieved on a CGA IBM PC under MsDos... but then the palette and sounds would suck.
:laugh:

yeay Böllawäre Softwärë was really awesome in its time and still are.

Puresox

Quote from: CraigsBar on 20:28, 30 November 15
It was one of the first games I bought for my CPC 464 with my own money. It came from makro wholesalers in Charlton, London SE7. Lol, I'd have been 12 or 13 lol.
I'm just looking at the game again now , I think it has a lot of charm  and had it been given a little more polish would be far more enjoyable , the biggest flaw in the game for me is how on some levels you have to work completely blinded , this could be manageable if there was a way of changing the perspective so you could view from another angle . Other than that your character controls well and features like the run/jump button help getting out of tough situations . I have only just become aware that you could adjust the chasers speed !? I always played it with them full throttle . Another nice feature, especially for a game that has such bastard level design is the 99 level select.
Hi Rise , definitely not a game that many people would like or give a damn about . For some reason I do though. Anyway I won't take this thread off on a tangent to far . Just couldn't help mentioning it .

AMSDOS

Quote from: MacDeath on 21:55, 02 December 15
I guess it could also be achieved on a CGA IBM PC under MsDos... but then the palette and sounds would suck.
:laugh:


Not if it were done like MagiDuck:-[
* Using the old Amstrad Languages :D * And create my own ;)
* Incorporating the Firmware :P
* I also like to problem solve code in BASIC :)   * And type-in Type-Ins! :D

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MacDeath

ok if you really use an Amstrad PC1512... in 640x200x16...

AMSDOS

Quote from: MacDeath on 02:53, 06 December 15
ok if you really use an Amstrad PC1512... in 640x200x16...


Well in the writers case they were writing it in DOSBOX targeting a 8088 running at 4.77Mhz system with 256Kb. The game was being implemented somehow in low res CGA 40x25 text mode & applying some tricks to make it look like 80x50.
* Using the old Amstrad Languages :D * And create my own ;)
* Incorporating the Firmware :P
* I also like to problem solve code in BASIC :)   * And type-in Type-Ins! :D

Home Computing Weekly Programs
Popular Computing Weekly Programs
Your Computer Programs
Updated Other Program Links on Profile Page (Update April 16/15 phew!)
Programs for Turbo Pascal 3

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