Just been giving Players 'Doodlebug' a blast as I do from time to time, and I just thought i'd like to sing it's praises,I think this game was a budget title back in the day, It is a brilliant clone of Universals 'Lady Bug'. I am so impressed by how much effort went into this game, and I think it deserved a lot more recognition. It has great graphics(In the sense of being very similar to the original), It plays spot on. The music,sound effects and little dittys are really well done.It has great presentation and features an attract/Demo mode and fancy arcade style Hall of fame. It also features a great little bonus game if you spell out the word 'SPECIAL' when in play . I know that it is a throwaway little game, but it is/was such a pleasure to play and had the presentation that many other Amstrad games didn't have.
Anyway just wanted to give this gem a shoutout. Anyone else have any hidden gems?
I loved Battle Field Germany
That game cropped up on my radar , the other day when I was looking at some old Amstrad Action mags, I noticed that it was a Rave I think? It piqued my interest and I am going to look into it, cos it is not a game I have every played. Is it very easy to get into?
Quote from: Puresox on 21:18, 23 July 13
Just been giving Players 'Doodlebug' a blast as I do from time to time, and I just thought i'd like to sing it's praises
Never seen this before and I enjoyed playing it[nb]Gotta love CPC Power being back online combined with a HxC![/nb].
Some nice CRTC effects too (for a 1987 game) like the screen shaking and transitions between screens.
Oh it's back up and running is it! Great news!
Ah yes, I've enjoyed Doodle Bug in the past myself. I never cared much for the arcade original, but the port is very nice :)
Indeed a nice game...
Amstrad CPC:
Amstrad CPC Doodle Bug (http://www.youtube.com/watch?v=WIIs5JqVHt8#ws)
And here the CBS colecovision version:
Lady Bug (ColecoVision) (http://www.youtube.com/watch?v=2AyFZz4oSqU#)
Another game I have just come across , that I never was aware of back in the 80's/90's is Battle Command by Ocean.It is a really smooth running Tank sim with various missions , filled in Wire frame graphics. Really impressed with this , it has mouse controls too , which I have not come across for the Amstrad before, must have been when I had moved on from my Amstrad
http://www.cpc-power.com/index.php?page=detail&num=370 (http://www.cpc-power.com/index.php?page=detail&num=370)
Monty python flying circus is a very good game for me.
And this one...
black land intro for Amstrad CPC (http://www.youtube.com/watch?v=ysDHescugLM#)
Yeah Black Land looks great , I have never managed to get it to work , I have seen the intro I think. Will dig it out and give it another blast.
I found this game pretty cool, especially if you are into learning who said what , and great quotes . It is called 'Who said that' real nice format that is enjoyable to play. I scored 383 on my first go ,which I thought was quite good until I saw the high score table went up to over 800!!
Quote from: TFM/FS on 23:58, 26 July 13
And this one...
black land intro for Amstrad CPC (http://www.youtube.com/watch?v=ysDHescugLM#)
Masterpiece of style and substance!!
Quote from: GOB on 22:47, 26 July 13
Monty python flying circus is a very good game for me.
Monty python was pretty cool nice graphics and secrets and good little game for sure.
Sorcerer lord by PSS was amazing
http://www.genesis8bit.fr/images/frontend/S/Sorcerer%20Lord%20 (http://www.genesis8bit.fr/images/frontend/S/Sorcerer%20Lord%20)(F)_3.png
I like the Black Land music, never heard of that game before
Have to agree about Doodlebug. I only discovered it recently, and thought it was a great port of Lady Bug. Wish I'd known about it back in the day, but asking around for "an Amstrad version of Lady Bug" didn't give much results back then.
Doodlebug could have used some better sound effects though, but otherwise it's a great port.
PSS had a Dungeons and Dragons game which looked really good, but I always found it too Buggy to play. I think there was a demo of it given free with AAction. I have never found a dump of it that played without auto resetting within around a few minutes.
Quote from: Puresox on 17:00, 28 July 13
PSS had a Dungeons and Dragons game which looked really good, but I always found it too Buggy to play. I think there was a demo of it given free with AAction. I have never found a dump of it that played without auto resetting within around a few minutes.
Do you mean Swords & Sorcery (http://www.cpc-power.com/index.php?page=detail&num=2165)? I wanted to like that game *a lot* based on the concept and how it seemed like it would play, but it just kept crashing or doing something to become unplayable after a short amount of time whenever I played it. :(
Was it Heroes of the Lance?
Advanced Dungeons & Dragons: Heroes of the Lance (1988) by U.S. Gold / Strategic (http://www.uvlist.net/game-40545-Advanced+Dungeons+Dragons+Heroes+of+the+Lance)
Quote from: Axelay on 09:56, 29 July 13
Do you mean Swords & Sorcery (http://www.cpc-power.com/index.php?page=detail&num=2165)? I wanted to like that game *a lot* based on the concept and how it seemed like it would play, but it just kept crashing or doing something to become unplayable after a short amount of time whenever I played it. :(
Yeah thats the one 'Swords & Sorcery'. It did look like it had so much potential , but as you say it never bloody worked! In fact I think it was the most bugged game I have ever played. Don't know if there is a version about that plays properly ? You would think so, for a commercial game?
I have tried Heroes of the lance before , but I didn't persevere , not sure there is a good game in it or not?
Ohhh Heroes of the Lance! I was entranced back then. No, it's not a great game, but back in the day if you were into that sort of thing and had a CPC it was a great option... Pity there's no video of it online!
A lovely game with the "Amsoft" stigma:
Oh Mummy! - Amstrad CPC 464 (http://www.youtube.com/watch?v=dl0LVi_U2u8#)
I think Retro Gamer had actually given it two thumbs up, but I don't think too many people have enjoyed it...
Oh mummy, one of my first game :) A very good one. I remember his music :)
Oh Mummy was great. Its basically reverse Pac Man (as in you create, instead of collect dots or footsteps), with slightly more strategy. It was definitely one of the better of the free games.
Yeah Oh Mummy, definitely had all the right elements for a good little game, variety of skill levels too , so could be enjoyed by all really.
Quote from: Gryzor on 08:24, 30 July 13
I think Retro Gamer had actually given it two thumbs up, but I don't think too many people have enjoyed it...
Oh Mummy was one of my favourite games. Even though it came with the CPC, I'd still load it up years after for a quick go. And yeah, the music was an incredible earworm!
Didn't hurt that one of the games I loved before the CPC was Qix... :)
Oh Qix is brilliant! It is a shame there isn't a decent port on the Amstrad , Skyx is a bit to messy to enjoy [size=78%]and I don't think the controls are to hot, and Zolyx is bollox , Nah it's alright but no Qix.[/size]
My bad, I meant Amidar (closer to Oh Mummy), but love Qix as well. So minimal and sooo bad!
Yeah Amidar is very similar ! Classic arcade game , used to love it and still do.
I seem to remember the 2 joysticks I killed whilst hammering away at Harrier Attack when I got my new 464 - best of the freebees, not sure it needs recognition because its anything great, but good as a starting point for Durell software who went on to make some decent combat sim games.
Oh Mummy - fun yet somehow irritating, think it was prob due to the hyper speeding up on higher levels - bonkers!
I think Harrier Attack got all the attention it deserved over the years :)
But, speaking of broken joysticks... Speed King!
speedking was a great 1.99 game.
Seriously, my dad and I used to play it and bank left and right trying to tackle those corners... *sigh*
I've been giving the great Centipede clone 'Wriggler' a burn , and it is a fantastic game that is the best Centipede game on the Amstrad , but it is brutally hard. Well the balance of the game is almost spot on ,I think just a touch unfair with the Spider's movements which tip the scales. I am trying hard to get to the bonus game by killing 10 centipedes , but am pulling my hair out with frustration , I can probably get about 7. Really rate this game it is fairly true to the arcade version, apart from the movement of your gun is limited to two rows , but other than that it is spot on.
I loved legend of kage, for the music and atmosphere if nothing else. I've only ever gotten to the second level once, and tend to lose interest fairly quickly, but nonetheless I can't help firing it up every so often, there's something great about it.
EDIT: Just occurred to me that this game might not be all that obscure... IDK!
The Scout Steps Out!
An Amsoft game with some cool music and gameplay.
Quote from: Gryzor on 07:02, 01 August 13
But, speaking of broken joysticks... Speed King!
Should of done what I did and saved up my pocket money to get a "Star Cursor" Joystick. I never managed to break the directional control on that thing and it still works. :D
Zub
(http://www.cpc-power.com/index.php?page=detail&num=1174) (http://www.cpc-power.com/index.php?page=detail&num=1174)
A very enjoyable and with great humor underdog!
Zub was pretty good , but really frustrating if you fell off a platform near the top. It had great presentation and music!
Legend of Kage, I never really saw the point of the game , I only recently worked out how to get off the first level , not that I ever gave the game much attention , to be bothered before. Music was quite enchanting though.
ohh I loved and still love Zub
I really think Radzone deserves more recognition.
I don't know how much magazines have said about it, but when I've mentioned the game here, it seems to me like people don't know it enough.
Great game with lots and lots of varied levels. Awesome sounds that aren't excessive but kept to a minimum to set the mood, and the graphics are cozy.
I'm gonna have to check Radzone out again! I don't remember it being that good from my point of view. I seem to remember the music being Stunning but the gameplay was really sketchy.I shall go and give it some attention and re-evaluate.
I tried playing Radzone a couple of times, and it's a nice idea, though I could never really get into it. :-[
In terms of games which are a combination of BASIC & Assembly, I enjoy playing Paul Shirley's Quack-a-Jack, which is a simple game in nature, though sometimes it's those simple games which attract me to play them. 8) Quack-a-Jack seems to be overshadowed by Spindizzy though. :D
If Dooms Day Blues had been a little easier it would have been a classic
Dun Darach, Tir Na Nog, Marsport and Heavy on the Magick all Gargoyle games very ahrd but good and engaging
And Harvey Headbanger by Firebird, simple but very addictive
Had another go at Radzone and I find it almost a good game , but I find the controls really messy,which lets it down massively.
Quote from: Puresox on 18:18, 10 August 13
Had another go at Radzone and I find it almost a good game , but I find the controls really messy,which lets it down massively.
Messy how?
I find them unresponsive. I don't find trying to jump onto something very easy amongst other things that I struggle to find the right words to describe , Just something about it, is not right for me anyhow. The controls on Donkey Kong for example, feel tight and sure . Radzone I just find it awkward.
Quote from: Puresox on 19:37, 10 August 13
I find them unresponsive. I don't find trying to jump onto something very easy amongst other things that I struggle to find the right words to describe , Just something about it, is not right for me anyhow. The controls on Donkey Kong for example, feel tight and sure . Radzone I just find it awkward.
I know what you mean. The response from the character in Radzone is indeed different than the response from Mario in Donkey Kong. If I was a real Radzone fanatic, I would defend it with something like "How fast would YOU move in a space suit?!" ;)
It took me a while to get used to too, as far as I remember. But once you get used to it, you can get far, and even make moves you didn't think you could. Like e.g., in the level just right of the starting level, you can actually climb the vertical lamp-looking-thingies in each side by going top-right top-left top-right top-left and so forth.
But I admit I'm biased. Because I played Radzone a lot in my childhood and have a lot of great memories of it, despite never getting very far back then. I've almost completed the game twice in recent years though.
Still, when I compare Radzone with MANY other CPC games, I
have to say that, Radzone is playable while a lot of other CPC games are just too difficult. Either they have enemies spawning way too fast, making the game completely unplayable, or else there's some pixel-perfect precision requirement, or some other silly thing messing it up. But Radzone is playable, not too difficult, lots of variation, many many screens, great atmosphere. It deserves more time. It does not deserve to be trashed after 5 minutes because you think the controls are different than other games.
Just saying. :)
Perhaps Radzone is using BASIC for the responsive controls, though with part of the game just being in BASIC, then the computer will have to translate that code into M/C, which would probably give that game a lag time. Using a Compilable Language would improve the game, though reworking a Commercial Game has complications :'( Though obviously assembly is best.
Quote from: mr_lou on 21:30, 10 August 13
I know what you mean. The response from the character in Radzone is indeed different than the response from Mario in Donkey Kong. If I was a real Radzone fanatic, I would defend it with something like "How fast would YOU move in a space suit?!" ;)
It took me a while to get used to too, as far as I remember. But once you get used to it, you can get far, and even make moves you didn't think you could. Like e.g., in the level just right of the starting level, you can actually climb the vertical lamp-looking-thingies in each side by going top-right top-left top-right top-left and so forth.
But I admit I'm biased. Because I played Radzone a lot in my childhood and have a lot of great memories of it, despite never getting very far back then. I've almost completed the game twice in recent years though.
Still, when I compare Radzone with MANY other CPC games, I have to say that, Radzone is playable while a lot of other CPC games are just too difficult. Either they have enemies spawning way too fast, making the game completely unplayable, or else there's some pixel-perfect precision requirement, or some other silly thing messing it up. But Radzone is playable, not too difficult, lots of variation, many many screens, great atmosphere. It deserves more time. It does not deserve to be trashed after 5 minutes because you think the controls are different than other games.
Just saying. :)
Points taken, And after giving it a little adventure and clearing a few screens I warmed to it a little.And I will delve deeper into it, I can't imagine my opinion vastly changing to it but I will give it more of a run through and clear a few more screens. I have to say though it is terribly buggy , One screen where the platforms run across the screen leaving a snake like trail. That bugs out a lot! Things like that make it messy for me. It is a budget game though and you have to adjust your expectations. and as always personal opinion is always varied. Not everyone likes the same games.
Quote from: Puresox on 12:49, 11 August 13
Points taken, And after giving it a little adventure and clearing a few screens I warmed to it a little.And I will delve deeper into it, I can't imagine my opinion vastly changing to it but I will give it more of a run through and clear a few more screens. I have to say though it is terribly buggy , One screen where the platforms run across the screen leaving a snake like trail. That bugs out a lot! Things like that make it messy for me. It is a budget game though and you have to adjust your expectations. and as always personal opinion is always varied. Not everyone likes the same games.
Fair enough. :)
I don't recall having seen any snake trailing in any levels though. If you're talking about the level on the top of the starting level, they're supposed to behave that way.
Otherwise, I'm guessing it's an emulator issue. I only play on the real machine, so I don't know if there could be an emulator issue.
If you notice when you try making your way up the platforms on those moving platforms , If you jump through them it leaves lots of broken fractured graphics, and yes that is the screen I am on about. How would you describe them btw?
Quote from: Puresox on 17:57, 11 August 13If you notice when you try making your way up the platforms on those moving platforms , If you jump through them it leaves lots of broken fractured graphics, and yes that is the screen I am on about.
Oh right, I forgot about that. That's true. There can be some graphics tilt in that particular screen, if you get caught. I forgot about it because I never get caught. :-P
But I remember I just exited and re-entered the screen.
Quote from: Puresox on 17:57, 11 August 13How would you describe them btw?
Um... they are.... radio-active robotic snakes?
Anyway you knew roughly what I was on about ! ;)
Quote from: Puresox on 19:25, 11 August 13
Anyway you knew roughly what I was on about ! ;)
It was the only screen I remember that has "moving platforms" as you described it.
Thanatos was just amazing
http://www.mobygames.com/images/shots/s/567589-thanatos-zx-spectrum-screenshot-the-route-of-the-dragon-leads.jpg (http://www.mobygames.com/images/shots/s/567589-thanatos-zx-spectrum-screenshot-the-route-of-the-dragon-leads.jpg)
Quote from: dcdrac on 21:19, 11 August 13
Thanatos was just amazing
http://www.mobygames.com/images/shots/s/567589-thanatos-zx-spectrum-screenshot-the-route-of-the-dragon-leads.jpg (http://www.mobygames.com/images/shots/s/567589-thanatos-zx-spectrum-screenshot-the-route-of-the-dragon-leads.jpg)
I remember it being amazing too, but had totally forgotten about it until you mentioned it... :)
I loved games were the roles were reversed and you could take on the role of the "baddies"
I remember playing Thanatos, without having a clue what I was supposed to do. (That was the case with most games of course back then when you're just a kid).
I remember being annoyed that I died if I just kept on flying, and I still had no clue what I was supposed to do.
After a while I stopped playing, and loaded just for the title music. :-) Very melancholic and sad.
http://remix.kwed.org/index.php?search=Thanatos (http://remix.kwed.org/index.php?search=Thanatos)
Quote from: mr_lou on 21:31, 11 August 13
I remember being annoyed that I died if I just kept on flying, and I still had no clue what I was supposed to do.
You know Thanatos is Greek for death, right? ;D
Oh yeah, Thanatos is a great game. Difficult, but fun once I had worked out what to do.
A good start to learn the game would be to flame and grab the soldiers and knights that constantly attack you from below.
Radzone, IMO, was a good game as well, but I felt it was "tainted" by the bad scrolling, very nice music though.
I really liked Maze Mania, sure the graphics were not amazing but it was a good game.
Quote from: ralferoo on 09:07, 12 August 13
You know Thanatos is Greek for death, right? ;D
That's wrong. Thanatos names the god of death in the greek mythology. But the word itself has another meaning, the best translation would be destruction. In Freuds theory also the long for death and destruction.
You're both wrong.
Thanatos is a real life superhero, like Kick-Ass, except Thanatos is real.
(http://www.jameskocsis.com/7ueb300d08/wp-content/themes/synthetik/customimages/thanatosposter.jpg) (http://www.jameskocsis.com/7ueb300d08/wp-content/themes/synthetik/customimages/thanatosposter.jpg)
Quote from: TFM on 16:37, 12 August 13
That's wrong. Thanatos names the god of death in the greek mythology. But the word itself has another meaning, the best translation would be destruction. In Freuds theory also the long for death and destruction.
It certainly does mean death, for example from the Bible (Romans 6:23):
Quote from: Paul
τα γαρ οψωνια της αμαρτιας θανατος
For indeed the wages of sin is
death.
Thanatos or θάνατος is the word we use in the Greek language for death. "Τραγικός θάνατος" means "tragic death" and "θανατική ποινή" is "death sentence" and so on. I'm Greek, I *should* know. :P
Of course he is also a minor god in the greek mythology.
rb
Quote from: mr_lou on 19:49, 12 August 13
You're both wrong.
Thanatos is a real life superhero, like Kick-Ass, except Thanatos is real.
(http://www.jameskocsis.com/7ueb300d08/wp-content/themes/synthetik/customimages/thanatosposter.jpg) (http://www.jameskocsis.com/7ueb300d08/wp-content/themes/synthetik/customimages/thanatosposter.jpg)
A Superhero that carries a set of spanners with him?? :D What's he meant to be, some sort of "Super-Plumber"?
Bryce.
Great to know what 'Thanatos' means , I just always thought of it as a cool nameand a great game with some lovely animations, music too[size=78%]! [/size]
I love a game of Maze Mania it is always enjoyable , not too hard and not overly easy. I have got a long way in the game , but I have never managed to clear a bonus level!! Will do soon though... I hope.
There's also a name, Athanasios, which means 'Immortal'.
Isn't it cool? XD
Quote from: Bryce on 21:21, 12 August 13
A Superhero that carries a set of spanners with him?? :D What's he meant to be, some sort of "Super-Plumber"?
Monty Python - Bicycle Repair Man (http://www.youtube.com/watch?v=rxfzm9dfqBw#)
Quote from: robcfg on 21:30, 12 August 13
There's also a name, Athanasios, which means 'Immortal'.
Isn't it cool? XD
In fact, 'Athanasios' is a very common male greek name which derives from 'Athanatos' ('A-thanatos) which actually means immortal. :)
rb
Quote from: mr_lou on 19:49, 12 August 13
You're both wrong.
Thanatos is a real life superhero, like Kick-Ass, except Thanatos is real.
(http://www.jameskocsis.com/7ueb300d08/wp-content/themes/synthetik/customimages/thanatosposter.jpg) (http://www.jameskocsis.com/7ueb300d08/wp-content/themes/synthetik/customimages/thanatosposter.jpg)
Wow, a ripoff of Watchmen's Rorschach.
What is the difference between a real life super hero and other super heroes?
Very interesting!
And completely brilliant!!!
The Real Life Super Hero Project (http://www.reallifesuperheroes.com/)
Thanatos | The Real Life Super Hero Project (http://www.reallifesuperheroes.com/2011/07/13/thanatos/)
Thanatos - Real Life Superheroes Wiki (http://rlsh.wikia.com/wiki/Thanatos)
Quote from: TFM on 21:22, 13 August 13What is the difference between a real life super hero and other super heroes?
Other super heroes are fiction, and they usually have supernatural powers. E.g. ability to fly or shoot lasers out of their eyes etc.
The "real life" super heroes are not fiction. They're real, and running around in the streets at night. None of them claim to have any super powers though. So it's a bit like Kick-Ass as far as I can see.
Real Life Super Heroes: In Their Own Words (http://www.youtube.com/watch?v=RMofD2XZRC0#ws)
At first you'd think they're crazy loonies (and some probably are), but when you hear what they have to say, then you might change your mind.
Knight Owl Bio from Citizen Heroes (http://www.youtube.com/watch?v=96xN4CX9Rlg#)
Purple Reign Interview (http://www.youtube.com/watch?v=uZAef00zS0s#ws)
Phoenix Jones & Purple Reign :: BBC 2 Newsnight (http://www.youtube.com/watch?v=yEl4z87Vt-4#ws)
Just giving Deactivators a go, I have finally bothered to work out how this game operates, I have to say it is a pretty good arcade puzzle game, I am a little disappointed that very early on in the game screens are upside down etc.. which I find a bit annoying and unnecessary. There is enough about the game to not need to confuse matters even more by inverting things. Maybe later on yes when you are trying to ramp the difficulty up.
Some days ago I've been in the Barcadia, and they had an original Tron arcade machine looking like new. A game is two quarters; and I don't think it got enough recognition.
Play - Bacardia New Orleans (http://barcadianeworleans.com/play/)
Which one? Discs of Tron was the best in my opinion, although the other one was also not bad ,with the multi-games on it ! I was a bit disappointed with the Amstrad Discs conversion which was a little sluggish.
Quote from: Puresox on 21:23, 20 August 13
Just giving Deactivators a go, I have finally bothered to work out how this game operates, I have to say it is a pretty good arcade puzzle game, I am a little disappointed that very early on in the game screens are upside down etc.. which I find a bit annoying and unnecessary. There is enough about the game to not need to confuse matters even more by inverting things. Maybe later on yes when you are trying to ramp the difficulty up.
There's a two-page interview with the designers of
Deactivators in the latest issue of
Retro Gamer (#119) - which I thought was an interesting coincidence after I had just reviewed it on CPC Game Reviews! :D One of them, Chris Palmer, stated that "we hit the players with too much too soon. The game would have benefitted from a more gentle learning curve of some of the trickier gameplay elements."
I had never played
Deactivators before I reviewed it because it looked too complicated. Once I understood it, I spent hours playing it! :) It really is an underappreciated gem, and according to the designers, it didn't sell well at the time.
Bloody hell, that is coincidental! I'll have to check that out, cheers for the heads up!
I just remembered one of the best games ever for the CPC, that is completely overlooked and underrated:
http://cpc-power.com/index.php?page=detail&num=2123 (http://cpc-power.com/index.php?page=detail&num=2123)
Skate Crazy! Just been giving this a go! What a nice bit of programming this game was ! A game to be proud of on the Amstrad ,Multi-directional scrolling that is smooth, great controls, stunning solid graphics. I had forgotten how much of a pleasure this game is to play!
On the other hand Pneumatic Hammers? Anyone know what to do in this game and is it worth working out? Not really looked into the instructions of this yet but interested to hear if the game has any hidden worth...?
Killed Until Dead
MIG 29
Roland on the ropes
Hey that 'Killed until Dead' is a great little game, never come across it before , Really well put together game!
Another game I have been checking out, which I have never given any time too before, (because I never enjoyed the original) is Mario Bros, I think despite its ugly graphics this is a pretty good port of Mario Bros, Plays pretty close to the original.
I loved Thanatos too, even though like Mr. Lou I had no idea what I was doing. However, it was not an obscure game, I think it was quite a success.
@TFM: rubbish. Thanatos was not the god of Death. Thanatos, the son of Night and Darkness (lovely story - had to ask my girl for this info) was just a minor supernatural entity (for lack of a better term - ancient Greeks did use the word 'deity' for a lot of stuff but a distinction can be made between proper Gods and other outwordly supernatural creatures). Also the brother of Sleep, he was the *bringer* of death, rather than its personification. The word itself comes from the Greek word "θνήσκω" (pronounced thneesko), which means, simply, to die. In a metaphor it can be used to mean "to be destroyed" as can easily be inferred, but that's not a translation. I actually opened up my huge Ancient Greek dictionary to check it out. In post-freudian theory (Freud himself did not use it AFAIK) Thanatos refers to the death drive, which yes, has connotations of destruction as a psychoanalytical tool, but again is not destruction itself as a word.
To get back on topic (sorry, still catching up after summer vacation), I loved Knight Games (http://www.cpc-power.com/index.php?page=detail&num=1257) . A bit slow, but as a two-player game it sure is fun!
Knight Games ? Never played that 2 player.
Exterminator- Did that do well back in the day? I think that is a really competent little game that looks cool 2 player also?
i really like Killer Cobra... just saying, like. =-)
Knight Games was aa good diversion for a little while but not over a long period, a nice collection of mini games with a nice medieval theme to it.
Yeah, that's why I said it was good with 2 players.
Or maybe it is just me, playing it with my dad back in my day... *sigh*
Quote from: Gryzor on 19:41, 08 September 13
Yeah, that's why I said it was good with 2 players.
Or maybe it is just me, playing it with my dad back in my day... *sigh*
Having a look at Knight Games , I can imagine it being a great 2 player game, It definitely plays a lot better than many other fighting games on the Amstrad ! It's pretty good package.
Bumped this thread purely cos I have a severe case of insomnia tonight ,and Have a hard days graft tomorrow just to put the tin hat on it. Been giving the Amstrad version of Chips Challenge a good go and have knocked off 53 levels so far. I don't know how well this game was received on the CPC . I was introduced to it via the Atari lynx, which was, I think the original and a top notch game to boot.
In respect to the Amstrad version,although they haven't brought the best out of the machine,Epyx have done a reasonable good job IMO, The Scrolling lets it down the most, which is a little plodding but the main elements of this great puzzle solving of every, variety are all there in abundance. I think it has around 144 levels?It gives you a great satisfaction in getting through some of them as well! The recent couple of top 16k competition definitely has a nod in the same direction I think.
Snore zzzzzzzz
Quote from: Puresox on 06:58, 05 November 13
Chips Challenge a good go and have knocked off 53 levels so far. I don't know how well this game was received on the CPC
I vaguely recall AA giving this game a Rave, and ACU reviewed it when they were giving almost everything the thumbs up.
Iron Traker's by Microids. Has anyone played this? I cannot for the life of me get the game to start. It has a great little title page with mouse style selections to build your character which is pretty cool for an Amstrad game and you can soup up your Quad bike etc... But I do not seem to be able to get to race?
I am finding that Microid's as a company could do some great things with the Amstrad. But they could not seem to make a good game. Highway Patrol has some great animation and the driving part of the game is really well done in my opinion, better than a lot of other car simulators. It just doesn't have a game to engross you.
Chip's Challenge was greatly promoted for the Lynx where it plays and looks great indeed, but it never managed to catch my attention for very long. Maybe I should give the CPC version a go!
I don't know whether this game went down well at the time or what? But I thought I'd have to mention Space Harrier, I reckon this is a great conversion, even though it was bravely done with Vector style graphics, It is a really playable game that totally captures the feel of the arcade game , the vectors are a little ugly but they perform well , the hit detection seems pretty tight . I enjoy this version more than the Space Harrier 2 version , which is also good in it's own right. my high score so far is 2088693 btw.
I came across this game on the Giant Bomb called "Jim Power in Mutant Planet" which Loriciel released back in 1992, I had no idea it existed until now.
I downloaded the hacked copy only to find I could only play Level 1 until I got to the end and the Disc Drive starts loading the next lot of data until nothing happens, though I noticed CPC Power has an Original copy of the Disc on their site which I'll check out.
The game plays like "Invasion of the Zombie Monsters", but I think it plays a bit better than that because there doesn't seem to be the problem of things appearing at Random Spots and dying because your gun isn't in the correct area. Like Zombie Monsters though Jim has to reach a certain spot otherwise it maybe a long way return to the start, the graphics are really good in Jim Power and I didn't find any issues with Jim's Running/Jumping, the beginning is quite tricky though where Jim has to jump across to the platform avoiding the spikes, I think the Scrolling is on par with Zombie Monsters.
Time to weigh in here.:
Comments on games already mentioned -
Skate Crazy: Loved this, It was essentially two games in one, but the car park challenge was impossible to control, i felt.
Legend Of Kage: The arcade of this was weird enough. Once you figured out what you had to do (which was essentially kill, kill and kill some more), the levels got easy and it was very easy to finish.
My two cents -
They Stole a Million: Loved the idea of planning and casing the joint. It wasn't pretty to look at, but for a game of this magnitude, it wasn't really designed for pretty graphics. The fact that you could control the boss and do what you want also added to the fun.
Deflektor: This was pretty awesome, but it only ever seemed to be treated like a flash in the pan.
I also really enjoyed Techno Cop.
Quote from: Shaun M. Neary on 10:09, 15 January 14
Skate Crazy: Loved this, It was essentially two games in one, but the car park challenge was impossible to control, i felt.
Yeah! Skate Crazy is fantastic. The car park challenge was my favourite bit and I was pretty darn good at it.
Jim Power included in CPCGamesCD :)
Quote from: sigh on 15:04, 15 January 14
Yeah! Skate Crazy is fantastic. The car park challenge was my favourite bit and I was pretty darn good at it.
Definitely ,really nicely programmed I thought ,I have to disagree about the car park challenge being too difficult to control ? I thought it was pretty spot on , but took a little bit of mastering .
Does anyone remember how well Xenophobe was received back in the day? It's one of those games that doesn't seem to crop up on the radar. But the Amstrad version seems a pretty decent conversion looks good and plays well.
Oh and it's got shit hot soundtrack too.
I had xenophobe it was a fun blast of a game
Xenophobe AA51 - 71% I think it got in the end. I remember being interested in the game at the time, but my Dad pointed out that the short nature of the game would limit my enjoyment of it and end up giving in, so I ended up getting the Mastergame Powerdrift from that issue instead and heaps of enjoyment from it. 8)
The Funny thing with Xenophobe though was it was released on the Atari Consoles, must of been one of the last commercial games to come out on it, I've played the 2600 version which obviously doesn't have the graphics like the Amstrad version and it plays a bit funny to, I'd hate to think what the 7800 is like though. :o
I'd love to see the 2600 version, can't imagine what it'd look like ! The Amstrad version looks like they took a bit of time with it , which is strange for not a massive arcade hit . It was always a bit awkward sort of game in the arcade though .
Quote from: Puresox on 12:13, 21 January 14
I'd love to see the 2600 version, can't imagine what it'd look like !
(http://atariage.com/2600/screenshots/s_Xenophobe_3.png)
Some fairly clever use of the playfield there...
Yeah , I had a trawl through You Tube to look for it , I reckon they've done a great job ,considering the limitations of the system. Amazes me what came out for the VCS.
Didn't realise A Demo of UWOL Quest for Money was released 2013! Nice surprise. Hope they don't mind me embedding this here?
http://www.cpc-power.com/index.php?page=detail&num=10069 (http://www.cpc-power.com/index.php?page=detail&num=10069)
Just come across this little game and was pretty impressed for what it is , One of the best versions of the Snake type games out there. Love the fluid motion of the snake , the controls are spot on ,and think that with some adaptation, A superb Tron Light Cycle type game could be developed , had I the skills to do it , I would love to meddle with this . It's called Stretcher btw.
http://www.cpc-power.com/index.php?page=detail&num=3475 (http://www.cpc-power.com/index.php?page=detail&num=3475)
Any progress on UWOL Quest for Money? Looked pretty promisingthe demo?
Quote from: Puresox on 22:37, 08 July 14
Just come across this little game and was pretty impressed for what it is , One of the best versions of the Snake type games out there. Love the fluid motion of the snake , the controls are spot on ,and think that with some adaptation, A superb Tron Light Cycle type game could be developed , had I the skills to do it , I would love to meddle with this . It's called Stretcher btw.
http://www.cpc-power.com/index.php?page=detail&num=3475 (http://www.cpc-power.com/index.php?page=detail&num=3475)
Thanks, just downloaded it to test.
I'd like to nominate Superpix (http://www.cpc-power.com/index.php?page=detail&num=10000)! Yes, it's quite new, but I like this kind of game and I swear, this is the best version I've found! All Windows titles are either not well thought-out or have lots of really silly stuff in them...
Quote from: Gryzor on 21:12, 14 July 14
Thanks, just downloaded it to test.
I'd like to nominate Superpix (http://www.cpc-power.com/index.php?page=detail&num=10000)! Yes, it's quite new, but I like this kind of game and I swear, this is the best version I've found! All Windows titles are either not well thought-out or have lots of really silly stuff in them...
I like Superpix but i would say that Ilogic All is a bit better... I prefer the colors, it's easier for the eyes, and the system of time pénalisation is nice.
Quote from: remax on 21:31, 14 July 14
I like Superpix but i would say that Ilogic All is a bit better... I prefer the colors, it's easier for the eyes, and the system of time pénalisation is nice.
You know, back when it came out I wasn't into that kind of game.
Just tried it. It looks and sounds wonderful, but the fact that it doesn't tell you when you got a position wrong is quite counter-intuitive... I don't like time penalties, but then again I'm not playing for scores so I can ignore it.
[EDIT] Er... scratch that, I had gotten the keys wrong. Let's play :D
[EDIT2] tiles are not marked when opened when they shouldn't. And the time penalty is, after all, a deal-breaker, a few mistakes and it's game over... Nah. :(
Quote from: Gryzor on 07:47, 15 July 14
You know, back when it came out I wasn't into that kind of game.
Just tried it. It looks and sounds wonderful, but the fact that it doesn't tell you when you got a position wrong is quite counter-intuitive... I don't like time penalties, but then again I'm not playing for scores so I can ignore it.
[EDIT] Er... scratch that, I had gotten the keys wrong. Let's play :D
[EDIT2] tiles are not marked when opened when they shouldn't. And the time penalty is, after all, a deal-breaker, a few mistakes and it's game over... Nah. :(
What do you mean by your second edit?
When you "open" a tile when it's normally empty then it doesn't tell you so... hope this is clearer. Also, how does "Help" (Ayuda) work?
That said, I've played it for a couple of hours (honest!) today, it's very nice though the colours do make things harder to see. Also movement is very fast, so I quite often click on a tile next to the one I intended to.
Super pix is a great game , really deceptively enjoyable , I haven't seen the Illogical All game , so cannot comment , will look out for it.
Presentation is just excellent, but I think as a game Superpix may be more to the point. But I'm withholding final verdict :D
Quote from: Gryzor on 18:28, 15 July 14
When you "open" a tile when it's normally empty then it doesn't tell you so... hope this is clearer.
I'm really really sorry but no :'(
When you click on a tile, if it's empty it will be slashed to show that's it's empty. Of course, if you "mark it", it will tell you it was empty and you'll lose time
Quote from: Gryzor on 18:28, 15 July 14Also, how does "Help" (Ayuda) work?
You select the help key, the border become pink and then you select a row and a column and when you open it, it'll tell you the state of all the tiles of the row and the column. It costs 5 minutes.
Quote from: Gryzor on 18:28, 15 July 14
That said, I've played it for a couple of hours (honest!) today, it's very nice though the colours do make things harder to see. Also movement is very fast, so I quite often click on a tile next to the one I intended to.
Well i feel largely easier to be in the right column, thanks to the red overline. In Superpix, i often choose the column or the row next to the one i want to chose as there is no such thing.
The controls are more responsive, so it's less a hassle to mark an entire column when you know it's empty or totally full (and the game has an auto completion feature when you have correctly tagged all the tiles of a row or a column, it's very very convenient !)
Superpix is really nice, but for me, t lacks a few very useful features from ilogic all that would make it the number one. Having played Ilogic all for months until the end, i miss these features very much.
Quote from: Gryzor on 21:12, 14 July 14
I'd like to nominate Superpix (http://www.cpc-power.com/index.php?page=detail&num=10000)!
Good idea!!! It's a great game and also has the best instructions ever!!! :) :) :)
I'm missing something.
Came across a game I have never really seen before, 'Shanghi Karate' by Players. I reckon this was not a bad little beat em up , especially for a budget release , yeah maybe the graphics look a little funny , when your character pulls moves , but it plays a good game, I reckon two player could be a real good laugh. The only other thing I find annoying is the jump is somewhat slow. But other than that I'd say the controls are responsive and it's good fun, bearing in mind there is not a massive amount of decent beat em' ups on the Amstrad, IK+, Fist, Barbarian being the exceptions.
There are more... Kung Fu Master f.e. Dragon Ninja f.e. and don't forget the awesome Fres Fighter II Turbo. ;)
Fres Fighter 2 and Yi Ar Kung Fu yes and there are the odd few more , but Kung Fu master and Dragon Ninja , I'd put in different category.
Well, ok, you can do that since they have no 2 player competition mode. But as long as you play alone...
I was more considering the fact that those two examples , were more run and kick/scrolling action games , whereas this was a Versus game in the One on One sense (I know IK+, is 3 but , I think you get my drift).
Came across a couple of great games, public domain. Both in the Snake type category but done really well...Crazy worm is a great version of Konami's 'Jungler'. Plays really well seems nicely programmed imo. And Crazy Snake which is a Snake type game which has some superb tunes on each level, and each level ups the Anti, in various ways. Really impressed to still be digging out decent games.
On my never ending quest to find good little games I have never played I came across this cool little game from Microids. It's called RX220, and whilst it's not the best game in the world, it has a relaxing charm about it. And probably one I will try to complete, it's not to taxing but s'alright for some light entertainment.
Get a little fed up of Isometric games , they all seem to be very similar. So was quite surprised when I took another look at Triaxos by Ariolasoft. Quite a different take on the genre , and with some great puzzles to solve. Also it looks like the CPC version kicks the C64 version in to touch. Really enjoying trying to work out how to map this.
Dug out 'Carrier Command' again to see if I could get to grips with this game any better. I don't know how well this game was received but I think that the Amstrad's version is absolutely brilliant. I would think it would have to be one of the most complex games for the system. There is tonnes of elements crammed into it , and it plays really well considering the limitations.Although it is very complex It's control scheme is pretty intuitive.
Don't hear it being talked about much and not sure why ,possibly the complexity puts people off?
Also.
It has an option for control as 'Kempston Mouse'?---- Is this not applicable for the Amstrad and possibly just an error in porting across? It would be even better to operate with mouse control if it does?
I recall it was well received and it is hard to play Carrier command but it is worth persisting
In relation to games like the above , which involve doing lots of saving to a blank disc. How is this enabled when using an emulator? Is there any file for a blank disc available? And does Winape provide facilities to save games?
Quote from: Puresox on 13:04, 25 October 14
Dug out 'Carrier Command' again to see if I could get to grips with this game any better. I don't know how well this game was received but I think that the Amstrad's version is absolutely brilliant. I would think it would have to be one of the most complex games for the system.
Dunno why it never got the recognition but I can tell you from personal experience it was impossible to get hold of a copy back in the day to the point where I became totally convinced it must have never been released on the CPC.
Hmmm, 89 release date so not that late in the period. Not a game I would have gone for at the time myself, cos it would have gone over my head ,that and I was a poor little paperboy that rarely had enough dough to buy any games I wanted , just relied on swapping. I remember seeing this advertised in the mags though and I thought it look pretty cool graphic wise. Leagues better than Elite imo