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games that should be on cpc!!!!

Started by gooner73, 17:26, 23 August 12

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gooner73

Hi all


here are some great games that never made it on the cpc, but could easily be done and would probably be better than the other versions released!



       
  • clowns and balloons-atari 8 bit computers-cpc colours would be amazing on this!
  • burgertime-classic arcade
  • mr.do
  • mr.do's castle
  • mr do's wild ride
  • dig dug
they are all titles i would love to be able to play on the cpc, and there are also some great games screaming for a makeover!



       
  • alien syndrome-cpc version was pitiful!
  • ghosts n goblins-see above!
  • gunsmoke
these are just personal opinions of my own and do not expect any programmer ( which sadly i am not) to take as a hint! ;)

arnoldemu

"fixing" or remaking old games can be hard work. it is often easier to make new ones.

I like all the games you suggested. i don't have time to make conversions of these.

somebody started to make a conversion of clowns and balloons I believe for the bbc micro.
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Puresox

Mr do's wild ride is  'Kong strikes back' on the Amstrad and is pretty good, but I agree,it definitely could do with all these , seeing as they are 8 bit classics and should be well represented on the Amstrad and good versions are well within it's capability, I would hope so anyhow?

mr_lou

Yup, Mr. Do's Wild Ride = Kong Strikes Back.

And Fruity Frank can go for Mr. Do.

gooner73

Quote from: mr_lou on 18:18, 23 August 12
Yup, Mr. Do's Wild Ride = Kong Strikes Back.

And Fruity Frank can go for Mr. Do.


not quite the same, and ridiculously hard to get held of on hard format.


kong strikes back-okish conversion.

Bryce

Attack Of The Mutant Camels would be really nice to have for the CPC, but I can't imagine it beating the Atari version.

Bryce.

Xyphoe

Gunsmoke was converted ...

http://www.cpc-power.com/index.php?page=detail&num=708


*edit*

Oh I see that list you were talking about existing conversions that need to be remade.
I haven't played this one in a long while but I remember it being 'ok'

There's also a budget game called Cowboy Kidz I remember being similar and decent-ish

gooner73

Quote from: Xyphoe on 05:41, 24 August 12
Gunsmoke was converted ...

http://www.cpc-power.com/index.php?page=detail&num=708


*edit*

Oh I see that list you were talking about existing conversions that need to be remade.
I haven't played this one in a long while but I remember it being 'ok'

There's also a budget game called Cowboy Kidz I remember being similar and decent-ish




cowboy kidz was ok, but gunsmoke was poor, love your videos on youtube! :)

alex76gr

I would like to see a decent conversion on the "River Raid".
I still believe that i got my myopia from the green GT-65 monitor, but i can't prove it! :)

mr_lou

I agree that many games would be perfect for the CPC.

However, if I had to choose between a CPC conversion of an old well-known game, and a brand new game for the CPC, I'm picking the latter.

Xyphoe

Quote from: alex76gr on 09:41, 24 August 12
I would like to see a decent conversion on the "River Raid".

Yep me too! Should be easy to do as well!

Check out "Assault On Port Stanley" - I did a recent vid of that

Quote from: gooner73
cowboy kidz was ok, but gunsmoke was poor, love your videos on youtube! :)

Thanks dude! Might do a vid of Gun.Smoke at some point

gooner73

Quote from: Xyphoe on 09:59, 24 August 12
Yep me too! Should be easy to do as well!

Check out "Assault On Port Stanley" - I did a recent vid of that

Thanks dude! Might do a vid of Gun.Smoke at some point




go for it!
:D

gooner73

Quote from: mr_lou on 09:54, 24 August 12
I agree that many games would be perfect for the CPC.

However, if I had to choose between a CPC conversion of an old well-known game, and a brand new game for the CPC, I'm picking the latter.


i totally agree , but there are some classics that really should be in the library. I am just a big fan of some of the oldies that never made it and should have. :D

Skunkfish

I was planning a text adventure version of Monkey Island a LONG time ago... never quite got beyond the planning stage though (like most of my projects).
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Puresox

I think that as the CPC is an 8bit computer it should prove itself in this field with the classics , rather than these over ambitious games that are just so lacking in fun because the humble Amstrad cannot cope. I see no problem that it is not being original by producing the old classics , because these games were fun and really enjoyable to play again and again. I personally want to see the Amstrad to shine with some good fun games with great presentation and music . Bubble Bobble was great and fun ,R-Type, Frogger(although it was Plus),Star Sabre,Sub Hunter all starting to give the Amstrad some Quality enjoyable. playable games!

zeropolis79

Quote from: Skunkfish on 13:39, 24 August 12
I was planning a text adventure version of Monkey Island a LONG time ago... never quite got beyond the planning stage though (like most of my projects).

I wrote a Spectrum demo version of this a while ago..

AMSDOS

Quote from: gooner73 on 17:26, 23 August 12

       
  • dig dug[/l][/l]
I've played the Atari 2600 & 7800 versions, the 7800 version has some serious game play to it because your little man will travel slower as he is pushing through the earth. Even the 2600 version doesn't account for that and he just goes travels at the same pace all the time.  :o


Quote

       
  • alien syndrome-cpc version was pitiful![/l][/l]
Anything which is up against the arcade would seem pitiful on a CPC.[/list][/list]
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radu14m

#18
Lotus turbo esprint
Another world
Angry brids
;D

mr_lou

All the MAME games the CPC can emulate. (Like Pac-Man)

khisanth

Angry Birds - looks simple, but would the physics of it all be a bit too much for the Z80? Guess the destruction of the blocks etc could be simplified maybe

Shaun M. Neary

Quote from: khisanth on 18:51, 05 January 13
Angry Birds - looks simple, but would the physics of it all be a bit too much for the Z80? Guess the destruction of the blocks etc could be simplified maybe


Trying to control that game using stick or keys would be utter torture as well. :S
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khisanth

Well you only need up,down and fire !

Sykobee (Briggsy)

I suspect the physics of falling blocks would be quite a tough task for the Z80, unfortunately.


However I propose "Angry Bird Out" - same firing mechanism, but the structures are actually blocks a la Breakout (fixed position blocks)/Tetris (blocks that fall when there is a space beneath them) that you have to hit and destroy.

Cholo

Quote from: radu14m on 08:53, 05 January 13
Lotus turbo esprint
Another world
Angry brids
;D
Lotus Esprit Turbo Challenge is right here so no need to remake it  ;)
http://www.cpc-power.com/index.php?page=detail&num=1320

Actually looks quite like the Amiga 500 version too. But im not surpriced if you didnt know as i didnt notice it either untill 20 years later. Actually didnt notice The Duel, Lemmings, Hostages, Oriental Games and Sim City either. Of cause most of them are 128kb or 6128 only games so i may have mentally ignored them or something.

Angry Birds: isnt using a new game idea as "flying rock in gravity" has been used since forever really. I recall i really wanted a watch with a "tank shooting at castle" game in it sometime back in the late 70'. The mechanics must have been used in 100s of games since then. Perhaps not in the exact same way .. but the mechanism is also so "simple" that it usually had to be combined with other things as alone its hard to sell. Like most sports games has at least 1 gravity event like ski-jumping. Gotta like the wacky ones like the "pie launching & catching" or the "catch the ball off the camel" mini games in Its a Knockout.

As mentioned, there must be lots of "angry tank" games out there. Most notable i remember the Worms series and the old amiga pd game Scortched Earth. The falling tiles/marble you can argue if it has been seen before in a gravity shooting game. A part from every pinball game ever made, surely there has to be a couple of "pinball spring shoots ball in a round of 3D bowling"-games out there.

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