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Goldorak [ wip ] CPC version

Started by XeNoMoRPH, 12:22, 12 December 22

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GUNHED

#50
Quote from: abalore on 10:27, 18 February 23As far as I know, smooth scrolling requires to have a split screen, because you need to compensate in one screen the lines you add to the other to keep the total amount constant. But if you know a simpler way to do it I would be happy to hear it.
What I would do for the most simple scrolling...
- in Y, set the number of scan lines per character to '2' instead of '8'. Put value 1 into CRTC Register 9 for this (it contains number of scan lines -1). This allows: Simple scroll in Y, 2 scan lines per scroll event (or more if you want).
- in X: Usual 2-pixel-wise = byte-wise scroll using CRTC Reg. 3

Being more close to a single pixel can be achieved by using different screens. Somewhere on my homepage is a racing game from a computer magazine (a type in), which is using pixel-precise scrolling.  :) :) :)
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andycadley

Yeah, I think I'd forgotten some details like fiddling with R9 for part of the display at least. Like I said, it's been a long time since I played around with it 

That said, what I'd do is use the Plus SSCR, because it's way easier.  :laugh:

XeNoMoRPH

#52
A lot of music for Goldorak !!!


your amstrad news source in spanish language : https://auamstrad.es

XeNoMoRPH

your amstrad news source in spanish language : https://auamstrad.es

TITAN (Eric Cubizolle)



We are happy to announce that today we are releasing the version specially concocted for CrocoFest 2023 of Goldorak GX4000!

In this playable demo, two players can compete against the forces of Vega simultaneously on a single level, with the goal of achieving the highest score.

The CPR file can now be downloaded from the official page: https://amigamuseum.emu-france.info/Fichiers/sites/Goldorak_CPC/Goldorak_CPC.html

Or directly here: https://amigamuseum.emu-france.info/Fichiers/sites/Goldorak_CPC/Bin/Goldorak_Versus-GX40000-EditionCrofofest2023%20(Preview%20v0.1).cpr

Good game ! :)

XeNoMoRPH

your amstrad news source in spanish language : https://auamstrad.es

kawickboy


XeNoMoRPH

your amstrad news source in spanish language : https://auamstrad.es

genesis8

Going to write in a few minutes about the preview release.

Can I put the .CPR on my web site ? No problem if you prefer that it stays on official site and AmigaMuseum.
____________
Amstrad news site at Genesis8 Amstrad Page

TITAN (Eric Cubizolle)

Hello Genesi8!

Sorry for this late response, I completely forgot that I had posted here...
So yes, you can put the CPR on your site!
Thank you for your interest in our project. :)

That said, I come with some fresh news!

"Citizens of Earth, this is Actarus, prince of Euphor!
The forces of Vega, led by the fearsome Golgoths, struck mercilessly, destroying the Alcorak and capturing my faithful friend Alcor.

The situation is serious, but all hope is not lost!
As Goldorak, you must traverse hostile territories - from lush green plains to erupting volcanoes, from rugged mountains to the deep sea - to save Alcor and repel the enemy invasion.
Only the bravest and most skilled among you will be able to overcome the endless waves of enemies and face the fearsome Vega motherships!

Join me in this epic battle, gather the remains of the Alcorak and deliver our planet from the yoke of Vega.
The fate of the Earth is in your hands...

Starting June 28, 2024, prepare to pilot Goldorak and fight the Golgoths to defend our world!"

Goldorak arrives June 28, 2024 on GX4000 and Amstrad Plus!


roudoudou

My pronouns are RASM and ACE

VincentGR


Skunkfish

An expanding array of hardware available at www.cpcstore.co.uk (and issue 4 of CPC Fanzine!)

roudoudou

My pronouns are RASM and ACE

TITAN (Eric Cubizolle)

We told you this a year and a half ago. Some didn't believe it while others literally became passionate about this project.

Its development, somewhat sporadic, has certainly experienced as many phases of latency as accelerations. But our valiant programmer, our talented musician and your servant never stopped working and believing in him.

Today, we are as proud as we are happy to announce that Goldorak is finally arriving on GX4000 and Amstrad Plus!

With a cartridge so jam-packed with colorful pixels, electronic notes and compiled data that we were even forced to make numerous compromises and difficult choices to fit in as much as possible, we are today very happy to finally be able to offer a 64 KB compatible shoot'em up.

We hope that you will enjoy this little game for which we have shown all our affection for the famous cartoon from our childhood, as well as for the unloved Amstrad console.

With this adaptation, we nourished the hope of producing the most effective shoot'em up on the crocodile console, while trying not to betray the philosophy and the very essence of our favorite anime. We sincerely hope that we have accomplished this mission, even if it is the players who will ultimately judge it.
Now all we have to do is entrust our baby to the Amstrad community, in the hope that they will welcome him with interest and kindness.

The CPR is now available on the official project webpage: https://amstradmuseum.emu-france.info/Fichiers/Projets/Goldorak_CPC/Goldorak_CPC.html

Have a good game everyone and good luck facing Vega's forces!
The Earth has never needed you so much!


XeNoMoRPH


Hi @Gryzor , can you rename topic WIP to Release ?, thanks :)
your amstrad news source in spanish language : https://auamstrad.es

OneVision

Congrats on the release ! It looks you had a lot fun making this game !

iXien

Well done guys, it's a beautiful baby  ;)

But I just tried the 3.2 version on my GX4000 and I see some "little" things:
     - The "P" key doesn't work to pause game
     - More important, is it normal I directly play as the Alcorak???

I have these two problems on CPCE two. What is puzzling is that I correctly play as Goldorak with 128K RAM, but the Alcorak with 64K RAM.
http://homebrew.amstradtoday.com, the only website dedicated to CPC homebrew games.

TITAN (Eric Cubizolle)

Hello !

I am taking advantage of this topic to announce the correction of a very big bug on 6128 Plus (wich begins the game directly with the Alcorak...).

So, the latest version 3.3 of our game is already available on the Zisquier Itch.io page: https://zisquier.itch.io/goldorak
The official webpage will also be updated during the day.

If you feel like it, don't hesitate to wander around the project web page from time to time to check if any new updates are available. ;)

Good game !

zisquier

Quote from: iXien on 12:40, 05 June 24Well done guys, it's a beautiful baby  ;)

But I just tried the 3.2 version on my GX4000 and I see some "little" things:
    - The "P" key doesn't work to pause game
    - More important, is it normal I directly play as the Alcorak???

I have these two problems on CPCE two. What is puzzling is that I correctly play as Goldorak with 128K RAM, but the Alcorak with 64K RAM.
Bug fixed with the 3.3.1 ! 😅

TITAN (Eric Cubizolle)

Lucky Luke drew his weapon faster than his shadow, we, it's the fixes!
Everyone has their own thing, what do you want... :p

So, it appeared that despite our efforts and our previous corrections, certain emulators were still reluctant to make our game work correctly, tirelessly starting the game directly with the Alcorak when a 64Ko machine was selected!

But that was without counting on our ingenious programmer Zisquier who tracked down the nasty bug hiding among the lines of code... to reduce it to nothing!

In short, go get the new 3.3.1 version on the official website: https://amstradmuseum.emu-france.info/Fichiers/Projets/Goldorak_CPC/Goldorak_CPC.html

Well, shall we meet in 1 hour for the next version?
No, just kidding, we should be good by now. ;)



Sorry for the desagrement !

iXien

Quote from: TITAN (Eric Cubizolle) on 19:38, 05 June 24So, it appeared that despite our efforts and our previous corrections, certain emulators were still reluctant to make our game work correctly, tirelessly starting the game directly with the Alcorak when a 64Ko machine was selected!
If you permit me to make a correction: The 64K problems appear using version 3.2 on a real GX4000. So we can consider that the emulators that recreate the problems are making a better work than emulators that don't ;)

So the question is: what is the emulator you used to create the game. Because it seems to need an upgrade, isn't it?  :P
http://homebrew.amstradtoday.com, the only website dedicated to CPC homebrew games.

TITAN (Eric Cubizolle)

In fact, after more clarification from my programmer, it was mainly our game which incorrectly detected whether the machine had 64 or 128 KB. :P

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