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General Category => Games => Topic started by: Gryzor on 10:35, 30 August 18

Title: Hibernated - text adventure for the CPC (and much more!)
Post by: Gryzor on 10:35, 30 August 18
Apologies if this has been covered, haven't seen it anywhere.


From AtariCrypt:


Quote
Hibernated 1: This Place is Death is a sci-fi text adventure by Stefan Vogt released for a variety of different platforms along with our beautiful Atari ST. We are Olivia Lund onboard the intergalactic spaceship, Polaris-7, who has awoken from stasis too soon. The ship appears recently abandoned and has been caught by an alien tracker-beam...Text adventures aren't really my cuppa tea but I've enjoyed myself today if I'm honest. I often soon bore and struggle to get anywhere but the parser is easy to use with its two-word command system for Examine, Get, Open, Search, Move, etc. There are also shortcuts: I for Inventory and R to redescribe the current location. Medium resolution is supported but oddly not monochrome... The docs advised making a map and that is a very good idea!!Hibernated 1 is possibly the first of a new trilogy which can be downloaded and bought right now. Name your own price - which I think that is a wonderful idea - thus play before you pay. Any text-adventurers lurking out there?


Homepage: https://8bitgames.itch.io/hibernated1 .Hibernated 1: This Place is Death was released for C64, ZX Spectrum, Amstrad CPC, Amiga, Atari ST and DOS.Sounds interesting... :)
Title: Re: Hibernated - text adventure for the CPC (and much more!)
Post by: Targhan on 11:39, 30 August 18
Thanks! Didn't hear about it before, will check it out! The scenario is promising. I hope the parsing is as good as Doomsday Lost Echoes!
Title: Re: Hibernated - text adventure for the CPC (and much more!)
Post by: Gryzor on 12:38, 30 August 18
I'll be very impressed if it does, but who knows :)
Title: Re: Hibernated - text adventure for the CPC (and much more!)
Post by: Targhan on 14:16, 30 August 18
Played it for one hour, so far it's very good!
Title: Re: Hibernated - text adventure for the CPC (and much more!)
Post by: robcfg on 15:57, 30 August 18
Ok, let’s try it!
Title: Re: Hibernated - text adventure for the CPC (and much more!)
Post by: ||C|-|E|| on 20:43, 03 September 18
I played it a couple of weeks ago and I liked it  :) . I wish the CPC presentation was as good as in the Spectrum version, since the color coding helps with the parser, but as soon as you get used to it is very enjoyable. It really plays like a hard-core classic game  :)
Title: Re: Hibernated - text adventure for the CPC (and much more!)
Post by: Targhan on 15:14, 06 September 18
Finished it (with the help of the solution two or three times...). It's pretty good! The puzzles are logical, though the input of the analyzer is at times limited, so it is sometimes hard to know what to do or what are the consequences of an action. A good game nonetheless!
Title: Re: Hibernated - text adventure for the CPC (and much more!)
Post by: ||C|-|E|| on 01:08, 07 September 18
Finished it (with the help of the solution two or three times...). It's pretty good! The puzzles are logical, though the input of the analyzer is at times limited, so it is sometimes hard to know what to do or what are the consequences of an action. A good game nonetheless!
Yes... you have to get used to it. Something you always should to avoid when writing an adventure is to mention things in the text that later cannot be referred by the player in the same way you mentioned them. It is quite frustrating but, traditionally, it was accepted as necessary in 8 bit games due to the limited RAM availability. There are workarounds for this, though, but this game behaves as the old school ones in that regard  :) .
Title: Re: Hibernated - text adventure for the CPC (and much more!)
Post by: Strident on 17:43, 16 September 18
Not sure what version of the game people have played above but it's worth noting that Hibernated 1 originally started out as a Quilled C64 adventure before being ported to PAWS using inPAWS on Spectrum / Amstrad CP/M / PC DOS etc.


Stefan, the author, has recently remade the game using the DAAD writing system and now the Amstrad version is available for tape-based machines. All the latest downloads of Hibernated 1 are here https://8bitgames.itch.io/hibernated1 (https://8bitgames.itch.io/hibernated1) and the game itself will be getting a physical release (with a bonus adventure) soon. The Amstrad release will be on tape, I believe.


DAAD itself should be of interest to Amstrad text adventure gamers. Originally written for Spanish adventure company Aventuras AD, it's recently been reocvered & re-released by Stefan Vogt and Tim Gilberts. The new version includes full support for English-language adventures and allows you to produce a game, from a single source, that can be published on C64, Spectrum, CPC, MSX, PCW, ST, Amiga and DOS.


See... http://8-bit.info/infinite-imaginations-aventuras-ad/ (http://8-bit.info/infinite-imaginations-aventuras-ad/) for more information and to download the system.
Title: Re: Hibernated - text adventure for the CPC (and much more!)
Post by: Strident on 18:12, 16 November 18
The box is looking good...
Title: Re: Hibernated - text adventure for the CPC (and much more!)
Post by: Gryzor on 10:31, 19 November 18
Is it out in physical format yet or not? Got some conflicting signals on Twitter...
Title: Re: Hibernated - text adventure for the CPC (and much more!)
Post by: Strident on 15:12, 19 November 18
Is it out in physical format yet or not? Got some conflicting signals on Twitter...
Not out yet. Stefan says preorders will be up soon via Polyplay.


Will come patched too! :)  Or rather... with a patch...



Title: Re: Hibernated - text adventure for the CPC (and much more!)
Post by: Gryzor on 16:42, 20 November 18
Ohh time to get a new jacket then!
Title: Re: Hibernated - text adventure for the CPC (and much more!)
Post by: Strident on 12:51, 01 December 18
Pre-orders of the physical edition (with bonus text adventure!) are now live at...
https://www.polyplay.xyz/navi.php?qs=Hibernated



Title: Re: Hibernated - text adventure for the CPC (and much more!)
Post by: 8bit_era on 15:58, 21 December 18
Thanks for all the kind words. I'm the author of Hibernated. Just wanted to drop a short >thank you< for all the appreciation. I'm really flattered by all the critical acclaim. Hibernated even won the Crash Smash award in the Crash Annual of 2019. Let's see what the Amtix Annual next year will bring  :D

Just some short facts regarding the physical releases which can now be preordered from Poly.Play. We are not bringing one CPC version, we are bringing three. You can choose between a 3" disk version, a 3.5" disk version and a tape version. There is no real difference regarding the contents of the 3" and 3.5" version. Both come with the native CPC version and a CP/M based 80-columns version in addition. The tape version is a "flippy" like you probably remember from the Mastertronic releases, one side is CPC the other side is Spectrum. The tape only comes with the native version.

The most important news is that ALL who order the physical release get access to "Eight Feet Under", which is a standalone addon to Hibernated 1. It's a full featured adventure that narrates a previously unknown part of the Hibernated 1 events and with a pretty unexpected protagonist. Both Hibernated and EFU come with amazing artworks by Dylan Barry aka rail_slave. Here are some images, the EFU loading screen should be new to you guys.

Preorder linky: https://www.polyplay.xyz/navi.php?qs=hibernated (https://www.polyplay.xyz/navi.php?qs=hibernated)

(http://f.cl.ly/items/2L2D0V1o0g0d1x2Z3u1q/Hib1_1.png)


(http://f.cl.ly/items/3V1M2C283k3r431D0F45/Hib1_2.png)


(http://f.cl.ly/items/1X1l0i2T1M342R3A293x/EFU1_1.png)
Title: Re: Hibernated - text adventure for the CPC (and much more!)
Post by: khaz on 20:08, 27 December 18
I just found out about that, it's super cool! Will preorder!

I went to download it from your website, and I have a few questions:
- You say the regular CPC version won't work with French computers. Were you able to look into the issue?
- Does the micro SD include images of the game+addon for other machines too? With so many options it's hard to choose one.
- Will you only have collector's editions made? A "budget" cassette release for the Spectrum/Amstrad would be interesting.
- I'm a tiny bit sad that you didn't include colours for the IBM versions. It was probably too time consuming to do variations for CGA, EGA, VGA and TGA. I would have loved to have colour graphics on my Tandy though.
Title: Re: Hibernated - text adventure for the CPC (and much more!)
Post by: Strident on 23:09, 27 December 18
There is now a collector's edition, for people who can't make up their mind which version to get. :) https://www.polyplay.xyz/Hibernated-1-This-Place-is-Death-Collectors-Edition-All-in-One-Bundle_1

Title: Re: Hibernated - text adventure for the CPC (and much more!)
Post by: 8bit_era on 08:05, 28 December 18

@khaz (http://www.cpcwiki.eu/forum/index.php?action=profile;u=1619)
- It actually depends on what model you have. Many French CPCs work very well. It's just the late models with AZERTY keyboard that won't work. If you have a QWERTY keyboard on your CPC it will definitely have no issues. But the whole matter is not a typical Hibernated problem. The late AZERTY models had many, many compatibility issues, especially with adventures that make use of the keyboard because of the modified keymap. I still have no idea what Amstrad was thinking back then. There are probably workarounds I'm not aware of. The keymap is hardcoded in the interpreter, so to resolve the issue, the whole interpreter would need to be recoded to support the AZERTY layout. The game uses DAAD, an engine created by Tim Gilberts of Gilsoft / Infinite Imaginations. I addressed the issue and already talked with Tim (I know him very well), but I'm not very confident to get AZERTY support added soon. The 80 columns version works without any issues on any French model, so for now this is the only workaround unfortunately.

-  The SD card includes all images of Hibernated for all systems. The addon is just included as a download code in the box. Eight Feet Under is bigger than Hibernated, adding physical media for the addon too would have gone beyond the budget. It's just 20 Euros for a big box with feelies, e.g. a patch, a poster, lots of content, that's quite value for money and we wanted to keep it that low. You can download all images for the addon though as well. The publisher now added an all-in-one bundle if it's the physical media you're after.

- For now, there will be only big box releases. The publisher did budget versions in the past, so maybe it's going to happen one day but I can't promise that. The Amstrad "tape" version kinda is budget already. Because when you order this version, you get the Spectrum version on the other side of the tape.

- The engine actually supports EGA/CGA/VGA. It's just that the artist who created the title picture (Vanja) chose a black and white style screen for Amiga / ST / and IBM (DOS).

Hope this helps :)
Title: Re: Hibernated - text adventure for the CPC (and much more!)
Post by: Strident on 18:01, 29 January 19

My physical edition of Hibernated 1 arrived today! It's stunning. Comes with a manual, memory card, mission patch, poster, stickers and more. Oh... And you get the excellent two part bonus adventure Eight Feet Under too!


(https://i.postimg.cc/pmCzFVGd/20190129-144005.jpg) (https://postimg.cc/pmCzFVGd)


My copy is the ZX Spectrum/Amstrad CPC edition but there are plenty of flavours for fans of other 8-bit and 16-bit games too... See https://www.polyplay.xyz/navi.php?qs=hibernated for details.
Title: Re: Hibernated - text adventure for the CPC (and much more!)
Post by: Nich on 20:19, 26 May 21
@8bit_era (https://www.cpcwiki.eu/forum/index.php?action=profile;u=2904) (Stefan Vogt) has released Hibernated 1: Director's Cut.

https://8bitgames.itch.io/hibernated1

This version has been expanded greatly from the original and it uses the PunyInform engine, which generates code that is compatible with the Z-machine that is used by Infocom's range of text adventures. It is planned that the physical version will come in packaging that resembles the classic Infocom grey boxes (http://gallery.guetech.org/greybox.html).
Title: Re: Hibernated - text adventure for the CPC (and much more!)
Post by: 8bit_era on 21:00, 26 May 21
It's actually a complete rewrite! I took out my initial notes from 2017 and added everything that was left out in 2018 due to engine contraints and added new riddles on top of that as well as tons of narrative content. It's best described this way: if you asked Infocom to recreate the classic Hibernated, the Director's Cut would be the outcome.  :)


I'll let you guys know once the preorder is live. Here's how the packaging will look like. Sorry that the screen is from Amiga, it's the only one I currently have. CPC will come in 3" and likely in 3.5" if someone is into that.

Cheers!




(https://p196.p4.n0.cdn.getcloudapp.com/items/DOuqegBo/adfc6de5-a1cc-4ab3-ad79-630c81e16f5b.png?source=viewer&v=9e5ebf85ebeea230290b482ac9670c7c)
Title: Re: Hibernated - text adventure for the CPC (and much more!)
Post by: asertus on 22:07, 26 May 21
I totally hate you.., I have just ordered the previous version from polyplay 4 days ago and it is on the way..  :'(


I will enjoy anyway...
Title: Re: Hibernated - text adventure for the CPC (and much more!)
Post by: Gryzor on 09:46, 27 May 21
I bought it on itch.io actually because it looks so damn nice... Though at the pace I'm going through it I'll be hibernated myself before I get to finish it.

Wish there was an option to switch from starboard/port/bow/stern to traditional directions though, never got used to those terms and I'm constantly confused :D
Title: Re: Hibernated - text adventure for the CPC (and much more!)
Post by: robcfg on 20:16, 27 May 21
You can actually use N,S,W and E for Fore, AFT, Port and Starboard...


 :D
Title: Re: Hibernated - text adventure for the CPC (and much more!)
Post by: GUNHED on 20:40, 27 May 21
... the Director's Cut would be the outcome.  :)
Ist auch eine Deutsche Version geplant? Die würde ich sofort kaufen.  :)
Title: Re: Hibernated - text adventure for the CPC (and much more!)
Post by: Gryzor on 22:05, 27 May 21
You can actually use N,S,W and E for Fore, AFT, Port and Starboard...


 :D
Oh I know, but the descriptions don't change...
Title: Re: Hibernated - text adventure for the CPC (and much more!)
Post by: robcfg on 01:20, 28 May 21
Is there a limit of moves to end the game?


I was going back and forth, playing on RVM and saving a snapshot of my progress. So far so good.


Then as I reached 402 moves, the game just resets and starts again.


Is it a thing of the game or is it RVM?


And, can someone tell me how to open the tube in the regeneration chamber? Please?
Title: Re: Hibernated - text adventure for the CPC (and much more!)
Post by: 8bit_era on 13:10, 29 May 21
@GUNHED (https://www.cpcwiki.eu/forum/index.php?action=profile;u=2029) : eine deutsche Version ist derzeit nicht geplant. Ich habe so schon Monate an dem Spiel gesessen und wenn ich dann auch noch das ganze Library übersetzen müsste für eine sehr kleine Zielgruppe, ich vermute das wäre den Aufwand leider nicht wert.


@robcfg (https://www.cpcwiki.eu/forum/index.php?action=profile;u=4) : I can't reproduce this here unfortunately. The game has been played through on my 6128 (real hardware) without any issues. The game doesn't stop after 402 moves for me. Are you playing this on real hardware or via emulation, I guess emulation since you were referring to a snapshot? I would ALWAYS recommend to use the built-in SAVE and RESTORE feature instead. It writes a file onto the disk so you are always able to load the file, no matter what happens. The function is very convenient. Can you remember what you did when the game restarted? The incrementation to move 402 must have been triggered by something you did. What did you do to reach move 402?


Regarding the tube: there's a reference card bundled with the game which teaches you the basic words that may trigger something. The verb you need to apply here is referenced as an often used verb in the game. Have you tried touching the tube?


Cheers,
Stefan
Title: Re: Hibernated - text adventure for the CPC (and much more!)
Post by: manossg on 13:40, 29 May 21
Even though I have no problem with text-only games, this is an adventure that felt very empty to me, so I lost interest very quickly. The navigation is terrible, as well. This is not even a patch on the very good Curse of Rabenstein, by the same author.

I might give the director's cut of Hibernated a (second?) chance, though.
Title: Re: Hibernated - text adventure for the CPC (and much more!)
Post by: 8bit_era on 13:50, 29 May 21
@manossg (https://www.cpcwiki.eu/forum/index.php?action=profile;u=3713) I am a bit confused by the fact that you flag H1DC as "empty". The game is filled with tons of narrative content, objects and references in the descriptions to interact. Sounds more like text-only interactive fiction games are not your cup of tea? Have you referred to the bundled card how to play the game?

Regarding navigation: in space, there are no cardinal directions. For realism, I adopted ship directions, and I am not the first human being to do so, every Infocom game in space does the same, e.g. Stationfall or Planetfall. You either love or hate Infocom style games. If you don't like them, then H1 is nothing for you, though I tried to make it more accessible.


Thanks for liking Rabenstein. It's a completely different concept and I may return to it one day, though I still have sleepless nights from creating all those graphics for all the different machines.
Title: Re: Hibernated - text adventure for the CPC (and much more!)
Post by: manossg on 14:08, 29 May 21
@8bit_era (https://www.cpcwiki.eu/forum/index.php?action=profile;u=2904)

(I am talking about hibernated, not the DC. I played the DC for 10 minuted and I disliked it even more, sorry. I think the original game at least had a normal navigation system)
It might have content later on, but navigating the initial locations, I found the descriptions to be spartan and uninspired, sorry, so I lost interest and gave up. I am a huge adventure game fan, although I have mixed feelings towards text adventures, because of unfriendly parsers and unfair gameplay (generally, so Infocom is guilty of all these sins).

Rabenstein did almost everything right and I loved playing it and I couldn't stop until the end. The graphics (especially the CPC version) were a great bonus. In fact, I was eager to play Hibernated exactly because I enjoyed Rabenstein so much, but ended up being disappointed.

Sorry for being blunt, but this is an honest opinion from a fan of Rabenstein. 
Please, see my review of Rabenstein, where I elaborate on these points (although I had not played Hibernated at that point).

https://www.youtube.com/watch?v=6OQ1nB6cjUE (https://www.youtube.com/watch?v=6OQ1nB6cjUE)
Title: Re: Hibernated - text adventure for the CPC (and much more!)
Post by: 8bit_era on 14:41, 29 May 21
@manossg (https://www.cpcwiki.eu/forum/index.php?action=profile;u=3713) Got you. Sorry, then I misunderstood your post, which I read as a reference to the Director's Cut. Well, Hibernated was my first game. Even though it was very successful and won many awards, including the Crash Smash, I felt it could be done much better. You see my progression in Rabenstein, both game design wise and from a narrative point of view. Going back to Hibernated felt like the right thing to do before I was able to move forward again. One reason is that even the sequel (still in development) moved too far away in terms of playability compared to the classic H1.


I think you'll going to like the Director's Cut. And thank you for your support!
Title: Re: Hibernated - text adventure for the CPC (and much more!)
Post by: manossg on 17:04, 29 May 21
@manossg (https://www.cpcwiki.eu/forum/index.php?action=profile;u=3713) Got you. Sorry, then I misunderstood your post, which I read as a reference to the Director's Cut. Well, Hibernated was my first game. Even though it was very successful and won many awards, including the Crash Smash, I felt it could be done much better. You see my progression in Rabenstein, both game design wise and from a narrative point of view. Going back to Hibernated felt like the right thing to do before I was able to move forward again. One reason is that even the sequel (still in development) moved too far away in terms of playability compared to the classic H1.


I think you'll going to like the Director's Cut. And thank you for your support!


No problem, mate, I am sorry for sounding a bit blunt and I will try to give DC another chance!


I am really looking forward to your next works, please let me know if I can be of any help!
Title: Re: Hibernated - text adventure for the CPC (and much more!)
Post by: GUNHED on 20:34, 29 May 21
@GUNHED (https://www.cpcwiki.eu/forum/index.php?action=profile;u=2029) : eine deutsche Version ist derzeit nicht geplant. Ich habe so schon Monate an dem Spiel gesessen und wenn ich dann auch noch das ganze Library übersetzen müsste für eine sehr kleine Zielgruppe, ich vermute das wäre den Aufwand leider nicht wert.
Well, sure. How much KB would it be to be translated?
Title: Re: Hibernated - text adventure for the CPC (and much more!)
Post by: 8bit_era on 13:25, 30 May 21
Well, sure. How much KB would it be to be translated?


It's not only about translation of the library, the whole codebase would need to be altered and debugged as well. Also, nearly none of the classic Z-Machine interpreters knows anything about Umlauts, so it would result in games with workarounds, e.g. ue for ü. Feel free to create an official translation of the PunyInform library if you like to, but it would be a massive and very tedious job, which I am not able to do nor maintain. https://github.com/johanberntsson/PunyInform (https://github.com/johanberntsson/PunyInform)
Title: Re: Hibernated - text adventure for the CPC (and much more!)
Post by: GUNHED on 16:00, 30 May 21
Thanks, I see.  :-X
Title: Re: Hibernated - text adventure for the CPC (and much more!)
Post by: 8bit_era on 21:06, 04 June 21
I am thrilled to announce that the physical edition of #Hibernated1 Director's Cut is NOW available for preorder from my publisher! Get that trip down memory lane in all its #Infocom glory for 25 classic #8bit and #16bit systems. https://t.co/TT1A8XacBf?amp=1 (https://t.co/TT1A8XacBf?amp=1)

(https://www.polyplay.xyz/media/image/product/1665/md/hibernated-1-directors-cut-amstrad-cpc-and-pcw.jpg)