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avatar_XeNoMoRPH

Jet Paco & Sgt Helmet converted to CPC

Started by XeNoMoRPH, 07:50, 05 August 20

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XeNoMoRPH

The Mojon Twins are porting their MK1 engine to create games from ZX Spectrum to CPC and are converting various games like this for example:

https://twitter.com/anjuelzgz/status/1290756513657688065

https://twitter.com/anjuelzgz/status/1288886838334238723
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Gryzor

This doesn't look like a speccy port at all, does it? :)

XeNoMoRPH

your amstrad news source in spanish language : https://auamstrad.es

Otto

Quote from: XeNoMoRPH on 07:50, 05 August 20
The Mojon Twins are porting their MK1 engine to create games from ZX Spectrum to CPC
Well, this sounds great! It's what Reidrac mentioned a few days ago here.

However, since all documentation is in Spanish, it's all Greek to me – and to all those other Non-Spanish CPC users out there. We really could need some translation volunteers.

reidrac

Quote from: Otto on 11:07, 05 August 20
Well, this sounds great! It's what Reidrac mentioned a few days ago here.

However, since all documentation is in Spanish, it's all Greek to me – and to all those other Non-Spanish CPC users out there. We really could need some translation volunteers.

Actually, I think I recall something about a new tutorial that could be even in English; but it may be MK2 or just me being confused :D

You may give it a go with Google translate or similar. I know it sucks, but these tools/engine are huge and I think is worth the effort to use them unless you want to build it all yourself (in which case there are enough docs in English; that's what I read at least).

The author has a Kofi (not sure if Patreon); may be you can ask him for a funding goal so people can chip in to encourage him to translate the docs. There are a good number of MK1 games for the speccy made by non Spanish speaking people; may be that's something else to explore.
Released The Return of Traxtor, Golden Tail, Magica, The Dawn of Kernel, Kitsune`s Curse, Brick Rick and Hyperdrive for the CPC.

If you like my games and want to show some appreciation, you can always buy me a coffee.

reidrac

I loved the speccy version of Jet Paco when it was released, although I think it was the NES version that got most of the attention (unfair IMHO).

Fun little game; I'm happy to see it'll be also available for the CPC. And the screens look very colourful!
Released The Return of Traxtor, Golden Tail, Magica, The Dawn of Kernel, Kitsune`s Curse, Brick Rick and Hyperdrive for the CPC.

If you like my games and want to show some appreciation, you can always buy me a coffee.

reidrac

#6
Quote from: reidrac on 12:47, 05 August 20
Actually, I think I recall something about a new tutorial that could be even in English; but it may be MK2 or just me being confused :D

You may give it a go with Google translate or similar. I know it sucks, but these tools/engine are huge and I think is worth the effort to use them unless you want to build it all yourself (in which case there are enough docs in English; that's what I read at least).

The author has a Kofi (not sure if Patreon); may be you can ask him for a funding goal so people can chip in to encourage him to translate the docs. There are a good number of MK1 games for the speccy made by non Spanish speaking people; may be that's something else to explore.

I guess it is as simple as asking nicely:

https://twitter.com/reidrac/status/1291013528678215683?s=19
Released The Return of Traxtor, Golden Tail, Magica, The Dawn of Kernel, Kitsune`s Curse, Brick Rick and Hyperdrive for the CPC.

If you like my games and want to show some appreciation, you can always buy me a coffee.

VincentGR

Loved Sgt. Helmet Training Day on the speccy.

Sykobee (Briggsy)

I like the Mojon Twins games, very cute, and they always put the work into the CPC graphics when they do the CPC games.


It's great to see the various game engines becoming available as well.

XeNoMoRPH

your amstrad news source in spanish language : https://auamstrad.es

reidrac

#10
I played Sgt. Helmet today, just a couple of quick games (almost completed stage 2).

Some bits are a bit fiddly, like shooting the fences... if you walk straight, instead of getting through the hole you just made, you hit the actual fence; or the respawning soldiers in tight spaces.

But it has a very nice "budget" feel. I love it! Good graphics and music, some puzzles, not a bad game to spend an afternoon.


EDIT: looks like there will be physical edition of this one. I don't know details, but if is the Mojon Twins self-publishing like they did with Che-man, it may be cassette in jewel case.
Released The Return of Traxtor, Golden Tail, Magica, The Dawn of Kernel, Kitsune`s Curse, Brick Rick and Hyperdrive for the CPC.

If you like my games and want to show some appreciation, you can always buy me a coffee.

Nich

Because @XeNoMoRPH requested them, here's a type-in listing for pokes for Sgt. Helmet Training Day 2020:

1 ' Sgt. Helmet Training Day 2020 pokes
2 ' by Nich
3 '
10 MEMORY &99FF
20 INPUT"Infinite lives (Y/N)? ",i$
30 i$=UPPER$(i$)
40 IF i$="" OR INSTR("YN",i$)=0 THEN 20
50 INPUT"Infinite ammo (Y/N)? ",b$
60 b$=UPPER$(b$)
70 IF b$="" OR INSTR("YN",b$)=0 THEN 50
80 INPUT"Start on level (1-8)? ",s
90 IF s<1 OR s>8 THEN 80
100 ON ERROR GOTO 120
110 |TAPE
120 LOAD"helmet",&9A00
130 a=&BF00
140 READ h$
150 IF h$="END" THEN 180
160 POKE a,VAL("&"+h$)
170 a=a+1:GOTO 140
180 IF i$="Y" THEN POKE &BF14,&3E
190 IF b$="Y" THEN POKE &BF19,0
200 POKE &BF1E,s-1
210 MODE 0:CALL &BF00
220 DATA 21,13,bf,22,3c,9a,21,00
230 DATA 9a,11,00,aa,01,93,01,d5
240 DATA ed,b0,c9,3e,ed,32,55,5d
250 DATA 3e,2b,32,85,49,3e,00,32
260 DATA db,79,c3,00,04
270 DATA END

VincentGR

There is no disk version right?
I tried to make one with no luck...
Made a .sna though to test it with the M4 maybe next week.

XeNoMoRPH

Quote from: VincentGR on 07:07, 02 November 20
There is no disk version right?
I tried to make one with no luck...
Made a .sna though to test it with the M4 maybe next week.
Right, at the moment only CDT, maybe later they will get a DSK, take this SNA

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VincentGR

I already made one but the way I wrote it was like someone to make one for me  :picard:


Thank anyway my friend  ;D

XeNoMoRPH

Quote from: VincentGR on 09:35, 02 November 20
I already made one but the way I wrote it was like someone to make one for me  :picard:


Thank anyway my friend  ;D
DSK M4 compatible: https://www.mojontwins.com/juegos/Sgt-Helmet-Joseman-Mass-Storage-Compatible.zip
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Gryzor

Quote from: Nich on 23:27, 01 November 20
Because @XeNoMoRPH requested them, here's a type-in listing for pokes for Sgt. Helmet Training Day 2020:


For the complete retro feel... :)

VincentGR



XeNoMoRPH

your amstrad news source in spanish language : https://auamstrad.es

Phantomz

Quote from: XeNoMoRPH on 15:17, 02 November 20DSK M4 compatible

Thanks for the quick response, I've got the CDT thanks.


I was hoping for a english DSK M4 compatible version too, fingers crossed.  :)

Nich

Quote from: Phantomz on 15:21, 02 November 20
Thanks for the quick response, I've got the CDT thanks.

I was hoping for a english DSK M4 compatible version too, fingers crossed.  :)

I'm working on an English DSK version. I don't know about M4 compatibility as I don't own one, but it'll definitely compress into a single file on the disc. ;)

Dubliner

The Mojon Twins uploaded by mistake an OLD version with a known bug with the Joystick control. The correct version was uploaded to their website this morning.

M4 versions will follow somewhen today or this week, when Joseman finds time to do them.


XeNoMoRPH

your amstrad news source in spanish language : https://auamstrad.es

Nich


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