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Le Secret d'Anubis

Started by TITAN (Eric Cubizolle), 19:10, 05 September 25

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St-BeidE(DE/GB) and 3 Guests are viewing this topic.

TITAN (Eric Cubizolle)

The warm welcome given to Hexapucchu inspired me to create a second adventure game: The Secret of Anubis.

The DSK files will be available on AmstradMuseum this Saturday, September 6th, 2025.

In the meantime, here's the (french) trailer:


BSC

The in-game graphics from 0:00 to 1:16 look mind-blowing! Is this Unreal Engine 6? 
** My website ** Some music

My hardware: ** Schneider CPC 464 with colour screen, 64k extension, 3" and 5,25 drives and more ** Amstrad CPC 6128 with M4 board, GreaseWeazle.

TITAN (Eric Cubizolle)

[The Secret of Anubis]

It all began with a letter...
A simple envelope with mysterious contents, which would lead you to the heart of a forgotten Egypt, beyond the burning dunes and merciless desert winds.
There, in the shadows of buried temples and sealed tombs, an adventure steeped in mysteries and ancient secrets begins. Every step reveals an enigma, every hieroglyph whispers a legend.
Will you dare to cross the threshold of time and uncover The Secret of Anubis?


Dear retrogaming adventurers, I am delighted to announce the availability of my new game for Amstrad CPC!
Following on from Hexapucchu, The Secret of Anubis is an adventure game, inspired by the mechanics of the Choose Your Own Adventure books. The four weeks of development required to create it allowed me not only to refine the programming, but also, more importantly, to offer a richer and more complex adventure.
For example, the use of permanent variables, whose state is stored directly in RAM, no longer confines each puzzle or action to its own screen: they now allow for interactions between different locations, thus enhancing the game's depth and longevity.
The narrative aspect has also been strengthened, while retaining the humorous tone that was so popular in Hexapucchu.
The previously very pronounced punitive aspect has also been toned down (well, you're going to die a little anyway, right? Let's not kid ourselves!).
As for the graphics, although less colorful, they nonetheless benefit from the finesse of CPC's MODE 1. Finally, a very inspired soundtrack, composed by Pulsophonic, welcomes you from the home screen, immersing you in the mysterious atmosphere of the game.

The DSKs are available on AmstradMuseum, where you can also collect all the elements needed to create a physical version of the game.

In order not to spoil the adventure's content, the game's website is currently very simple: it will be enriched with all the necessary raw material (graphics, music, source code, listings, etc.) in a few weeks.

All that remains is for me to wish you a wonderful adventure discovering The Secret of Anubis! :)

Official game website: https://amstradmuseum.emu-france.info/Fichiers/Projets/Le%20Secret%20d'Anubis_CPC/Le%20Secret%20d'Anubis.htm

PS: Although I can't announce a specific date as other, more imminent Amstrad projects are now taking up my attention (and my time), please note that Le secret d'Anubis should probably receive an English version at a later date... ;)



XeNoMoRPH

your amstrad news source in spanish language : https://auamstrad.es

TITAN (Eric Cubizolle)

To all those who downloaded the English version this morning:

A nasty bug preventing some users from leaving the desktop has been detected... and fixed!

Please download the new version from the official project page. :)

https://amstradmuseum.emu-france.info/Fichiers/Projets/Le%20Secret%20d'Anubis_CPC/Le%20Secret%20d'Anubis.htm

St-BeidE(DE/GB)

Quote from: TITAN (Eric Cubizolle) on Today at 13:06To all those who downloaded the English version this morning:
...
https://amstradmuseum.emu-france.info/Fichiers/Projets/Le%20Secret%20d'Anubis_CPC/Le%20Secret%20d'Anubis.htm
Veuillez nous excuser mais le fichier n'existe pas dans la destination indiquée.
Stephan

TITAN (Eric Cubizolle)



Hear ye, hear ye, brave adventurers!

An important message for all those who downloaded The Secret of Anubis.

A nasty bug had crept into the game, preventing you from progressing very far (and even scrambling some actions!).
Of course, everything worked perfectly on my emulator... but the issue appeared on other emulators and, worse, on the real machine!
Thankfully, thanks to the invaluable help of Kukulcan, the bug has now been vanquished!
I invite you to re-download the fixed DSK files from the official website.

My sincerest apologies for this mishap... I'm off to bury myself in the sands of Egypt to atone for my sin.

St-BeidE(DE/GB)

Merci beaucoup !


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