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Mario on the CPC Demo

Started by seanb, 15:36, 30 September 15

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Joseman

Quote from: GOB on 11:42, 02 October 15
But why using mode 1 ???
See the Divine megademo menu. Used mode 0 gfx and it's really better

I knew that someone would cry for graphics on mode 0!!

it is a matter of time that anybody will start asking things to a game programmer!

He told in the interview that plans to have all the 32 levels! music, sprites... this is a HUGE work.

If he wants to do it in mode 1, let him do it in mode 1, is better this than nothing (like we have now)

To me is not important mode 0, mode 1 or even mode 2!!

we are talking about Mario bros on CPC, leave the programmer alone and pray that the project will be finished!!




dragon

Quote from: arnoldemu on 09:24, 02 October 15
I am suprised it's not been told to shut down.

You can't say it's ok to make a version just because somebody else has (so-far) got away with it.
It's a protected franchise that is actively in use.

Of course, you can do something with a similar style as long as it's not too close.

There was a well known remake back in the day that got in trouble.

Yeah nintendo are bad bad people, inclusive they filled agains  amstrad resource time ago to drop donkey kong

T.A.C.G.R. - Donkey Kong

Dizrythmia

Quote from: dragon on 12:25, 02 October 15
Yeah nintendo are bad bad people, inclusive they filled agains  amstrad resource time ago to drop donkey kong

T.A.C.G.R. - Donkey Kong
Same too with Mario Bros

T.A.C.G.R. - Mario Bros

TotO

#28
The MODE 1 advantage is to be able to reuse directly the original sprites and tiles.
I like the idea to be in black & white (like Gameboy) with a coloured background contrast.
That allow to be focussed on the gameplay code when you work alone.
"You make one mistake in your life and the internet will never let you live it down" (Keith Goodyer)

||C|-|E||

I usually prefer resolution over color... and I think that the B&W is nice here :). Don't get me wrong, the Mode 0 graphics of the demo are really great but I see the point of re-using the original sprites.



TFM

Quote from: seanb on 11:23, 02 October 15
I like the sound of Super Roland Bros.
What a twist that Roland has a brother.

Personally I'd carry on.
As much as nintendo are dicks I'd wait and see if they care or notice this.

Please yes, do agree Sir!  :) :) :)

Even if they got a problem, just upload the finished game to the well know FTPs and keep real names out of the code, use your nick or pseudo.

But honestly, we're talking CPC here - sorry, but imho that's miles under the radar.

Of course if somebody would be that _not-so-smart_ and directly ask them, then this would draw their attention to us. But as long as you don't ask, nobody can say no.  ;) :)
TFM of FutureSoft
Also visit the CPC and Plus users favorite OS: FutureOS - The Revolution on CPC6128 and 6128Plus

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