News:

Printed Amstrad Addict magazine announced, check it out here!

Main Menu
avatar_ZbyniuR

Modyfication old games to look better. :)

Started by ZbyniuR, 05:44, 25 March 23

Previous topic - Next topic

0 Members and 1 Guest are viewing this topic.

Gryzor

Quote from: RockRiver on 18:47, 25 September 24Any ideas about where the hell are the colours in Thanatos code ??

I never ever understood why that magenta and cyan was there...

yes, was a Spectrum port but the CPC has 27 colors ... the porter cannot choose another? ...
C`mon!! light blue fire ? really???? 
it is from Game of Thrones zombie Dragon ?

I know that some remember CGA typical palette , but CPC was/is more powerful in colours than that palettes

Cyan? Blue? What are you talking about, I remember it being all green! :D

RedAngel

Rick Dangerous II with Plus palette, in the load screen I used one aditional colour to improve the shading.

RockRiver

#52
Quote from: CyrilAmstrad on 11:47, 26 September 24
Quote from: RockRiver on 18:47, 25 September 24Any ideas about where the hell are the colours in Thanatos code ??

I never ever understood why that magenta and cyan was there...

yes, was a Spectrum port but the CPC has 27 colors ... the porter cannot choose another? ...
C`mon!! light blue fire ? really???? 
it is from Game of Thrones zombie Dragon ?

I know that some remember CGA typical palette , but CPC was/is more powerful in colours than that palettes

Could possible to change the colors.
But question is : what combinations of colors you want for this game ? ( in mode 1)

Great!! I put some mock screen up above... but if you do not like my selection... could go with yours ha ha
You have good brain and taste.

Thanatos in CPC classic with good palette choosing  could be ok, but you are the wizard of the CPC+
[The guy of the "ZX spectrum ulaX" did a great work about the sprites? of the dragon in speccy Thanatos. I will put examples screens]

Mate, I do not want to steal your time ... your WIP projects are soooo amazing (Barbarian II without the fu*** pink and real CPC+ colours...) ( Super Cauldron ) (Saboteur I & II ) [I'm jealous of the fabulous Saboteur ZX Next] and more and more. My CPCs adore you

Well first I need to learn Classic code , later go to CPC+ thanks guys for your notes in assembler

@CyrilAmstrad : Thanks for make our CPC/plus machines alive

RedAngel

Some months ago I tried to modify the colour palettes of The Untouchables with a tutorial that SyX sent me but I only changed the palettes of the first two stages and the game crashed in the second level. I don´t know if the game expects the same values for the colours of every level or if I did something wrong. That´s why I say that I need a coder  :P .I did some mock ups with the help of Retro Virtual Machine 2.0 beta, classic CPC colours.

CyrilAmstrad

Hello ,
please look the preview of what stuff I did as running version modified of : Thanatos & Wec Le Mans
here is the looking link : https://youtu.be/l2W2dd5BJhY?si=-37jYJwdKxMy6GXz
Amstradiens Facebook Group
AMSTRAD CPC/ _+ /GX4000
Amstradiens Channel

Anthony Flack

They look great! Thanatos especially

RockRiver

#56
WOW :o  Well Done!! @CyrilAmstrad  , thank You very much...

*I attach here that previous CPR version by Ayor61 with the nice colors... but with bugs. You can check and play but not finish.
*So I add some trainer versions; and others with less colours (Ayor61 found the colors in code but I cannot change light blue colour mountains to grey ) but with no bugs

You cannot view this attachment.

Mods are made from PhantomZ CPR and use CPCclassic palette too

Next versions will be with MAC tittle screen and all colours without bugs

https://www.cpcwiki.eu/forum/index.php?msg=218117


RockRiver

#57
some Thanatos cpcX screens

MiguelSky

Quote from: RockRiver on 23:31, 13 October 24some Thanatos cpcX screens
RockRiver, I see five colors in the upper part, they should be four...

poulette73

Quote from: MiguelSky on 09:47, 14 October 24RockRiver, I see five colors in the upper part, they should be four...
Horizontal raster technique (Which allows you to redefine 4 colors line by line)

CyrilAmstrad

Quote from: RockRiver on 23:03, 13 October 24WOW :o  Well Done!! @CyrilAmstrad  , thank You very much...

*I attach here that previous CPR version by Ayor61 with the nice colors... but with bugs. You can check and play but not finish.
*So I add some trainer versions; and others with less colours (Ayor61 found the colors in code but I cannot change light blue colour mountains to grey ) but with no bugs

You cannot view this attachment.

Mods are made from PhantomZ CPR and use CPCclassic palette too

Next versions will be with MAC tittle screen and all colours without bugs

https://www.cpcwiki.eu/forum/index.php?msg=218117


I mentionned to you that my CPR was already the original CPR from Phantomz I downloaded on the CPCwiki page of GX4000 converted file. I moded this one , so funny that it meet some bug. 
Amstradiens Facebook Group
AMSTRAD CPC/ _+ /GX4000
Amstradiens Channel

CyrilAmstrad

Quote from: RedAngel on 16:22, 27 September 24Some months ago I tried to modify the colour palettes of The Untouchables with a tutorial that SyX sent me but I only changed the palettes of the first two stages and the game crashed in the second level. I don´t know if the game expects the same values for the colours of every level or if I did something wrong. That´s why I say that I need a coder  :P .I did some mock ups with the help of Retro Virtual Machine 2.0 beta, classic CPC colours.
Could you tell me what CPR you need to modify ( to have the correct version ) and what are the wished palette you want on each levels ? 
I could get a look quickly. 
Amstradiens Facebook Group
AMSTRAD CPC/ _+ /GX4000
Amstradiens Channel

MiguelSky

Quote from: poulette73 on 11:09, 14 October 24
Quote from: MiguelSky on 09:47, 14 October 24RockRiver, I see five colors in the upper part, they should be four...
Horizontal raster technique (Which allows you to redefine 4 colors line by line)

Of course, but I mean in the playing are, not the lower part. Our dragon moves in all that zone and I count there: two blues, black, green and yellow

poulette73

#63
Quote from: MiguelSky on 12:27, 14 October 24I count there: two blues, black, green and yellow
on the same line of pixel ? No sure.

I see too these 5 colors. But never together on the same line of the upper screen.  :)

Exactly like when we program demos, playing with the CRTC.

RockRiver

#64
Yeahh @MiguelSky , CPCpower said that this special mode1 use rasters tricks to show more than 4 colours.

Now, grey (dark white) instead of light blue with the  good ideas of Cyril


Ayor61 and @trocoloco  and other good coders will say what happen inside the Thanatos code. Great program and music imho (but strange palette choice in that time)
Because that I black'n'decker here ha ha ha, sorry

Long life to 8bit, CPC and it people

poulette73

Quote from: RockRiver on 12:49, 14 October 24Yeahh @MiguelSky , CPCpower said that this special mode1 use rasters tricks to show more than 4 colours.
Yes, that's what I tried to explain to him twice already.......

It's a trick used in demo making too....

MiguelSky

Ah! I see the trick now: the most upper area takes black for the sky,  just lower, ground changes that black to dark blue. Great use of the technique!  8)

RedAngel

Quote from: CyrilAmstrad on 12:07, 14 October 24
Quote from: RedAngel on 16:22, 27 September 24Some months ago I tried to modify the colour palettes of The Untouchables with a tutorial that SyX sent me but I only changed the palettes of the first two stages and the game crashed in the second level. I don´t know if the game expects the same values for the colours of every level or if I did something wrong. That´s why I say that I need a coder  :P .I did some mock ups with the help of Retro Virtual Machine 2.0 beta, classic CPC colours.
Could you tell me what CPR you need to modify ( to have the correct version ) and what are the wished palette you want on each levels ?
I could get a look quickly.
Thank you very much for your offer, right now @trocoloco is helping me with that game and we are using a dsk because I am not using the Plus palette. I think we have a problem loading the levels, @trocoloco can give more information, perhaps you can help us with that issue.

trocoloco

Quote from: RedAngel on 14:49, 14 October 24
Quote from: CyrilAmstrad on 12:07, 14 October 24
Quote from: RedAngel on 16:22, 27 September 24Some months ago I tried to modify the colour palettes of The Untouchables with a tutorial that SyX sent me but I only changed the palettes of the first two stages and the game crashed in the second level. I don´t know if the game expects the same values for the colours of every level or if I did something wrong. That´s why I say that I need a coder  :P .I did some mock ups with the help of Retro Virtual Machine 2.0 beta, classic CPC colours.
Could you tell me what CPR you need to modify ( to have the correct version ) and what are the wished palette you want on each levels ?
I could get a look quickly.
Thank you very much for your offer, right now @trocoloco is helping me with that game and we are using a dsk because I am not using the Plus palette. I think we have a problem loading the levels, @trocoloco can give more information, perhaps you can help us with that issue.
Hi guys, basically I got binaries of level loadings and changing palettes on levels is not a problem... what happens is that you have to completely change the level loading code and although I managed to load with a bit of cheating and make it work, for the next one it doesn't work anymore and its giving me a hedache :'( . So I've put it on hold to come back to it with a clear mind and hopefully get it working eventually.

CyrilAmstrad

Finally , Thanatos Working version DSK with enhanced and bugless issues .
Mountains colors changed too
updated Loading screen from MAC ( From ZX artwork ) transfered as best as possible to CPC by me too
version avanlable on FB group tonight
posted updated news on X as well
Amstradiens Facebook Group
AMSTRAD CPC/ _+ /GX4000
Amstradiens Channel

Gryzor

Why not post the dsk here as well?

MiguelSky

Quote from: Gryzor on 07:38, 21 October 24Why not post the dsk here as well?
Yes, I can't even find the group on FB  :-[

Gryzor

Quote from: MiguelSky on 10:22, 21 October 24
Quote from: Gryzor on 07:38, 21 October 24Why not post the dsk here as well?
Yes, I can't even find the group on FB  :-[
It's on the Amstradiens group, but I don't get this kind of gatekeeping...

RockRiver

#73
Thanks to Cyrille Ayor61

Nice Thanatos DSK cpcX palette with MAC's tittle screen


Powered by SMFPacks Menu Editor Mod