Here is a type-in listing for Space Moves offering invulnerability and infinite lives, and in part 2, infinite time once you've armed the bomb.
1 ' Space Moves pokes
2 ' by Nich
3 '
10 MODE 1:MEMORY &7FFF
20 INPUT"Load part 1 or 2? ",p
30 IF p<1 OR p>2 THEN 20
40 INPUT"Invulnerability (Y/N)? ",i$
50 i$=UPPER$(i$):IF INSTR("YN",i$)=0 THEN 40
60 IF p=2 AND i$="Y" THEN 100
70 INPUT"Infinite lives (Y/N)? ",v$
80 v$=UPPER$(v$):IF INSTR("YN",v$)=0 THEN 70
90 IF p=1 THEN 170
100 PRINT"Infinite time after arming bomb":INPUT" (Y/N)? ",t$
110 t$=UPPER$(t$):IF INSTR("YN",t$)=0 THEN 100
120 LOAD"space2":GOSUB 210
130 IF i$="Y" THEN POKE &82C5,&C9
140 IF v$="Y" THEN POKE &82CA,&21
150 IF t$="Y" THEN POKE &82CF,0
160 CALL &814A
170 LOAD"space1":GOSUB 210
180 IF i$="Y" THEN POKE &82A6,&21
190 IF v$="Y" THEN POKE &82B7,&21
200 CALL &814A
210 a=&829F
220 READ h$
230 IF h$="END" THEN 260
240 h=VAL("&"+h$):POKE a,h:c=c+h
250 a=a+1:GOTO 220
260 IF c<>5736 THEN PRINT"Error in data!":END
270 POKE &81B2,&9F:POKE &81B3,&82
280 POKE &82A0,p
290 RETURN
300 DATA 3E,01,FE,02,28,1F,3E,CD
310 DATA 32,FA,56,32,92,57,32,45
320 DATA 5E,32,61,27,32,D1,57,3E
330 DATA FD,32,63,50,32,8F,53,32
340 DATA A5,54,C3,B9,77,3E,DD,32
350 DATA FF,53,3E,FD,32,A7,51,3E
360 DATA 35,32,9E,20,C3,5D,78
370 DATA END