Printed Amstrad Addict magazine announced, check it out here!
Started by reidrac, 20:35, 04 November 16
0 Members and 1 Guest are viewing this topic.
Quote from: reidrac on 22:57, 14 March 17Some people have been posting on Twitter pics of the physical edition; wouldn't it be nice to have some here?Thanks in advance
Quote from: Dubliner on 19:17, 15 March 17There you have sir
Quote from: reidrac on 09:10, 05 November 16As default? I see, because you can't redefine Yes, could do. In fact, I could make a special edition for the GX4000. I think the game would play better using fire 2 for jump instead of up.What do you think? Would that work?
Quote from: andycadley on 18:26, 05 November 16Definitely. Up to jump is always a bit annoying, if inevitable on systems with only one fire button, so a GX friendly version with jump moved to fire 2 and pause on P would be lovely.
Quote from: khaz on 18:21, 05 October 17poly.play makes some great releases too, the boxes are very nice. Did you make the box art?
Quote from: khaz on 18:21, 05 October 17the CPC is a two-button system though, it's just that the pin for FIRE2 is different than on SEGA and AMIGA systems. GX4000 controllers work natively on non-plus CPC, buttons are reported as Z and X in BASIC. (Maybe W and X on non-French keyboards?) There is no need for a ROM/GX version to have proper controls.Fire 2 as JUMP instead of UP is much better indeed. I'm using a GX4000 controller and remapped the controls in-game (THANK YOU for allowing to bind controller directions! On so many games I have to plug the controller as JOYSTICK2 via a splitter cable to remap directions.) I have to say a patch to have 2 as JUMP natively would be a godsend for both games.
Page created in 0.162 seconds with 26 queries.