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General Category => Games => Topic started by: sad1942 on 02:12, 28 February 15

Title: New platform game in the works! - The Lost Treasure of Cuauhtemoc
Post by: sad1942 on 02:12, 28 February 15
Hey, guys, we nowadays are working on this, we are Spanish


Here some images.


(https://lh5.googleusercontent.com/-ez652v3-nrE/VPETsmcFO8I/AAAAAAAAAHs/vyVeYcTF2Pg/s320/pantalla%2520carga%2520definitiva.jpg)         


(https://lh6.googleusercontent.com/-bcZ_5PbKKHM/VPETuf4_jXI/AAAAAAAAAH0/HyRjM-_f2YM/s278/game2.png)                 




(https://lh4.googleusercontent.com/-CdNG6yShQGY/VPETvpDIKDI/AAAAAAAAAH8/0H01A0a2ixY/s282/game1.png)




(https://lh5.googleusercontent.com/-VHuOPVIgkQA/VPETwOyTraI/AAAAAAAAAIE/GT3sS5qMOuc/s276/game3.png)




Regards.








Title: Re: New platform game in the works!
Post by: ZbyniuR on 04:38, 28 February 15
I kneel in silence, and my jaw dropped down. Every single pixel is gorgeous.  ::)
Title: Re: New platform game in the works!
Post by: McKlain on 10:01, 28 February 15
Quote from: sad1942 on 02:12, 28 February 15
Hey, guys, we nowadays are developing a game similar to this one, we are Spanish


Good to know that you are still working on this. I haven't heard any news from the programmer since december. By the way, this game deserves another thread of it's own  ;)


Nosotros también somos españoles  :P
Title: Re: New platform game in the works!
Post by: sad1942 on 11:40, 28 February 15
Quote from: McKlain on 10:01, 28 February 15

Good to know that you are still working on this. I haven't heard any news from the programmer since december. By the way, this game deserves another thread of it's own  ;)


Nosotros también somos españoles  :P


Yes, we are still working on this, the graphics are 80% finished and the programmer now is busy with the programming, It will not be late very much in contacting you ;) .
I´m sorry about this, I know this is not the right thread but it was only a little appointment   ::) .

Saludos compatriota¡¡¡ :) .
Title: Re: New platform game in the works!
Post by: McKlain on 11:45, 28 February 15
Quote from: sad1942 on 11:40, 28 February 15

Yes, we are still working on this, the graphics are 80% finished and the programmer now is busy with the programming, It will not be late very much in contacting you ;) .


Saludos compatriota¡¡¡ :) .


Good, I don't even know if you liked the music I sent him  :laugh:
Title: Re: New platform game in the works!
Post by: Neil79 on 18:25, 28 February 15
Quote from: ZbyniuR on 04:38, 28 February 15
I kneel in silence, and my jaw dropped down. Every single pixel is gorgeous.  ::)


:o
Title: Re: New platform game in the works!
Post by: CraigsBar on 19:09, 28 February 15
Quote from: sad1942 on 02:12, 28 February 15
Hey, guys, we nowadays are developing a game similar to this one, we are Spanish


Here some images.


(https://lh5.googleusercontent.com/-ez652v3-nrE/VPETsmcFO8I/AAAAAAAAAHs/vyVeYcTF2Pg/s320/pantalla%2520carga%2520definitiva.jpg)         


(https://lh6.googleusercontent.com/-bcZ_5PbKKHM/VPETuf4_jXI/AAAAAAAAAH0/HyRjM-_f2YM/s278/game2.png)                 




(https://lh4.googleusercontent.com/-CdNG6yShQGY/VPETvpDIKDI/AAAAAAAAAH8/0H01A0a2ixY/s282/game1.png)




(https://lh5.googleusercontent.com/-VHuOPVIgkQA/VPETwOyTraI/AAAAAAAAAIE/GT3sS5qMOuc/s276/game3.png)




Regards.
oh my. That is beautiful. If it plays half as good as it looks and I see no reason why it shouldn't then I cannot wait for that.
Title: Re: New platform game in the works!
Post by: Trebmint on 10:37, 01 March 15
Yes indeed wow. I'm trying to think of a cpc game I think looks as pretty as those images, and can't. Stunning stuff my friends
Title: Re: New platform game in the works!
Post by: MacDeath on 19:46, 02 March 15
My only complain is that it looks like being speccy sized aka "the 256x192 of speccydeath".
:laugh:

anyway, nice colourdfull graphics with very well used palette (clear difference between background palette and foreground's one)...

then the question : does this game somewhat scroll or is it a screen-by-screen type of game ?


Reminds me a bit of Adam's Family from OCEAN, and Rick Dangerous of course (capitano Obvio to the rescue).
Also perhaps some bits of Switchblade as well due to the size of main sprite...


So please pelase please, if this preview is only showing the playfield, pelease try to add some HUD so the screen would be actually bigger than "256x192"...

from 256x224 to 256x256 would be great, just hope you'd have enough RAM left...

anyway most speccy sized games would get like 1/3 of the screen occupied by HUD.
Here we can see that the whole space is used by Playfield so, it is not too bad anyway

Also : a plus mod so the palette could be even better ?


BTW can't wait to write run"rick3 on my CPC... ;)
Title: Re: New platform game in the works!
Post by: sad1942 on 21:17, 02 March 15
Quote from: MacDeath on 19:46, 02 March 15
My only complain is that it looks like being speccy sized aka "the 256x192 of speccydeath".
:laugh:

anyway, nice colourdfull graphics with very well used palette (clear difference between background palette and foreground's one)...

then the question : does this game somewhat scroll or is it a screen-by-screen type of game ?


Reminds me a bit of Adam's Family from OCEAN, and Rick Dangerous of course (capitano Obvio to the rescue).
Also perhaps some bits of Switchblade as well due to the size of main sprite...


So please pelase please, if this preview is only showing the playfield, pelease try to add some HUD so the screen would be actually bigger than "256x192"...

from 256x224 to 256x256 would be great, just hope you'd have enough RAM left...

anyway most speccy sized games would get like 1/3 of the screen occupied by HUD.
Here we can see that the whole space is used by Playfield so, it is not too bad anyway

Also : a plus mod so the palette could be even better ?


BTW can't wait to write run"rick3 on my CPC... ;)


The main problem in Amstrad when the graphics are drawed in mode 0 is that everything is very confused on screen, then my principal aim is to avoid it.
Actually the game is screen by screen type because is better for cpu, the screen now is 256x192 to save memory and now we have enough ram for enemies,traps,doors,keys,etc


Patience, It´s very pòssible the game"rick3" be ready this year. ;)
Title: Re: New platform game in the works!
Post by: McKlain on 22:01, 02 March 15
One question. 64k or 128k? I think that Javier didn't tell me what you were aiming for.


By the way, this conversation should be moved to a new thread in the games section.
Title: Re: New platform game in the works!
Post by: sad1942 on 00:06, 03 March 15
Quote from: McKlain on 22:01, 02 March 15
One question. 64k or 128k? I think that Javier didn't tell me what you were aiming for.

64kb if we have enough ram



Quote from: McKlain on 22:01, 02 March 15By the way, this conversation should be moved to a new thread in the games section.


I also think it
Title: Re: New platform game in the works!
Post by: MacDeath on 01:28, 03 March 15
Quote64kb if we have enough ram
how can you have enough RAM in a 64k configuration ?
::)

(http://i2.kym-cdn.com/photos/images/facebook/000/092/642/more-dakka.jpg)
Title: Re: New platform game in the works!
Post by: Gryzor on 06:56, 03 March 15
This... Is.... I ... Love it...
Title: Re: New platform game in the works!
Post by: sad1942 on 08:08, 03 March 15
Quote from: MacDeath on 01:28, 03 March 15
how can you have enough RAM in a 64k configuration ?
::)

(http://i2.kym-cdn.com/photos/images/facebook/000/092/642/more-dakka.jpg)


We are trying that everything fits in 64kb, if not, then we move to 128kb
Title: Re: New platform game in the works!
Post by: TotO on 09:42, 03 March 15
Quote from: sad1942 on 02:12, 28 February 15Hey, guys, we nowadays are working on this
Nice mock-ups. Great to use the english language for the game title. I hope the same ingame!  ;D 
Il prefert the player with dark-blue hairs, but brown is more readable and natural.  ;) 

[attachimg=1] [attachimg=2]

If you don't know how many RAM will be used, that mean you are just starting the engine design?
With a fixed screen display, it should be nice to have a bigger screen area. (144x224 is a fine "8-bit" alternative)

By the way, good luck!  8)
Title: Re: New platform game in the works!
Post by: McKlain on 09:49, 03 March 15
I think that they are not mockups. I tested an early beta a few months ago and it had 3 completed screens already, with the main character moving and jumping.
Title: Re: New platform game in the works!
Post by: arnoldemu on 10:07, 03 March 15
@sad1942 (http://www.cpcwiki.eu/forum/index.php?action=profile;u=580):Nice looking game. I hope it is finished one day :) (I know how long it takes to finish a game)

Your team should take all the time they need. I think design it as you wish and don't listen too much to the wishes of people. Your team knows what they want :)
Do as you want and then the game is *your* vision and that will make you more happy then trying to make it into the game that other people want.

Experience is great and can be put towards another game if you wish that. If you choose to make it with a smaller screen then do so, you will learn how to manage memory, cpu etc and make more next time.

I find it is impossible to make everybody happy - so don't do that. Make your team happy!

When it's released expect both positive and not so good reviews. But continue to develop a thick skin ;) And then when you're ready do the next one.
Title: Re: New platform game in the works!
Post by: Trebmint on 10:40, 03 March 15
Quote from: arnoldemu on 10:07, 03 March 15
@sad1942 (http://www.cpcwiki.eu/forum/index.php?action=profile;u=580):Nice looking game. I hope it is finished one day :) (I know how long it takes to finish a game)

Your team should take all the time they need. I think design it as you wish and don't listen too much to the wishes of people. Your team knows what they want :)
Do as you want and then the game is *your* vision and that will make you more happy then trying to make it into the game that other people want.

Experience is great and can be put towards another game if you wish that. If you choose to make it with a smaller screen then do so, you will learn how to manage memory, cpu etc and make more next time.

I find it is impossible to make everybody happy - so don't do that. Make your team happy!

When it's released expect both positive and not so good reviews. But continue to develop a thick skin ;) And then when you're ready do the next one.
I can't agree more than with what arnoldemu says. The game looks stunning as it is. You know the project best so just take as much time and take it in whatever direction you want.
I'm really looking forward to seeing what happens with the project. If the code is a match for the quality of the graphics it will be special
Title: Re: New platform game in the works!
Post by: TotO on 11:06, 03 March 15
Quote from: McKlain on 09:49, 03 March 15I think that they are not mockups. I tested an early beta a few months ago and it had 3 completed screens already, with the main character moving and jumping.
When I don't see score / live, graphics change from one to other screens, I can think that. But nice, if it already run. :)
Title: Re: New platform game in the works!
Post by: VincentGR on 11:19, 03 March 15
Oh! This looks amazing!!!  :o
Title: Re: New platform game in the works!
Post by: sad1942 on 14:44, 03 March 15
Quote from: TotO on 09:42, 03 March 15
Nice mock-ups. Great to use the english language for the game title. I hope the same ingame!  ;D 
Il prefert the player with dark-blue hairs, but brown is more readable and natural.  ;) 

[attachimg=1] [attachimg=2]

If you don't know how many RAM will be used, that mean you are just starting the engine design?
With a fixed screen display, it should be nice to have a bigger screen area. (144x224 is a fine "8-bit" alternative)

By the way, good luck!  8)


they are not mockups  ;D


Actually player have dark-blue hairs  ;)


we´ve finished all the screens and now we´re working on moving platforms, doors, enemies,etc.
Title: Re: New platform game in the works!
Post by: VincentGR on 14:49, 03 March 15

sad1942:
you sould think about making your avatar a real game for the cpc  ;D
Title: Re: New platform game in the works!
Post by: sad1942 on 14:53, 03 March 15
Quote from: VincentGR on 14:49, 03 March 15
sad1942:
you sould think about making your avatar a real game for the cpc  ;D


;D ;D
CPC BROS - YouTube (https://www.youtube.com/watch?v=nBDcP6c-0r0)
Title: Re: New platform game in the works!
Post by: VincentGR on 15:29, 03 March 15
Quote from: sad1942 on 14:53, 03 March 15

;D ;D
CPC BROS - YouTube (https://www.youtube.com/watch?v=nBDcP6c-0r0)

I know, but I am waiting the full version  ;)
Title: Re: New platform game in the works!
Post by: TotO on 16:03, 03 March 15
Quote from: sad1942 on 14:44, 03 March 15
they are not mockups  ;D 
Actually player have dark-blue hairs  ;)
we´ve finished all the screens and now we´re working on moving platforms, doors, enemies,etc.
OK, so you shown different WIP versions screens. :D
Sure, if all the maps are ready, no way to change the screen size. ;)
Title: Re: New platform game in the works!
Post by: TFM on 20:35, 03 March 15
Well, I like overscan more than underscan. If half of the screen is black then that's just... a bit too small IMHO.

Don't get me wrong, MODE 0 and 128 * 256 pixel is ok, but 128 * 192 is too small IMHO.
Title: Re: New platform game in the works!
Post by: McKlain on 21:10, 03 March 15
Quote from: arnoldemu on 10:07, 03 March 15Your team should take all the time they need. I think design it as you wish and don't listen too much to the wishes of people. Your team knows what they want :)
Do as you want and then the game is *your* vision and that will make you more happy then trying to make it into the game that other people want.
Title: Re: New platform game in the works!
Post by: TotO on 21:15, 03 March 15
Quote from: TFM on 20:35, 03 March 15Don't get me wrong, MODE 0 and 128 * 256 pixel is ok, but 128 * 192 is too small IMHO.
This ratio will show a vertical screen for an horizontal game... Not good. ;)
Using 32x24 chars format had the advantage to be portable on other 8-bit machine too.
And nothing said if the screens shown only the playfield (no score, lives here) or really the full display...

By the way, has he said the map is already drawn.  :-\
Title: Re: New platform game in the works!
Post by: Misel982001 on 21:24, 03 March 15
wow!!!! When is it going to be ready! It seems magnificent!
Title: Re: New platform game in the works!
Post by: MacDeath on 21:48, 03 March 15
QuoteThis ratio will show a vertical screen for an horizontal game... Not good.
Using 32x24 chars format had the advantage to be portable on other 8-bit machine too.
Vast debate...

To me, a 256x192 + bigass HUD is good... vertical 64 pixels used for big cheesy game logo, devs logo and score/inventory/life meters and so on...
why not...

Those extra vertical 64 lines may tke some RAM as VRAM but don't actually take too much CPU, do they ?

No need to scroll them, few things to refresh/modify... but ok, the more border = the more freed CPU time I guess.
And 64 lines of graphics may make quite de difference when running the game in 64K.
Title: Re: New platform game in the works!
Post by: TFM on 23:38, 03 March 15
128 pixel in X (MODE 0) do waste a third of the usable area. I personally don't care much about porting to other systems (we got enough people doing that, and got enough ports already). Using the visible area is an advantage. And of course some limitations make things more smooth in some cases. It's always a trade off, that's what makes 8 bit so cool!  ;)
Title: Re: New platform game in the works!
Post by: TotO on 08:28, 04 March 15
The problem is the fixed clock... A Super Nintendo display the "same" in full screen.  ;D
A good compromise is "288x224" used on some 8-bit arcade games like Ghosts'N Goblins. (32K RAM on CPC)
By the way, this new game is already designed, so it is no more the place to speak about that.
Title: Re: New platform game in the works!
Post by: arnoldemu on 10:06, 04 March 15
On the subject of why certain coding choices are made:

When my next game is released I will give an analysis of the memory used, cpu used and why the decisions were made.
Perhaps this will answer a lot of questions people have and use this to guage why other people have done similar things.
Title: Re: New platform game in the works!
Post by: pacomix on 16:07, 04 March 15
oh my god! That looks superb! Regarding the size of the display I don't care. It's not really important. I have seen games in overscan that are really boring. If the game is funny and good the screen size is not important.
Title: Re: New platform game in the works!
Post by: TFM on 18:17, 04 March 15
Quote from: TotO on 08:28, 04 March 15
The problem is the fixed clock... A Super Nintendo display the "same" in full screen.  ;D
A good compromise is "288x224" used on some 8-bit arcade games like Ghosts'N Goblins. (32K RAM on CPC)
That's pretty much what I have in mind. IMHO for the CPC the best resolution is (in MODE 0) in X: 208 pixel.
And in Y: 288 scan lines. The makes about 30 KB and it's all visible. Ok, in X it's a bit over the border, but that's needed for scrolling, so nobody sees when new pixels / bytes actually get shuffled in.


Quote from: TotO on 08:28, 04 March 15
By the way, this new game is already designed, so it is no more the place to speak about that.
Don't leave the way of light. Try to improve things, even if the resistance it bone crushing. [nb]If you disagree the please watch Robot War and read again.  :laugh: [/nb]
Title: Re: New platform game in the works!
Post by: Puresox on 18:51, 04 March 15
Looks great from my POV. Appreciate the work.
Title: Re: New platform game in the works!
Post by: TFM on 19:18, 04 March 15
ditto!  :)  Looking forward for a release.  :)
Title: Re: New platform game in the works!
Post by: Sykobee (Briggsy) on 23:11, 04 March 15
It looks great!


I'd far rather see a finished playable pretty 128x192 game than an unfinished overscan megagame :-)
Title: Re: New platform game in the works!
Post by: sad1942 on 02:07, 06 March 15
Little test.


Test Cuauhtemoc - YouTube (https://www.youtube.com/watch?v=YMRnRoRMBbs)









Title: Re: New platform game in the works!
Post by: TotO on 07:37, 06 March 15
Thanks god, finaly a game that use a not lasy way to move/jump the player!  ;)
Title: Re: New platform game in the works!
Post by: McKlain on 09:28, 06 March 15

Embedded video: Test Cuauhtemoc (http://www.youtube.com/watch?v=YMRnRoRMBbs#)
Title: Re: New platform game in the works!
Post by: Carnivius on 11:26, 06 March 15
Looking great! :)
Title: Re: New platform game in the works!
Post by: Trebmint on 12:07, 06 March 15
Its looks great, and it appear it will also play great. So many CPC games didn't seem to care about the character movement. Looks like you've tweaked it until it feels and looks correct. Great stuff. I cant wait to play it
Title: Re: New platform game in the works!
Post by: Morri on 16:54, 06 March 15
(http://www.sherv.net/cm/emo/happy/cheering-clapping-smiley-emoticon.gif) (http://www.sherv.net/)

Looks amazing. Indiana Jones and Rick Dangerous have some new competition for those lost treasures! I wonder what our new adventurers name is?
First guess - ADAM VENTURA (sounds like adventurer!)  ;D
Title: Re: New platform game in the works!
Post by: VincentGR on 16:58, 06 March 15
Quote from: Morri on 16:54, 06 March 15
(http://www.sherv.net/cm/emo/happy/cheering-clapping-smiley-emoticon.gif) (http://www.sherv.net/)

I wonder what our new adventurers name is?
First guess - ADAM VENTURA (sounds like adventurer!)  ;D

That would be an awesome idea, we sould find a name and then vote  ;D ;D ;D
Title: Re: New platform game in the works!
Post by: TFM on 18:29, 06 March 15
Quote from: sad1942 on 02:07, 06 March 15
Little test.
Test Cuauhtemoc - YouTube (https://www.youtube.com/watch?v=YMRnRoRMBbs)


Looks good!  :)
Title: Re: New platform game in the works!
Post by: MacDeath on 11:08, 09 March 15
QuoteADAM VENTURA (sounds like adventurer!)
Well done captain Obvious, you saved the day. :laugh:


anyway, please excuse us for begging for 128k version, it is the usual rent from us, don't take it too seriously.
Just try to make the bast game you can and this is all we ask you.
Title: Re: New platform game in the works!
Post by: Kris on 11:23, 09 March 15
Looks really pretty, hope to see it soon on my CPCs :)
Title: Re: New platform game in the works!
Post by: Morri on 19:15, 09 March 15
Quote from: MacDeath on 11:08, 09 March 15
Well done captain Obvious, you saved the day. :laugh:

(http://i.imgur.com/TVq3NOY.jpg)

:P
Title: Re: New platform game in the works!
Post by: andycadley on 23:55, 09 March 15
Looking really good. Great graphics and a very consistently polished look throughout, definitely looking forward to playing the final thing. :-)
Title: Re: New platform game in the works!
Post by: sad1942 on 00:42, 10 March 15
Quote from: MacDeath on 11:08, 09 March 15
Well done captain Obvious, you saved the day. :laugh:


anyway, please excuse us for begging for 128k version, it is the usual rent from us, don't take it too seriously.
Just try to make the bast game you can and this is all we ask you.


;D Don't worry about it MacDeath it's perfectly understandable that people give his opinion and ask for a 128kb version, actually we don't know exactly how it's gonna be at the end, anyway we try to fit in 64kb, if not, we move to 128
In any case, we are grateful for his suport to the whole people.


(https://lh3.googleusercontent.com/-H7wLTdMVRuo/VP4teVTaRaI/AAAAAAAAAI4/SD_HL-DkTFU/w506-h487/marcador.png)


mmmmm... maybe we can't fit it in 64kb, then it's possible we need to move to 128


But now it's just a test, maybe we need to reduce this. ???
Title: Re: New platform game in the works!
Post by: Carnivius on 00:54, 10 March 15
Something about the graphic style and proportions reminds me a bit of Turbo the Tortoise but even nicer.  It's very cool. 
Title: Re: New platform game in the works!
Post by: MacDeath on 01:13, 10 March 15
Quote(https://lh3.googleusercontent.com/-H7wLTdMVRuo/VP4teVTaRaI/AAAAAAAAAI4/SD_HL-DkTFU/w506-h487/marcador.png)
now this looks betterly sized...

But perhaps try a bit on top and a bit on bottom instead of all in the bottom part ???


anyway, got to remember that a 256x248 sized screen is actually a little bit lower than 16K, but I suppose the 4k difference betwen 320x200 and 256x192 is quite big in a 64K setting.
Title: Re: New platform game in the works!
Post by: Puresox on 02:19, 10 March 15
Prefer original sizing
Title: Re: New platform game in the works!
Post by: Axelay on 07:24, 10 March 15
Quote from: Puresox on 02:19, 10 March 15
Prefer original sizing


How so?  Isnt the play area the exact same size as in the first screen shots?
Title: Re: New platform game in the works!
Post by: TotO on 10:12, 10 March 15
Yes, it is exactly the same playfield area (32x24) with the status bar under it (32x7).
I think the pink "cian/purple" borders are really to much and not match with the beatiful design.

Here, a fast mockup to ilustrate what I mean with a 36x28 screen area to look wider (depending the memory map) :

[attachimg=2] [attachimg=1]

Title: Re: New platform game in the works!
Post by: MacDeath on 14:52, 10 March 15
you meant the purple and grey frames around inventory, score and lives indicators ?

(Pink ?)

also it is common and typical CPC practise to use a whole 384x272 sized screenshot/mockup so we may check the actual size of the border on a real screen (roughly) despite real screen/monitors often having rounded angles or having a smaller safe display-zone the 384x272 is what a nice Amstrad colour monitor can display most of times.

Speccy screenshots are always 256x192 which is a bad indicator of what you actually had displayed on TV.

Anyway, fact is : a 256xw192 sized CPC thing gets to only use half the monitor surface.
So it is always better to try to use a bit more than those 256x192, even if it is to have a vertical thing with large borders on the sides.

We don't like stamps sized games.
;D

Post edit for toto : yeah I know, my posts are always useless.  ;)
anyway as it is still WIP I guess it is not definitive design.

Also I guess one of the top priority is to have a nice and playable game in the end.
And as the playfield is complete 256x192 we wont get those speccy port effect with 1/3 of the stamp being used for GUI (yeah, like some classic Tiertex ports)
Title: Re: New platform game in the works!
Post by: TotO on 15:06, 10 March 15
It's just a detail[nb]OK, it is purple...  :-\  At end, it is the same: That look strange and too crammed.[/nb]... Better to post about interresting things!  ;D
Title: Re: New platform game in the works!
Post by: Gryzor on 16:07, 10 March 15
I really don't get why every time someone presents a wip people will start going "ooh it'd be better if..." or "such and such is definitely better than this choice" etc. Don't people understand that this can be demotivating? There are much better ways to proffer an opinion and, to be honest, an opinion is not always needed or adviseable. Should the devs ask for something then by all means give it your whole, otherwise I don't see much point, especially in the wip's thread.

That said, I love where this is going. The only thing I can think of that could be better would be better, but staying within what we see, is smoother movement for the player character - especially when jumping it looks a bit chunky?
Title: Re: New platform game in the works!
Post by: Puresox on 17:07, 10 March 15
 :laugh:
Title: Re: New platform game in the works!
Post by: TFM on 17:19, 10 March 15
Quote from: Gryzor on 16:07, 10 March 15
I really don't get why every time someone presents a wip people will start going "ooh it'd be better if..." or "such and such is definitely better than this choice" etc. Don't people understand that this can be demotivating?


So true, it kicked Tolkin off doing more GFX for Giana Sisters. It really pissed him off. Still.
I'm glad to see that you now changed you attitude towards that topic.
When we presented out WIP couple years ago the whole Wiki (including you) bitched at us. Nothing was good enough.
And funny thing is .. this demotivation still works quite well for all of the dev. team.


However in this thread, it was not bitching, it was only presenting ideas.


Of course you will have a total different opinion, that's cool. As long as we can all share our thought on some kind of level of communication.

Title: Re: New platform game in the works!
Post by: TotO on 18:02, 10 March 15
Quote from: Gryzor on 16:07, 10 March 15
I really don't get why every time someone presents a wip people will start going "ooh it'd be better if..." or "such and such is definitely better than this choice" etc.
Because it is posted on a public forum... If they don't want the feedbacks of enjoying peoples, they keep it secret.  8)
Title: Re: New platform game in the works!
Post by: Gryzor on 18:10, 10 March 15
@Puresox (http://www.cpcwiki.eu/forum/index.php?action=profile;u=511) : I know why you're laughing, but one thing is constructive criticism and another is "oh, change that because my way is better"...

@TFM (http://www.cpcwiki.eu/forum/index.php?action=profile;u=179) : I really don't remember, but if it was like that I belatedly apologise.

@TotO (http://www.cpcwiki.eu/forum/index.php?action=profile;u=290) : nope, going public does of course open you up to a degree of criticism but a.feedback is NOT the only reason you're going public with something, not by a long shot and b.I wasn't talking about criticism. It's more complex than that.
Title: Re: New platform game in the works!
Post by: kilon on 18:18, 10 March 15
Criticism given with good intention it also should be received with good intention.

Personally like many other people in this thread I love the graphics and certainly the game looks very promising. But I reserve judgement until I play it ;)
Title: Re: New platform game in the works!
Post by: TotO on 18:18, 10 March 15
Posting just to said: "whaoo, great, can't wait, hope 64K only, ..." Is in reality useless.
They are free to use or not all the ideas posted here and continue their promising game.
If you complain because peoples give their point of view by sharing ideas, you are wrong.  ;)

Title: Re: New platform game in the works!
Post by: Gryzor on 18:23, 10 March 15
The problem with criticism on this forum is that very often, even if it's given with good intentions, is that it sounds more like "here's my expert opinion and why it's better than yours".

...and then of course we've also had criticism and 'criticism' in cases where devs have clearly said, "this is my vision, and I don't want any feedback, just sharing my wip with you guys".

Anyhow, back on topic.
Title: Re: New platform game in the works!
Post by: TotO on 18:27, 10 March 15
The problem is that most peoples start first to be hurted, instead of thinking that sharing ideas and point of view is free.
In all cases, my goal is not to hurt them, because they does a nice job. The graphist is far better than I.
Title: Re: New platform game in the works!
Post by: Puresox on 19:35, 10 March 15
Quote from: Gryzor on 18:10, 10 March 15
@Puresox (http://www.cpcwiki.eu/forum/index.php?action=profile;u=511) : I know why you're laughing, but one thing is constructive criticism and another is "oh, change that because my way is better"...

@TFM (http://www.cpcwiki.eu/forum/index.php?action=profile;u=179) : I really don't remember, but if it was like that I belatedly apologise.

@TotO (http://www.cpcwiki.eu/forum/index.php?action=profile;u=290) : nope, going public does of course open you up to a degree of criticism but a.feedback is NOT the only reason you're going public with something, not by a long shot and b.I wasn't talking about criticism. It's more complex than that.


I do agree with what you said and didn't think it was being hypocritical. But it was on the border and it just amused me, I would have made more of a comment if I thought you were.
Title: Re: New platform game in the works!
Post by: MacDeath on 19:47, 10 March 15
that's a typical forum rule : post something you did and at least 2 other guy will perform a mockup of edited graphics in the minute... like you should have put a black pixel here or a green pixel there, oh I would have chosen the other Lime green and so on...
And use a 128K+444K RAM config only please.
;D

ok I plead Guilty.
While telling screenshots should be displayed in 384x272 I also retouched a few pixels here and there... while at it.
We frenchies are jealous of those spanish prods, that's why, we try to sabotage by suggesting wrong things.

(not sure ifs joking actually)
So yeah, don't take all that too seriously and show the frenchies why spain rulez again.


BTW I transmitted the infos on this new project at Gamopat CPC topic/forum and it seems that some are awaiting the game already.
Hope this game won't take too long actually and see release this year.
we crave for a summer hit.
Title: Re: New platform game in the works!
Post by: TFM on 20:10, 10 March 15
Quote from: TotO on 18:02, 10 March 15
Because it is posted on a public forum... If they don't want the feedbacks of enjoying peoples, they keep it secret.  8)


Well, ain't that easy. IMHO it always depends in which way someone gives critics / comments.

Title: Re: New platform game in the works!
Post by: Bryce on 20:29, 10 March 15
It happens exactly the same with hardware projects (as Piotr has also just discovered) and the reason is simple: "Opinions are like arseholes, everyone has one, but most of them stink."  :D

But seriously. Obviously everyone has their idea of how the software/hardware could be better. Usually based on their own wants/needs/likes, but rarely a majority opinion. Eitherway, suggesting changes or improvements can be useful, sometimes the developer gets new ideas from them. As long as it's not criticism I don't mind.

Bryce.
Title: Re: New platform game in the works!
Post by: TFM on 21:54, 10 March 15
Criticism can be positive too. In a way which is respectful and providing "solutions", ehm actually "realistic solutions" or so.

What I personally don't like is people who haven't created anything by themselves bitching at projects and asking for crazy "upgrades" which probably wouldn't even work with the newest supercomputer.

Also I don't like comments like "This is old, outdated, not modern, bla, bla". Because older stuff is usually more reliable than cheap modern crap. Of course there are exceptions. And more often all alternatives have their pros and cons.

About this game: I'm sure it will be well at the end.  :)
Title: Re: New platform game in the works!
Post by: Bryce on 23:00, 10 March 15
I like to keep things old-school to "fit" the computer. The MegaFlash could have been made much simpler and cheaper with a CPLD (as the x-mem nicely shows), but I prefer to use old logic where possible, it just looks right. However the x-mem has a lot more logic than the MegaFlash, it would be quite a bit bigger (too big) in TTL.

Bryce.
Title: Re: New platform game in the works!
Post by: TotO on 23:16, 10 March 15
Bryce, your post is off topic here. Wrong section?  ???
Title: Re: New platform game in the works!
Post by: sad1942 on 00:31, 11 March 15
Ok,ok order in the courts boys  :D . At the moment we haven't taken any critique as an offense, everything opposite, we've taken this as something constructive and really appreciate very much your comments, we only are trying to do one's bit in the CPC scene, this is our firs game and we are going to do our best up to were we know.


Thanks  ;)
Title: Re: New platform game in the works!
Post by: Bryce on 08:57, 11 March 15
Quote from: TotO on 23:16, 10 March 15
Bryce, your post is off topic here. Wrong section?  ???

True, I tend to wander sometimes... :)

Bryce.
Title: Re: New platform game in the works!
Post by: Trebmint on 10:09, 11 March 15
Keeping this on topic :) Is this going to be a physical release that we can buy? I hope it is. Nothing better than having the actual disk/tape in your hand and looking at a nice inlay.
Possibly off topic - Is there a website that still sells CPC games. I know about Psytronic, but they seem to be C64sentric
Title: Re: New platform game in the works!
Post by: ZbyniuR on 10:32, 11 March 15
https://www.facebook.com/groups/5357712057 (https://www.facebook.com/groups/5357712057)

https://www.facebook.com/AmstradAbandonwareCom (https://www.facebook.com/AmstradAbandonwareCom)
Title: Re: New platform game in the works!
Post by: TFM on 17:10, 11 March 15
Quote from: Trebmint on 10:09, 11 March 15
Keeping this on topic :) Is this going to be a physical release that we can buy? I hope it is. Nothing better than having the actual disk/tape in your hand and looking at a nice inlay.
Possibly off topic - Is there a website that still sells CPC games. I know about Psytronic, but they seem to be C64sentric

Yes there is: Just go there and buy the very last physical copy quick - wonder you didn't know about it. The link:

Cyber-Chicken for CPC - Cpage Site (http://www.cc-cpc.de/site/cpage/4)

Sorry for offtopic, but he asked.  ;)
Title: Re: New platform game in the works!
Post by: Trebmint on 19:21, 11 March 15
Quote from: TFM on 17:10, 11 March 15
Yes there is: Just go there and buy the very last physical copy quick - wonder you didn't know about it. The link:

Cyber-Chicken for CPC - Cpage Site (http://www.cc-cpc.de/site/cpage/4)

Sorry for offtopic, but he asked.  ;)
I must admit I never got off the first level of Cyber Chicken - Not my type of game. And I was meaning a place where you could buy games rather than an author site, selling 1 game. We need a place for authors to go without all the hassle of production, and for purchasers to have a choice.
I will definitely be buy this platformer though - just my thing and it looks lovely
Title: Re: New platform game in the works!
Post by: TFM on 20:36, 11 March 15
Quote from: Trebmint on 19:21, 11 March 15
I must admit I never got off the first level of Cyber Chicken - Not my type of game.


Play it a second time. :P  I'm the worst player ever and even I can manage all 8 Levels (sometimes). BTW: There is a free version for FutureOS too, just in kind you like to pick up training. But to important things now...

Quote from: Trebmint on 19:21, 11 March 15
And I was meaning a place where you could buy games rather than an author site, selling 1 game. We need a place for authors to go without all the hassle of production, and for purchasers to have a choice.


This would be absolutely great, but I guess it would mean to work full time on this for somebody. Then on the other side the CPC scene is ... somehow.... let's say I see a problem in funding.
However your idea is great! Now, how could we do that?

I'm I off topic? Sorry, have been sitting since 9 a.m. at the microscope.  :-\
Title: Re: New platform game in the works!
Post by: Carnivius on 22:37, 11 March 15
The blood on the spikes in the fourth image of the first post is making me sad imagining all the poor folks who died on them.  Though I wonder what happened to their bones?  :o
Title: Re: New platform game in the works!
Post by: TFM on 22:40, 11 March 15
The dogs took em.  ;D
Title: Re: New platform game in the works!
Post by: kawickboy on 13:00, 12 March 15
that's look great. do you plan bloody animation while dying ? will the gameplay use jumping as attack like addams family or something closer to rick dangerous ?
Title: Re: New platform game in the works!
Post by: Dubliner on 16:39, 12 March 15
Quote from: TFM on 20:36, 11 March 15

This would be absolutely great, but I guess it would mean to work full time on this for somebody. Then on the other side the CPC scene is ... somehow.... let's say I see a problem in funding.
However your idea is great! Now, how could we do that?


What happend to Marco (Ciber Chicken's producer)? Amstrad (Schneider) is his favourite machine. Is he not interested anymore in producing new Amstrad games?
Title: Re: New platform game in the works!
Post by: TFM on 17:13, 12 March 15
Since Cyber Chicken I didn't talk to him about a new game for CPC. But if you have a game to release you can contact him of course.
Title: Re: New platform game in the works!
Post by: TotO on 17:52, 12 March 15
Off Topic...
Title: Re: New platform game in the works!
Post by: McKlain on 18:00, 12 March 15
What was this thread about?  ???
Title: Re: New platform game in the works!
Post by: sad1942 on 20:15, 12 March 15
Quote from: kawickboy on 13:00, 12 March 15
that's look great. do you plan bloody animation while dying ? will the gameplay use jumping as attack like addams family or something closer to rick dangerous ?


8)  yes,mmm.... it's possible, but, well, we leave these details in order that you verify them at the end of the project, ok ;)
Title: Re: New platform game in the works!
Post by: Shining on 21:47, 12 March 15
Oh no please don't add blood. I'm afraid the game will be indexed then. And what about all the CPC-Freax under the age of 18  :P ?
Title: Re: New platform game in the works!
Post by: TMR on 21:50, 12 March 15
Quote from: Trebmint on 19:21, 11 March 15And I was meaning a place where you could buy games rather than an author site, selling 1 game. We need a place for authors to go without all the hassle of production, and for purchasers to have a choice.

Psytronik (http://binaryzone.org/retrostore/index.php?main_page=index&cPath=2&zenid=gt9u8lsql3rlh2demhdatv2i15) have already been mentioned and, despite leaning towards Commodore platforms due to the heritage as a C64 publisher in the 1990s, there's three cassette-based releases for the CPC in Kenz's shop and i believe he'll consider good releases on anything he can duplicate the media for.

Similarly, Cronosoft (http://cronosoft.co.uk/) have taken CPC games in the past and have the original Star Sabre available so anyone wanting a publisher might want to look in that direction too. =-)

In both cases i'm not sure they've got the right kit for duplicating disk-based games at the moment, though.

Quote from: TFM on 20:36, 11 March 15This would be absolutely great, but I guess it would mean to work full time on this for somebody. Then on the other side the CPC scene is ... somehow.... let's say I see a problem in funding.

However your idea is great! Now, how could we do that?


Quoted for truth. It is a great idea and i'd love for there to be a dedicated publisher along the lines of RGCD on the CPC (especially if they remembered me when review copies were being sent out =-) but there's always going to be an initial financial outlay from whoever gets things going to purchase media, pay for printing of inlays and buying in shipping materials. It's certainly not impossible to do, but step one is going to be costing things up to see what is or isn't viable and talking to Kenz, James or Simon at Psytronik, RGCD and Cronosoft respectively for some tips is worth doing.
And i know it might not prove popular 'round these parts, but it's worth considering releases on multiple platforms...

S'worth remembering that, although it might all be for beer money, there's also a huge amount of admin to take care of which extends beyond the mastering and posting of games as well; the folks doing it on other platforms are all treating it as a proper business, keeping appropriate records and sending out sales reports to their authors and keeping it transparent in this way so that everyone knows where the money is going seems to be the best solution.

(Also more on topic;
sad1942, i sent you a PM t'other day about blagging a screenshot from this thread for a "coming soon" news item in Retro Gamer, let me know if that's okay. =-)
Title: Re: New platform game in the works!
Post by: kilon on 21:52, 12 March 15
Quote from: Shining on 21:47, 12 March 15
Oh no please don't add blood. I'm afraid the game will be indexed then. And what about all the CPC-Freax under the age of 18  :P ?

I played Mortal Kombat way before I turned 18, I turned out ok. Well I did not kill anyone so far , apart from my time.
Title: Re: New platform game in the works!
Post by: Axelay on 14:11, 14 March 15





Quote from: TMR on 21:50, 12 March 15
In both cases i'm not sure they've got the right kit for duplicating disk-based games at the moment, though.


Though it was a while ago now, last time I talked to Kenz about that it seemed the main problem was getting hold of reliable 3" disks.

Quote from: TMR on 21:50, 12 March 15
And i know it might not prove popular 'round these parts, but it's worth considering releases on multiple platforms...


Is it popular anywhere?  I get the impression multiplatform releases have become a fairly uncommon exception these days.

Title: Re: New platform game in the works!
Post by: Captain Past on 10:50, 15 March 15
Hey guys! Talk about this very promising looking game got me to register here. Without getting too far ahead of ourselves, I'm sure there is months and months of work still to be done on this game project, I would like to see a Psytronik release of this, on tape and 3.5" disk. 3" is probably unlikely to happen as it's indeed hard to find usable disks. More 3.5" disk commercial releases would be really cool. As I'm not really that much of an Amstrad expert, how common are 3.5" drives in this cummunity? Do you think that kind of disk releases is something worth suggesting to Kenz of Psytronik Software?
Title: Re: New platform game in the works!
Post by: TMR on 11:31, 15 March 15
Quote from: Axelay on 14:11, 14 March 15Is it popular anywhere?  I get the impression multiplatform releases have become a fairly uncommon exception these days.

Sorry, bad wording on my part and i didn't mean one game on multiple platforms. What i was failing to say was that i feel it'd be a good idea to not focus purely on the Amstrad CPC and accept submissions for other platforms like Psytronik, Cronosoft or to a lesser degree RGCD does (if the guy who approached me about putting my Atari 8-bit game Callisto onto cartridge had come through, James was up for selling that too) because a bit of cross pollination seems to help.

There's nothing to stop a potential publisher releasing something like Megablasters: EFCITC or UMMO on the PCW either, the cartridge version of Edge Grinder earnt me some beer money and the source code for that is freely downloadable!
Title: Re: New platform game in the works!
Post by: Gryzor on 21:41, 16 March 15
Quote from: Carnivac on 22:37, 11 March 15
The blood on the spikes in the fourth image of the first post is making me sad imagining all the poor folks who died on them.  Though I wonder what happened to their bones?  :o


Prince of Persia was here.
Title: Re: New platform game in the works!
Post by: Gryzor on 21:42, 16 March 15
+1 for a physical release - I'd buy it in any and every format available!

Also: PLEASE GUYS, KEEP YOUR POSTS ON TOPIC!!!
Title: Re: New platform game in the works!
Post by: TFM on 20:32, 23 June 15
Any news about this promising game? The GFX are really awesome!  :)
Title: Re: New platform game in the works!
Post by: sad1942 on 20:01, 28 June 15
Quote from: TFM on 20:32, 23 June 15
Any news about this promising game? The GFX are really awesome!  :)


Thank´s, still working on it  ;)


A bit of action in the cave



Title: Re: New platform game in the works!
Post by: Gryzor on 18:40, 20 August 15
This. Looks. Pretty.
Title: Re: New platform game in the works!
Post by: MacDeath on 22:42, 20 August 15
Hope it will be as fun as this :
(http://www.cpc-power.com/extra_lire_fichier.php?extra=cpcplus&fiche=4721&slot=2&part=A&type=.png)


looks very promising anyway and is greatly awaited.
;)

But don't put blood or else it will be banned in Germany...  ;D


Jokes appart : keep on this project please.
Title: Re: New platform game in the works!
Post by: Gryzor on 13:46, 12 August 16
...so, no news? :(
Title: Re: New platform game in the works!
Post by: AMSDOS on 04:19, 13 August 16
Quote from: Gryzor on 13:46, 12 August 16
...so, no news? :(


Nothing on ESP? Found a forum link of it here (http://www.amstrad.es/forum/viewtopic.php?f=19&t=3851&hilit=Lost+Treasure), last posts was Oct last year.
Title: Re: New platform game in the works!
Post by: Dubliner on 14:08, 13 August 16
As far as i know the coder was going a bit slow. The graphics guy is working now on many side projects (Galactic Tomb, Adios a la casta Episode 2...)
Title: Re: New platform game in the works!
Post by: Gryzor on 14:22, 17 August 16
Ah that's a shame, it looked so great...
Title: Re: New platform game in the works!
Post by: Neil79 on 23:34, 13 March 17
UPDATE :)


(https://2.bp.blogspot.com/-h8XP-PqZp10/WMcbH9_rVAI/AAAAAAAAg1I/-rEE9Za4dxM7uuvlOBiM7jfAXxPSkNfQgCLcB/s640/Cuauhtemoc0.jpg)



http://www.indieretronews.com/2017/03/the-lost-treasure-of-cuauhtemoc.html
Title: Re: New platform game in the works! - The Lost Treasure of Cuauhtemoc
Post by: ||C|-|E|| on 12:37, 14 March 17
It really looks like a wonderful game! Cannot wait for it!

P.D: I edited the name of the post, as suggested, to make a bit easier looking for it  :)
Title: Re: New platform game in the works! - The Lost Treasure of Cuauhtemoc
Post by: keith56 on 12:53, 14 March 17
The graphics are great - really top notch, and shows again what the CPC's color palette can do!
Does anyone know if it's 128k only?
There looks to be a lot of variety in the graphics and character animation - even an under water section?
the graphics say 128k, but with the 'flip screen' screen changes *maybe* it's 64k?

*** Edit: I see on the box "128k" so it looks like the poor 64k users are out of luck :-P

Title: Re: New platform game in the works! - The Lost Treasure of Cuauhtemoc
Post by: Gryzor on 12:55, 14 March 17
Here's the vid, too:





Really looks ace, and like the grandchild of Rick :)
Title: Re: New platform game in the works! - The Lost Treasure of Cuauhtemoc
Post by: XeNoMoRPH on 14:31, 14 March 17
(https://scontent.fmad3-1.fna.fbcdn.net/v/t31.0-8/17239787_643947029125561_6236811159211202659_o.jpg?oh=075ce68c098ce8c53a69eda16ff7a8b1&oe=59254CEA)
Title: Re: New platform game in the works! - The Lost Treasure of Cuauhtemoc
Post by: Gryzor on 14:32, 14 March 17
I see my copy, second from the left on the middle row...
Title: Re: New platform game in the works! - The Lost Treasure of Cuauhtemoc
Post by: ||C|-|E|| on 15:30, 14 March 17
Mine is just behind  ;D
Title: Re: New platform game in the works! - The Lost Treasure of Cuauhtemoc
Post by: Neil79 on 15:42, 14 March 17
Quote from: ||C|-|E|| on 12:37, 14 March 17
It really looks like a wonderful game! Cannot wait for it!

P.D: I edited the name of the post, as suggested, to make a bit easier looking for it  :)


Thanks for putting in my suggestion :)


8)
Title: Re: New platform game in the works! - The Lost Treasure of Cuauhtemoc
Post by: Skunkfish on 15:50, 14 March 17
Did I miss the chance to order this already?  :o
Title: Re: New platform game in the works! - The Lost Treasure of Cuauhtemoc
Post by: jbaudrand on 15:56, 14 March 17
 :o Where is the order button?
Title: Re: New platform game in the works! - The Lost Treasure of Cuauhtemoc
Post by: Nich on 21:30, 14 March 17
Quote from: jbaudrand on 15:56, 14 March 17
:o Where is the order button?

I believe it's going to be officially released at Amstrad Eterno (http://unpasadomejor.wixsite.com/amstradeterno) this weekend, so unless you can go to Barcelona, you'll have to wait until after the event!
Title: Re: New platform game in the works! - The Lost Treasure of Cuauhtemoc
Post by: reidrac on 23:09, 14 March 17
There's a physical release that is limited edition as stretch goal for "Enciclopedia Homebrew Vol. 2" (a book in Spanish about homebrew games).

It'll be released after that, and I guess it is possible that there will be another physical release (?).
Title: Re: New platform game in the works! - The Lost Treasure of Cuauhtemoc
Post by: Gryzor on 08:01, 15 March 17
By the way, I guess the physical release is on tape?
Title: Re: New platform game in the works! - The Lost Treasure of Cuauhtemoc
Post by: roudoudou on 08:17, 15 March 17
Quote from: Gryzor on 08:01, 15 March 17
By the way, I guess the physical release is on tape?


look at the upper right corner of the boxes ;)
Title: Re: New platform game in the works! - The Lost Treasure of Cuauhtemoc
Post by: Gryzor on 08:24, 15 March 17
Quote from: roudoudou on 08:17, 15 March 17look at the upper right corner of the boxes


Ooh, and to think that I did try looking at the photo :D
Title: Re: New platform game in the works! - The Lost Treasure of Cuauhtemoc
Post by: Paulo Garcia on 21:02, 20 March 17
Hi


could someone confirm if the game was released last weekend at the Amstrad Eterno event? If so, is there any information about where to download (order) ?




Thanks


Paulo
Title: Re: New platform game in the works! - The Lost Treasure of Cuauhtemoc
Post by: keith56 on 04:07, 21 March 17
Well judging from all the pics of the game and disks at the event on twitter and their site I'd say it definitely WAS released!

I'm not sure if they're taking orders or offering downloads yet.

Take a look at their site
http://www.4mhz.es/
Title: Re: New platform game in the works! - The Lost Treasure of Cuauhtemoc
Post by: Dubliner on 12:36, 21 March 17
Info as far as i know:

The game was a temporal esclusive for backers of the "Enciclopedia Homebrew Vol. 2" crowdfunding campaign.

Last saturday were delivered the copies to the backers who attended the Amstrad Eterno event. This week will ship the rest of copies.

The game will be available for free download somewhen in this week or next week.

There will be another physical release in RetroMadrid 2017 at the end of april. I do not know if it will be posible to order copies directly from their website, but i am gessing it will be possible somewhen in the future.
Title: Re: New platform game in the works! - The Lost Treasure of Cuauhtemoc
Post by: Gryzor on 14:25, 27 March 17
Guys, in case you haven't checked out the original Enciclopedia Homebrew - do try and find a copy. It's massive and it's beautiful. Lots of Amstrad material in it as well, and even though my Spanish is extremely BASIC (see what I did there) I had a great time reading or browsing through it. So when vol2 was announced I had to get it - that this awesome-looking game is a bonus to it is a different matter :)
Title: Re: New platform game in the works! - The Lost Treasure of Cuauhtemoc
Post by: Neil79 on 13:17, 10 April 17
RELEASED! :D


(https://4.bp.blogspot.com/-XMOPymc2iT4/WOtzeekl10I/AAAAAAAAhLk/KyD4VIaFUDskUauvcH6tjD_kw2_SPmfdwCLcB/s640/TheLostTr0.png)

Quote
During the last few years we've been keeping you up to date with the latest developments regarding 4Mhz's Amstrad homebrew platformer ' The Lost Treasure of Cuauhtemoc', which had the look of a Rick Dangerous game, mashed up with a little bit of Castlevania and Pentacorn Quest. Well as of today we are pleased to announce (thanks to a heads up by Mcklain), the game is finally available to download as both DSK and CDT based format.

http://www.indieretronews.com/2017/04/the-lost-treasure-of-cuauhtemoc-eagerly.html (http://www.indieretronews.com/2017/04/the-lost-treasure-of-cuauhtemoc-eagerly.html)
Title: Re: New platform game in the works! - The Lost Treasure of Cuauhtemoc
Post by: jgnavarro on 20:04, 10 April 17





Download:


http://www.4mhz.es/2017/04/10/el-tesoro-perdido-de-cuauthemoc-descarga-amstrad-cpc/ (http://www.4mhz.es/2017/04/10/el-tesoro-perdido-de-cuauthemoc-descarga-amstrad-cpc/)


Shop:
http://www.4mhz.es/tienda (http://www.4mhz.es/tienda)
Title: Re: New platform game in the works! - The Lost Treasure of Cuauhtemoc
Post by: Nich on 21:18, 19 July 17
El Tesoro Perdido de Cuauhtemoc was awarded a rating of 92% and a Retro Gamer Sizzler in the latest issue of Retro Gamer (issue 170) - although they spelt the game's title incorrectly. :P
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