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avatar_Xyphoe

Orion Prime Support (was: Orion Prime : ordering has started !)

Started by Xyphoe, 11:29, 15 July 10

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Xyphoe

Darn I'm starting to get a bit stumped now with it!  :(

Can anyone set up a helpline number?  ;D :D

remax

Brain Radioactivity

Xyphoe

Quote from: remax on 13:24, 15 July 10
Ask and ye shall receive

Oh really? Sweet!  ;D

Well ok ... I'll ask for some hints below (no need for a solution) of where I'm stuck, I'll put it in white text to hide so it wont reveal spoilers!

Begin --1

) The appointment computer on the first level outside the lift ... it's been hacked and needs just a 'login ID' ... I've tried every crew ID I've recorded down from the PDA but no joy ... I feel like I should have solved this one by now :(

2) The monster in the garden. I have the cell charged from throwing it in the swimming pool, I've even sneaked and got flash grenades from level 6 before the radiation gets me ... I shoot the lamp above his head which lands on him, throw the cell then shoot it ... what next? I've tried every different combination and every item I have left that could do anything (gun, crowbar, flash grenade etc even the metal cable but no idea what that's for yet!) I presume I need to get to the box at the end of the room, open and get/use contents maybe I don't need to kill him but he still gets me every time! Help!

-- End

MiguelSky

Hints for Xyphoe :)

Spoiler: ShowHide
1) Perhaps you miss some log overthere......
2) Are you sure you have enough ammnunition?

Targhan

Gryzor : The cpu asks for a Login, not an ID ! Not a number...
Targhan/Arkos

Arkos Tracker 2.0.1 now released! - Follow the news on Twitter!
Disark - A cross-platform Z80 disassembler/source converter
FDC Tool 1.1 - Read Amsdos files without the system

Imperial Mahjong
Orion Prime

Bryce

:D Putting it in white text isn't really a good idea, I use the ModernDark64 skin on the Forum (which has a dark brown background) so the white text is highlighted :D

But I haven't started Orion Prime yet and by the time I do, I'll have forgotten the tips anyway (if I even get that far).

Maybe you should just PM the questions and tips, so as not to spoil it for others?

Bryce.

arnoldemu

Quote from: Bryce on 11:54, 16 July 10
:D Putting it in white text isn't really a good idea, I use the ModernDark64 skin on the Forum (which has a dark brown background) so the white text is highlighted :D
good point.

Do we have a "spoilers" tag? worldofspectrum has it and it does a great job of hiding info like this and I am sure it would work with different skins.
My games. My Games
My website with coding examples: Unofficial Amstrad WWW Resource

Gryzor

Why are you replying to "Gryzor"? I didn't ask anything :D

I think there is some spoiler functionality, will look into it (right now I'm on my balcony enjoying some juice with my netbook, not much room for tinkering with code) :)

MiguelSky

Quote from: Gryzor on 17:58, 16 July 10
Why are you replying to "Gryzor"? I didn't ask anything :D

It's true !! Sorry Xyphoe, I confused this Greek lady with you...   :laugh:

Gryzor



TFM

 
Let me try this...


your new car? Do like to start the: ShowHide
You have been framed! You never get a spoiler for your old car!

TFM of FutureSoft
Also visit the CPC and Plus users favorite OS: FutureOS - The Revolution on CPC6128 and 6128Plus

Xyphoe

Well lets see if this works in reply to your hints -

Spoiler: ShowHide
Quote from: MiguelSky on 11:25, 16 July 10
Hints for Xyphoe :)

1) Perhaps you miss some log overthere......2) Are you sure you have enough ammnunition?


+The cpu asks for a   Login, not an ID ! Not a number...


OK so the login is someones name? If so when you have a name listed like RUSSEL J,D. what do you do about punctuation? I'm sure I've got all the logs I can get to, examined every room and corpse over and over ... perhaps a hint about which floor and room this log is in ...

Monster ... I only have the pistol but it has the full clip, I take it I need a heavier gun?

MiguelSky

Spoiler: ShowHide
Quote from: Xyphoe on 20:14, 16 July 10

OK so the login is someones name? If so when you have a name listed like RUSSEL J,D. what do you do about punctuation? I'm sure I've got all the logs I can get to, examined every room and corpse over and over ... perhaps a hint about which floor and room this log is in ...

Monster ... I only have the pistol but it has the full clip, I take it I need a heavier gun?


For the login use only the surname, not initials.
For the monster, use all the weapons that let you continue (no crowbar...). The gun is the one to be used to finish him.

Xyphoe

Spoiler: ShowHide
Quote from: MiguelSky on 23:46, 16 July 10
[spoiler]
For the login use only the surname, not initials.
For the monster, use all the weapons that let you continue (no crowbar...). The gun is the one to be used to finish him.

[/quote]

Ack! How annoying and simple. It seems that the computer may not be needed for anything in the game apart from some useful info which you'll piece together anyway. But we'll see, you never know!

As for the monster .... GRRR ... I thought I tried that. When you tried so many combinations over and over it appears I may have missed one. I'm sure I tried the gun on him at least once after the lamp then battery, but it appears you have to do grenade / lamp / batter / gun - job done.

Anyway I'm progressing now but getting frustrated with the robot ID.

I have 2 relevant PDA emails, one moaning about the ids being wrong - new standardisation and last 4 digits for the company. The next one saying it was the company messing up and quoting 3 digits for Kamiyoshi - "815". I've tried all the robot ID's listed replacing with 815 at the end, then as its supposed to be 4 digits replacing the 4th from last for every one from 0 to 9 eg 33DD0815, 33DD1815, 33DD2815, etc just in case but no joy. Arm aches for trying them all again and frustration creeping in again! Am I missing an important PDA email/log? Am I missing something obvious? :( Cheers![/spoiler]

Reply for MiguelSky! (or anyone else that can help!)

arnoldemu

Quote from: Gryzor on 17:58, 16 July 10
Why are you replying to "Gryzor"? I didn't ask anything :D

I think there is some spoiler functionality, will look into it (right now I'm on my balcony enjoying some juice with my netbook, not much room for tinkering with code) :)
Are you referring to my post?

Well hitting reply and clearing the content of the post is just easy for lazy me  :laugh:
My games. My Games
My website with coding examples: Unofficial Amstrad WWW Resource

remax

[spoiler]
for the robot ID, if you look well, you'll find some oddity... Something around the two letters...[/s]
Brain Radioactivity

Xyphoe

Quote from: remax on 17:46, 19 July 10
Spoiler: ShowHide

for the robot ID, if you look well, you'll find some oddity... Something around the two letters...
[/s][/quote]

Oh fer gawds sake........ yes that was blimin' obvious wasn't it?

*sigh*  ::)

Maybe I'm not as good as I thought I was, progressing rather neatly up to this point now coming stuck. Perhaps I'm not that cut out for adventure games, hey ho. I seem to be the only one asking for hints, rather embarrassingly! Anyone else progressing well with this game? Anyone completed it yet?

Anyway, maybe some more subtle hints I could do with ...

[spoiler]The hole in the reactor the robot can't pass ... I thought maybe the metal cable i have could be tied to the 'lamp' that's hanging to swing across Indiana Jones style! But can't give anything to the robot
The debris blocking the officers quaters ... plus anything I am missing in the games room which seems to be next to the officers quarters? Apart from the telephone needing a phone number and the arcade machine which you can play on! (any point to the latter or just for fun? Got the high score on all 3 levels just in case)

remax

As i am french, i have had much more time to complete the game. It took me quite a lot of time too and got stucked a few time. So nothing unusual here. It's quite a hard game.

For your questions :

Spoiler: ShowHide
The hole in the reactor the robot can't pass ... I thought maybe the   metal cable i have could be tied to the 'lamp' that's hanging to swing   across Indiana Jones style! But can't give anything to the robot

> keep that in mind for later... but as you say, you can't give nothing to the robot so...

The   debris blocking the officers quaters ... plus anything I am missing in   the games room which seems to be next to the officers quarters? Apart   from the telephone needing a phone number and the arcade machine which   you can play on! (any point to the latter or just for fun? Got the high   score on all 3 levels just in case)

> for the phone number, you have a part of it and you must find the end, using the informations you can find on some computer and the logs you founnd (you must determine the number of passenger at the time the message was sent and you can find how many passengers there was at the boarding and how this number has changed...). Remember that if you need 5 digits and have only 3 :
123 can be written 00123.
> for the office quarter... well, why don't you have a trip when lights are off on this level...
Brain Radioactivity

Deeko

What a great game this is  :) Apart from the sheer size and technicalities involved, the story, graphics and eery music have drawn me in today, been messing around for about 5hrs now and the thing that does it for me is the wonderfully dark humour in a lot of the descriptions.

Anyways, I need a bit of advice from people who have already been where I am and can give me a hint or two, I'm not a seasoned adventure gamer by any means. My scenario is in the spoiler for those that are interested.

Spoiler: ShowHide
In the security room on level 5, the room to the right as you come out the lift.

I've been able to record each movie idividualy and watch each on the screen on level 4, but what is option 1? I assume the text on the " - Security Service - " screen is meant to be distorted to add authenticity, I know option 2 is record video & 3 is quit. But what does option 1 do?

I've pressed it but it gives another distorted message.


On a small side note, has anyone had any disc swapping issues on the 3" disc versions in emulators. This is discounting WinAPE, I'm using the 3.5" on that. Reason I ask is I tried it on AmesDS out of curiosity and it looked realy good in the first room, with screen mode set to auto. It just looks good I think on the small screen, and the layout and writing is very clear. But when I try to leave the room it asks for side 3 which is already in. Then it just can't recognise the disc  :( I also found this with CPCE 1.92.

Targhan

Thanks a lot for your comments.
As for the technical issue, some emulators don't like the way I handle FDC, so simply can't load any file once the music starts. I think the latest CPE version can handle this, as well of course as Winape (with "Fast Disc Emulation" option unchecked).
As for the hint :
Spoiler: ShowHide
The first option is something like "Visualize screen", and it doesn't work. Move along :).
Targhan/Arkos

Arkos Tracker 2.0.1 now released! - Follow the news on Twitter!
Disark - A cross-platform Z80 disassembler/source converter
FDC Tool 1.1 - Read Amsdos files without the system

Imperial Mahjong
Orion Prime

Xyphoe

I do get a few times prompts to enter the same disk that is already in the drive on a real Amstrad, although this is a 6128+ (3" version) ... so maybe the fast load is not as optimised or designed for Plus machines that a normal CPC.

It's not a big gripe at all, however the one that does get annoying is on side 1 first loading the game ... I seem to always get 'bad data' error message before loading the intro, I have to switch off, push the disc in and out a few times and it will load eventually. I've not had any other problem with other games I own with the disc drive, last year I cleaned the drive and put new belts on etc. Not sure why this is, could be just a bad floppy.

Targhan

Having a "please insert side x" or "bad data" error is clearly a sign of a not-so-good floppy. Remember that 3" discs are always very old...
Targhan/Arkos

Arkos Tracker 2.0.1 now released! - Follow the news on Twitter!
Disark - A cross-platform Z80 disassembler/source converter
FDC Tool 1.1 - Read Amsdos files without the system

Imperial Mahjong
Orion Prime

Deeko

Quote from: Targhan on 19:54, 23 July 10
Thanks a lot for your comments.
As for the technical issue, some emulators don't like the way I handle FDC, so simply can't load any file once the music starts. I think the latest CPE version can handle this, as well of course as Winape (with "Fast Disc Emulation" option unchecked).
As for the hint :
Spoiler: ShowHide
The first option is something like "Visualize screen", and it doesn't work. Move along :) .


Thanks's alot for your reply Targhan.

I'm now confused by one part and for all my trying I'm not seeing the solution. 99% chance it's right in front of me and I don't see it. Situation in the spoiler below and any hints more than welcome  :)

Spoiler: ShowHide
It concerns the robot under repair in the maintenance room in level 2.

I've worked out the correct ID and uploaded the firmware and run the Status report and this confirms the firmware "functions correctly with the robot under repair". All well and good, but the next part of the report says

"Mechanical test: Failed

The robot cannot make use of it's motor facilities in it's current condition.  Cause: Demodulator not integrated (item code 147812)"

I go to the StoreRoom Manager v11.5 computer and it says "ERROR: Database corrupted. Unable to retrieve list of available items" I put the 147812 but isn't recognised anyway.

I also have the remote control in my inventory but it says it doesn't recognise any robots it can control.

I might be wrong completely but remember the 147812 was logged as Fraud or something?? But I don't have a log to back that up so I might be dreaming.


As always subtle hints appreciated, but no major spoilers please  ;)

Grim

QuoteAs always subtle hints appreciated, but no major spoilers please  ;)
As subtle as I can:
Spoiler: ShowHide

QuoteThe robot cannot make use of it's motor facilities in it's current condition.  Cause: Demodulator not integrated (item code 147812)

IIRC, a tech guy was working on that robot before the weird things happened in the station. He must still be "hanging" around with the damn demodulator, just need a good eye to find him... :)


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