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Extreme by Digital Integration

Started by ComSoft6128, 17:44, 25 February 18

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ComSoft6128

Looking thru an old issue of Amstrad Computer User (June 91) I see that Extreme by Digital Integration was given a score of 97%. I seem to have missed this one, did anyone play it?
Is it as good as the score suggests?

Cheers,

Peter

Gryzor

Oh, it's this one, I had forgotten about it:





Doesn't look like a 97%, especially with a longplay of 10 minutes!

kawickboy

Probe guys Dave Perry and Nick Bruty created this game in 91 but as Enigma Variations for Digital Integration for Speccy and other guys made conversions for CPC&C64.
I don't know why Dave Perry made a speccy game without the cpc port but it seems that Nick Bruty were the pixel artist.


The tune is very cool, but the spectrum one is better. It would have been a legendary budget-game indeed.

Carnivius

#3
I like it but not 97% like it.  I really do like Perry and Bruty's style though and greatly enjoy Dan Dare III (which Extreme is quite similar to), Teenage Mutant Hero Turtles, Savage, Trantor, Smash TV and a bit of Captain Planet too.  They are quite an influence on me.
Favorite CPC games: Count Duckula 3, Oh Mummy Returns, RoboCop Resurrection, Tankbusters Afterlife

kawickboy

#4
I found Smash TV a bit lazy: small screen, a game without scrolling but no 2 players mode, it was a shame for me. And like many other Ocean games, there was a little introduction with the showman on spectrum (and any other ports) but not on our cpc release.

VincentGR

Quote from: kawickboy on 15:27, 27 February 18
Probe guys Dave Perry and Nick Bruty created this game


And I was going to say that it has that "Savage" feeling  :-X

Cholo

Quote from: Gryzor on 18:25, 25 February 18

...
Doesn't look like a 97%, especially with a longplay of 10 minutes!
Hehe, longplay videos do tend to give the impression that the game is easy (especially if you play with invunerability like in this video) but Extreme is quite a hard game. I recall it took me at least a solid week to beat the game.


First impressions was good .. a real intro, music, pang of colours, big chars & real multiway scrooling. The difficulty of the game/puzzles is helped by the fact that the levels are fairly linear so it becomes a fair "userfriendly" trial & error helped by looking at your special abilities or worst case use your 8bit gamer logic (if nothing else works .. shoot it). So no overly tough Sherlock Holmes moments. Dosnt require pixel perfect joystick controls either, even though it helps at some parts.


Does it live up to a 97% score? Well, its overall a solid polished game where the only negative things i can think of is that its a bit on the short end & dosnt have much replayablility once you beat it. 97% is probably a bit too much (for any game really), but a generous 90%-ish i certainly wouldnt object to.

||C|-|E||

Ah... the fathers for Earth Worm Jim and later MDK. They gave me so many good moments with the Amstrad, the Mega CD and the PC...

I like Extreme a lot, my favorite for the CPC will be always Savage, I am afraid, but it is really a very good game. The only thing I did not like back in the days are the sharp transitions between the bubbly areas and the background  :) On the other hand, it was not too difficult and I found that great. I always was a pretty bad player, despite my sheer love for videogames, so the easier titles were always much more rewarding to me.

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