Author Topic: Pinball Dreams, new game from Batman Group!!  (Read 90339 times)

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Offline Lazy Dude

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Re: Pinball Dreams, new game from Batman Group!!
« Reply #550 on: 23:43, 06 October 19 »
As I have never used an Amiga it's a bit of an eye opener to see how the Amstrads colours look stronger.

Offline pelrun

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Re: Pinball Dreams, new game from Batman Group!!
« Reply #551 on: 11:56, 07 October 19 »
The Amiga's got a 4096-colour palette to choose from, so there's no need for them to go all-or-nothing on saturation. The CPC, on the other hand...  :P

Offline ivarf

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Re: Pinball Dreams, new game from Batman Group!!
« Reply #552 on: 14:44, 07 October 19 »
The Amiga's got a 4096-colour palette to choose from, so there's no need for them to go all-or-nothing on saturation. The CPC, on the other hand...  :P


but later on I discovered the Sega Master system and Sega Dreamcast. They used  strong clear colour, just like my Amstrad. The Master system has a palette of 64 colours and the Dreamcast has a palette of 16.7 million colours. I think the strong colours seen in many Sega games is by choice.   8)

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Re: Pinball Dreams, new game from Batman Group!!
« Reply #553 on: 23:12, 07 October 19 »
That kind of color choice is very typical in many Megadrive games too, yep. Sonic series is a great example, but there are many many others :).

Offline chinnyhill10

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Re: Pinball Dreams, new game from Batman Group!!
« Reply #554 on: 01:20, 08 October 19 »
Converting a few loading screens is one thing, to convert the full game is quite another. Why not shots of the actual game?


Time will tell. But we're used to big promises, a few screen shots, and then nothing happening sadly.


Look at this idiot who has to eat his words!
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Offline VincentGR

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Re: Pinball Dreams, new game from Batman Group!!
« Reply #555 on: 02:02, 08 October 19 »

Look at this idiot who has to eat his words!


A man who admits something is a true man not an idiot.
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Offline mr_lou

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Re: Pinball Dreams, new game from Batman Group!!
« Reply #556 on: 07:04, 08 October 19 »
Never doubt Batman.

Offline TotO

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Re: Pinball Dreams, new game from Batman Group!!
« Reply #557 on: 10:38, 08 October 19 »
That kind of color choice is very typical in many Megadrive games too, yep. Sonic series is a great example, but there are many many others :) .
The colours are flashy because the RGB palette bit-depth. It is more a no choice than a choice, on Megadrive too (8 red, 8 green, 8 blue) because it was limited to 512 instead of 4096 shades of colours to save the internal CRAM and embed the SMS retro-compatibility (display and sound) instead. >:(
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Offline VincentGR

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Re: Pinball Dreams, new game from Batman Group!!
« Reply #558 on: 11:06, 08 October 19 »
The colours are flashy because the RGB palette bit-depth. It is more a no choice than a choice, on Megadrive too (8 red, 8 green, 8 blue) because it was limited to 512 instead of 4096 shades of colours to save the internal CRAM and embed the SMS retro-compatibility (display and sound) instead. >:(


MD2 had a 12bit palette and guess what, no one utilized it  ;D
Compatibility issues would be devastating for old users.
And as far as I remember by reading a magazine, it also had an extra chip.
Dunno if this was just a rumor and can't remember what it could do.
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Offline TotO

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Re: Pinball Dreams, new game from Batman Group!!
« Reply #559 on: 12:04, 08 October 19 »
MD2 had a 12bit palette and guess what, no one utilized it  ;D
I doubt about that. Only 9bit palette too, sadly.

Compatibility issues would be devastating for old users.And as far as I remember by reading a magazine, it also had an extra chip. Dunno if this was just a rumor and can't remember what it could do.
9bit on MD are ---- -bbb -ggg -rrr and a compatible 12bit is ---- bbbb gggg rrrr so no compatibility problems for old games I think.
The new MD2 chip is to embed more circuits into one to save money and design. No extra... (except the audio DAC resolution)
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Offline ASiC

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Re: Pinball Dreams, new game from Batman Group!!
« Reply #560 on: 13:05, 08 October 19 »

Look at this idiot who has to eat his words!
You must do a public apology video on your channel, Bill Clinton style  :P :P

Offline ivarf

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Re: Pinball Dreams, new game from Batman Group!!
« Reply #561 on: 13:35, 08 October 19 »
The colours are flashy because the RGB palette bit-depth. It is more a no choice than a choice, on Megadrive too (8 red, 8 green, 8 blue) because it was limited to 512 instead of 4096 shades of colours to save the internal CRAM and embed the SMS retro-compatibility (display and sound) instead. >:(



Yeaaaah to the flashy colours!   ;D ;D ;D ;D ;D
Meeeehhh to the plus colours and shades in brown and grey.    :'( :'( :'( :'( :'(

Thats how I feel. Do anyone agree?
« Last Edit: 13:37, 08 October 19 by Gryzor »

Offline TotO

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Re: Pinball Dreams, new game from Batman Group!!
« Reply #562 on: 13:37, 08 October 19 »

Yeaaaah to the flashy colours!   ;D ;D ;D ;D ;D
Meeeehhh to the plus colours and shades in brown and grey.    :'( :'( :'( :'( :'(

Thats how I feel. Do anyone agree?
We are not speaking about the same thing.  :-\ ;)
« Last Edit: 13:37, 08 October 19 by Gryzor »
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Offline ivarf

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Re: Pinball Dreams, new game from Batman Group!!
« Reply #563 on: 13:46, 08 October 19 »
We are not speaking about the same thing.  :-\ ;)


Maybe, but I am thankful that most plus games games still uses the strong saturated Sega/Amstrad colours.


On another note, it's so great to see that this game was released. I still feel an urge or even a need for supporting Rhino/Batman Group by Paetron...

Offline robcfg

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Re: Pinball Dreams, new game from Batman Group!!
« Reply #564 on: 23:05, 08 October 19 »
I'd like to ask @Rhino about the BG logo animation at the beginning, as I'm mesmerized by how fluent it is.

Offline VincentGR

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Re: Pinball Dreams, new game from Batman Group!!
« Reply #565 on: 23:24, 08 October 19 »
I'd like to ask @Rhino about the BG logo animation at the beginning, as I'm mesmerized by how fluent it is.


Two friends keep asking me this since it was released.
I told them that this is pure sorcery...
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Offline Skunkfish

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Re: Pinball Dreams, new game from Batman Group!!
« Reply #566 on: 01:17, 09 October 19 »

Two friends keep asking me this since it was released.
I told them that this is pure sorcery...
It reminds me a little of the spinning Batman logo from the Batman Forever demo, only that one didn't scale its size on the fly. I guess a similar technique is used?
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Offline chinnyhill10

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Re: Pinball Dreams, new game from Batman Group!!
« Reply #567 on: 02:54, 09 October 19 »
You must do a public apology video on your channel, Bill Clinton style  :P :P


Thursday night!
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Offline chinnyhill10

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Re: Pinball Dreams, new game from Batman Group!!
« Reply #568 on: 02:56, 09 October 19 »
The colours are flashy because the RGB palette bit-depth.


Important to note that when played on a CRT the colours are far less garish as the case with all CPC games. And the game makes the point at least twice that original hardware is needed. Which presumably also means a CRT as well.
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Offline mr_lou

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Re: Pinball Dreams, new game from Batman Group!!
« Reply #569 on: 07:50, 09 October 19 »
Important to note that when played on a CRT the colours are far less garish as the case with all CPC games. And the game makes the point at least twice that original hardware is needed. Which presumably also means a CRT as well.

Or at least make sure you get all 50 fps. In my experience a plain scart cable doesn't do this on a LED screen for some reason, though people tells me it should, I'm just not seeing it.
But if you use a Framemeister or alike, to make sure all 50 fps are shown in sync with the display, then that'll be good too I think.

EDIT: Though come to think of it, the Framemeister probably won't work with the screenmode used. I'll do a test when I find time.
« Last Edit: 07:53, 09 October 19 by mr_lou »

Offline roudoudou

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Re: Pinball Dreams, new game from Batman Group!!
« Reply #570 on: 09:16, 09 October 19 »

Important to note that when played on a CRT the colours are far less garish as the case with all CPC games. And the game makes the point at least twice that original hardware is needed. Which presumably also means a CRT as well.
My monitors are modern CRT TV so the colors are still flashy with a good contrast (and i like it  ;D )
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Offline ivarf

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Re: Pinball Dreams, new game from Batman Group!!
« Reply #571 on: 12:38, 09 October 19 »

Thursday night!


I hope you have a Amstrad CPC colour monitor there too. I am unsure how your screen grabbing gear will handle Pinball Dreams. I hope it will look great. As always, I am looking forward to your next show
« Last Edit: 15:16, 09 October 19 by ivarf »

Offline VincentGR

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Re: Pinball Dreams, new game from Batman Group!!
« Reply #572 on: 12:46, 09 October 19 »
naaah just a camera at 50fps and direct to monitor, this is the way for this specific masterpiece  ;D
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Offline chinnyhill10

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Re: Pinball Dreams, new game from Batman Group!!
« Reply #573 on: 17:12, 09 October 19 »
Or at least make sure you get all 50 fps. In my experience a plain scart cable doesn't do this on a LED screen for some reason, though people tells me it should, I'm just not seeing it.


Captured at 50fps, I have one frame of CPC animation for every frame captured. So as far as that goes I'm good.
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Offline mr_lou

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Re: Pinball Dreams, new game from Batman Group!!
« Reply #574 on: 17:54, 09 October 19 »
Captured at 50fps, I have one frame of CPC animation for every frame captured. So as far as that goes I'm good.

Then you just gotta make sure you watch said 50 fps video on a 50hz (compatible) screen rather than the usual 60hz PC monitor.