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avatar_Gryzor

RetroGamer Top 25 Amstrad Games

Started by Gryzor, 16:54, 15 February 12

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Carnivius

Fair enough.  I still hated having to put up with the low color sprites in what was supposed to be a 16 colour resolution though.  Just isn't what I like to see on CPC.

Favorite CPC games: Count Duckula 3, Oh Mummy Returns, RoboCop Resurrection, Tankbusters Afterlife

ivarf

Quote from: Executioner on 07:32, 20 February 12
I still don't think you were wrong. I really liked Green Beret on the CPC. Sure I didn't know it "should" have had scrolling, but that didn't matter when I didn't know, so how does it make the game any worse?


Yeah, Green Beret was a great game on the CPC. It works well enough without scrolling in my opinion

Carnivius

Never thought anyone liked Green Beret.  I certainly didn't.  I always found it had potential to be an entertaining game but then was killed by some really poor design choices that made the game far too frustrating and annoying to be even remotely fun.  I only owned the game because it was part of a very large compilation (filled with many far superior games).
Favorite CPC games: Count Duckula 3, Oh Mummy Returns, RoboCop Resurrection, Tankbusters Afterlife

Gryzor

 Tend to agree with Carnivac, I always found it frustrating to say the least. It could never hold my interest longer than what it took it (couple of minutes) to kill me. It did have potential, though.

Shaun M. Neary

Quote from: ivarf on 09:46, 04 June 12

Yeah, Green Beret was a great game on the CPC. It works well enough without scrolling in my opinion


Sorry for the bump folks. Latecomer is late :(


I also enjoyed Green Beret. Although it's controls were a little frustrating having to use the space bar to launch the flamethrowers/grenades, etc.


There were a few games on that list, I kinda took exception to. As already mentioned, the fact that neither Rick Dangerous game made it on. Yet Renegade got on there. Renegade did look well, but it's awkward keyboard/joystick combo ruined it for me. And God help you if if you were stuck just using the keyboard. The WADS keys used to confuse the hell out of me as a kid.


Finally, how any of Raff Cecco's torture chamber games (I like a challenge, but his games were for masochists!) got in there baffles me, but Auf Wiedersehen Monty didn't even get a look in?


Just my 2 cents worth.
Currently playing on: 2xCPC464, 1xCPC6128, 1x464Plus, 1x6128Plus, 2xGX4000. M4 board, ZMem 1MB and still forever playing Bruce Lee.
No cheats, snapshots or emulation. I play my games as they're intended to be played. What about you?

Gryzor

Renegade used WASD? Wow, these guys were way ahead of the game...

As for Cecco, never found his titles so hard. Maybe Cybernoid, but even these were not so much hard as requiring very much patience to navigate the dangers with precision.

Shaun M. Neary

Quote from: Gryzor on 19:57, 22 November 12
Renegade used WASD? Wow, these guys were way ahead of the game...

As for Cecco, never found his titles so hard. Maybe Cybernoid, but even these were not so much hard as requiring very much patience to navigate the dangers with precision.


Well actually, they used W,A, D and Space bar, but it was close enough. I think there was also a mod that if you pressed W,A,D,S, O and the space bar when starting the game, the blood went red and trickled out.
For Renegade actually, it was almost easier to play via the keys rather than the stick/key combo


Wait, you're telling me you were actually able to play Netherworld? That game lost me the second it loaded!
Currently playing on: 2xCPC464, 1xCPC6128, 1x464Plus, 1x6128Plus, 2xGX4000. M4 board, ZMem 1MB and still forever playing Bruce Lee.
No cheats, snapshots or emulation. I play my games as they're intended to be played. What about you?

Gryzor

Oh, wait, that was Cecco? Yeah, I'll give you that. I fell in love with that game. A relationship of pure love and hatred.

Oh, also, those games with the dwarf and the naked chicks? Damn, can't remember the name.

Puresox

Loved Cecco's work , Cybernoid was a little tough on the moving platforms with pinpoint precision needed and a a lot of nerve. Stormlord was also a little tough going , but they were all lovely pieces of work.

Axelay

Netherworld?  That was Chris Wood (Nebulus).  Though still with music by Dave Rogers.  Sadly I think it was the most spectacular example of how not to mix music and sfx.

Gryzor

Netherworld was dream-like. Great creation, and it seemed strange to me it would be Cecco's.

Yeah, those moving platforms in Cybernoid were very taxing, but I got the hang of them pretty quick.

Shaun M. Neary

Quote from: Axelay on 07:01, 24 November 12
Netherworld?  That was Chris Wood (Nebulus).  Though still with music by Dave Rogers.  Sadly I think it was the most spectacular example of how not to mix music and sfx.


Wow, i always thought Netherworld was Cecco. :S
Nebulus was awesome! That game still gives me sore thumbs to this very day. :D
Currently playing on: 2xCPC464, 1xCPC6128, 1x464Plus, 1x6128Plus, 2xGX4000. M4 board, ZMem 1MB and still forever playing Bruce Lee.
No cheats, snapshots or emulation. I play my games as they're intended to be played. What about you?

Sykobee (Briggsy)

Quote from: Shaun M. Neary on 21:41, 22 November 12
Wait, you're telling me you were actually able to play Netherworld? That game lost me the second it loaded!


Netherworld was a very nice game, but way way too hard - mainly the time limits were punishing, you could sometimes see what to do, but there wasn't time to do it. No wonder you could start on levels 1, 5 and 9.

Gryzor

#38
Back in the day I was just happy to move around the beautiful and very atmospheric environment. I should pick it up again... with some cheats!

Also:


Music from Netherworld (Amstrad CPC)

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