New game: Magica

Started by reidrac, 21:35, 04 November 16

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Gryzor

Just got mine today!


Turns out it was actually sent just a few days ago. There was a tracking number too, which was not included in the email I received - a pity and strange!


Can't wait to get back home...

MiguelSky

I've just got my copy too :)

remax

Brain Radioactivity

kawickboy

For french buyers:


C'est livré par la poste ou un autre transporteur ? Merci

reidrac

Some people have been posting on Twitter pics of the physical edition; wouldn't it be nice to have some here?

Thanks in advance :)
Released The Return of Traxtor, Golden Tail, Magica, The Dawn of Kernel, Kitsune`s Curse, Brick Rick and Hyperdrive for the CPC.

If you like my games and want to show some appreciation, you can always buy me a coffee.

Skunkfish

I will take a picture of her next to her brother, Golden Tail when I get home tonight.
An expanding array of hardware available at www.cpcstore.co.uk (and issue 4 of CPC Fanzine!)

Dubliner

Quote from: reidrac on 23:57, 14 March 17
Some people have been posting on Twitter pics of the physical edition; wouldn't it be nice to have some here?

Thanks in advance :)

There you have sir  :)


reidrac

Quote from: Dubliner on 20:17, 15 March 17
There you have sir  :)



Didn't work as expected, but thanks anyway! :)
Released The Return of Traxtor, Golden Tail, Magica, The Dawn of Kernel, Kitsune`s Curse, Brick Rick and Hyperdrive for the CPC.

If you like my games and want to show some appreciation, you can always buy me a coffee.

kawickboy

I received my parcel from polypaly this week. Great job.

khaz

Little bump as I just received Magica and Golden Tail, two very nice games! I've had trouble getting used to Golden Tail gameplay, I spent some time wondering how the magic button worked. Magica however is right up my alley with its Bubble Bobble-esque gameplay!

poly.play makes some great releases too, the boxes are very nice. Did you make the box art?

Quote from: reidrac on 10:10, 05 November 16
As default? I see, because you can't redefine :)

Yes, could do. In fact, I could make a special edition for the GX4000. I think the game would play better using fire 2 for jump instead of up.

What do you think? Would that work?
Quote from: andycadley on 19:26, 05 November 16
Definitely. Up to jump is always a bit annoying, if inevitable on systems with only one fire button, so a GX friendly version with jump moved to fire 2 and pause on P would be lovely.

the CPC is a two-button system though, it's just that the pin for FIRE2 is different than on SEGA and AMIGA systems. GX4000 controllers work natively on non-plus CPC, buttons are reported as Z and X in BASIC. (Maybe W and X on non-French keyboards?) There is no need for a ROM/GX version to have proper controls.

Fire 2 as JUMP instead of UP is much better indeed. I'm using a GX4000 controller and remapped the controls in-game (THANK YOU for allowing to bind controller directions! On so many games I have to plug the controller as JOYSTICK2 via a splitter cable to remap directions.) I have to say a patch to have 2 as JUMP natively would be a godsend for both games.

reidrac

#60
Quote from: khaz on 20:21, 05 October 17
poly.play makes some great releases too, the boxes are very nice. Did you make the box art?

Nope, that was the amazing work of Ralph Niese.

Quote from: khaz on 20:21, 05 October 17
the CPC is a two-button system though, it's just that the pin for FIRE2 is different than on SEGA and AMIGA systems. GX4000 controllers work natively on non-plus CPC, buttons are reported as Z and X in BASIC. (Maybe W and X on non-French keyboards?) There is no need for a ROM/GX version to have proper controls.

Fire 2 as JUMP instead of UP is much better indeed. I'm using a GX4000 controller and remapped the controls in-game (THANK YOU for allowing to bind controller directions! On so many games I have to plug the controller as JOYSTICK2 via a splitter cable to remap directions.) I have to say a patch to have 2 as JUMP natively would be a godsend for both games.

I added support for the two buttons in The Return of Traxtor, but I totally forgot about the controller in these two games.

I must confess that I looked to make a native version for the GX4000, but I found it complicated and uninteresting so I gave up. Sorry :(

I'm glad you like the game (and don't give up with Golden Tail!).
Released The Return of Traxtor, Golden Tail, Magica, The Dawn of Kernel, Kitsune`s Curse, Brick Rick and Hyperdrive for the CPC.

If you like my games and want to show some appreciation, you can always buy me a coffee.

XeNoMoRPH

conversion for Commodore Amiga:


https://youtu.be/6jsyC_2atbA
your amstrad news source in spanish language : https://auamstrad.es

Gryzor


reidrac

Andy did an amazing job with this conversion (I hesitate to call it port!).

I'm very pleased, and he has my thumbs up and all my support!

EDIT: you can grab the game for free from his website here http://andynoble.co.uk/
Released The Return of Traxtor, Golden Tail, Magica, The Dawn of Kernel, Kitsune`s Curse, Brick Rick and Hyperdrive for the CPC.

If you like my games and want to show some appreciation, you can always buy me a coffee.

mr_lou

Nice port / conversion indeed!!

And this is why I hope to see more musicians on IndieGameMusic.com offer their tracks in multiple filetype versions so the same music can be used on multiple platforms.  :)
Ideal for games that'll be ported to other platforms.

Arkos Tracker 2 can already import MODs, so that's a good start. Some day I'm gonna try adding AKS files to my list of supported formats. :-)

Skunkfish

Looks really nice! As soon as I get the opportunity to get my A1200 set-up again I'll give it a go (I've had to sacrifice my den for the time-being!)
An expanding array of hardware available at www.cpcstore.co.uk (and issue 4 of CPC Fanzine!)

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