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Toki conversion for CPC [UPD: RELEASED]

Started by XeNoMoRPH, 09:58, 11 June 18

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XeNoMoRPH

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XeNoMoRPH

Level 2 screenshot !!!
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XeNoMoRPH

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tjohnson


kawickboy


XeNoMoRPH

Quote from: kawickboy on 13:51, 13 June 20
Blanka bonus stage ?
Not really, They intend to do a kind of new game from Street Fighter with a "plus" of more characters :)
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Arnaud

When i suddenly switch to another project it's not good sign for the old one.

XeNoMoRPH

Quote from: Arnaud on 14:41, 13 June 20
When i suddenly switch to another project it's not good sign for the old one.
But first they intend to finish Toki ... before starting this future new game, they told me
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tjohnson

When is toki coming, we've been waiting 30 years already .

XeNoMoRPH

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manossg

Lol, I love this movie, now I want to watch it!

norecess464

My personal website: https://norecess.cpcscene.net
My current project is Sonic GX, a remake of Sonic the Hedgehog for the awesome Amstrad GX-4000 game console!

Gryzor

Hahaha someone's got tons of time in their hands :D  Nice one!

GUNHED

http://futureos.de --> Get the revolutionary FutureOS (Update: 2023.11.30)
http://futureos.cpc-live.com/files/LambdaSpeak_RSX_by_TFM.zip --> Get the RSX-ROM for LambdaSpeak :-) (Updated: 2021.12.26)

XeNoMoRPH

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Skunkfish

I've been playing the Nintendo Switch version recently, I'm looking forward to seeing how this compares  ;D
An expanding array of hardware available at www.cpcstore.co.uk (and issue 4 of CPC Fanzine!)

XeNoMoRPH

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XeNoMoRPH

your amstrad news source in spanish language : https://auamstrad.es

Gryzor


XeNoMoRPH

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Gryzor

Whoa. Can anyone think of bigger enemy sprites?

XeNoMoRPH

#121


Fisrt Level full showed  :o :o



https://youtu.be/_sgGwVCyYuo
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Gryzor

This looks ridiculously good, doesn't it.

ervin

Yes it most certainly does look ridiculously good!
It's interesting - I had initially thought that everything moved in character cells, but there are some sprites that move in smaller increments.
I guess what they've (cleverly) done is to move everything the right amount to maintain each sprites correct speed, regardless of how smooth it does/doesn't look.
I think it's an effective approach.

norecess464

Great progress on this project, keep up the good work !
My personal website: https://norecess.cpcscene.net
My current project is Sonic GX, a remake of Sonic the Hedgehog for the awesome Amstrad GX-4000 game console!

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