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Open Tower Defense is out!

Started by roudoudou, 01:04, 28 February 21

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Targhan

Quote from: Axelay on 06:25, 06 March 21I do like the odd strategy game so this is good to see.  It looks promising though at the moment the game doesn't seem to hold much challenge once you 'work it out' so I hope the extra ideas you talked about adding will help with that.

Well, you're a better player than myself, then :).

As for ideas, how about monsters that can destroy your towers? :).

Targhan/Arkos

Arkos Tracker 2.0.1 now released! - Follow the news on Twitter!
Disark - A cross-platform Z80 disassembler/source converter
FDC Tool 1.1 - Read Amsdos files without the system

Imperial Mahjong
Orion Prime

Axelay



Quote from: Targhan on 13:09, 06 March 21As for ideas, how about monsters that can destroy your towers? .

Funnily enough, I had had a similar thought, but I wasn't game to say it because it also sounded annoying.  :laugh:



Quote from: roudoudou on 07:45, 06 March 21beyond wave 100, ennemy life keeps growing up, in easy mode it's almost impossible to reach wave 250 (it's 16 bits so...)


Because that sounded like a challenge, I thought I'd see how far I could get in hard.  Ended up making it to Wave 283!  :D  After about wave 200 or so though I was not much more than a spectator as I didn't have room for any more defences and they were all fully upgraded.  Just occasionally deleted a turret to replace with extra air defences as the small flyers were getting obscenely tough, which were eventually what got through.

roudoudou

#27
soon
engine may handle up to 768 sprites simultaneously
3 channels music for regular CPC and 6 channels music for Playcity owners



GFX may be enhanced before release  :P
My pronouns are RASM and ACE

Gryzor

Dunno about the 768 sprites but that loading screen is amazing.

Devlin

please please PLEASE make this work on a 64kb machine. I don't care if it doesn't have sound, I just want to play it on my 464 ;_;
CPC464 & CPC6128 + USIfAC II + Revaldinho 512k(universal cpld ver) - Schneider CRT TV
Administrator of Amstrad Discord : https://discord.gg/ksWvApv

roudoudou

Final release is out, ZIP in the first post
My pronouns are RASM and ACE

XeNoMoRPH

your amstrad news source in spanish language : https://auamstrad.es

roudoudou


On real hardware the détection  gfx is different
My pronouns are RASM and ACE

GUNHED

Nice piece of work! Great AI.  :) :) :)
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roudoudou

GOTEK/HXC/FlashFloppy USERS => i encourage you to update your firmware if you wanna use the DSK version of the game, or use HFE to avoid firmware bugs
it seems that unformated track 2 is not well accepted by old firmwares
My pronouns are RASM and ACE

TotO

Quote from: GUNHED on 12:41, 01 June 21
Nice piece of work! Great AI.  :) :) :)
This game was probably able to won the Sugars A.I. special price. 8)
"You make one mistake in your life and the internet will never let you live it down" (Keith Goodyer)

HAL6128

Quote from: roudoudou on 12:03, 02 June 21
GOTEK/HXC/FlashFloppy USERS => i encourage you to update your firmware if you wanna use the DSK version of the game, or use HFE to avoid firmware bugs
it seems that unformated track 2 is not well accepted by old firmwares
The same with |M4FE and M4BETA.Bin utilities... Doesn't work to get a DSK copied to real disc
...proudly supported Schnapps Demo, Pentomino and NQ-Music-Disc with GFX

roudoudou

Quote from: HAL 6128 on 16:24, 02 June 21
The same with |M4FE and M4BETA.Bin utilities... Doesn't work to get a DSK copied to real disc
i added an empty sector in track 1 in this DSK (see attachment), it solved problem with that old writedsk tool, maybe duke tool will be happy too?

My pronouns are RASM and ACE

Otto

@roudoudou, how do you detect that your game is running within an emulator? :-)

roudoudou

Quote from: Otto on 09:58, 04 June 21
@roudoudou, how do you detect that your game is running within an emulator? :-)
Because emulators are not accurate and because floppy disk controller keeps some undocumented secrets  ;D

Btw running on a real machine will display another GFX   8)
My pronouns are RASM and ACE

Gryzor

This calls for a comparison video :)

XeNoMoRPH

Quote from: Gryzor on 10:21, 04 June 21
This calls for a comparison video :)
I was going to do video captured from a real CPC, but I'm waiting to be able to load the DSK.
your amstrad news source in spanish language : https://auamstrad.es

roudoudou

Quote from: XeNoMoRPH on 12:19, 04 June 21
I was going to do video captured from a real CPC, but I'm waiting to be able to load the DSK.
i will release a tool (soon) in order to make a proper real disk from mass storage
My pronouns are RASM and ACE

tronic

#43
Quote from: roudoudou on 12:32, 04 June 21
i will release a tool (soon) in order to make a proper real disk from mass storage

Hi Roud,
Really great & addictive game.
Best & thanks again for the game.

roudoudou

#44
Quote from: tronic on 13:32, 04 June 21
But, to get it working on CPC, i was really annoyed by the ùcpm/sector/fastload/emulator-test trick.
It's not an emulator test but a CPC test (there is 2 GFX, one for emulator and one for CPC)
So you dump memory and remove Cat'Art (thanks  :( ) and Artwork of the game  :(
You put a comment on RasmLive => I did not know if you plan to release another format or sourcesDid you ask?
About DSK and your old HxC, it's perfectly normal => upgrade firmware or use HFE

My pronouns are RASM and ACE

roudoudou

Quote from: XeNoMoRPH on 12:19, 04 June 21
I was going to do video captured from a real CPC, but I'm waiting to be able to load the DSK.
Here is a very standard floppy in order to create OTD floppy
I tested loading from floppy to floppy but it may work straight from M4 if you copy all files in a subdir
there is 2 basic programms
first
RUN"FORMAT
it will format a floppy for OTD
then
RUN"MAKE
it will load files, ask for OTD disk and will write files
then it will ask for source a second time, follow instructions
there is an automatic CATALOG at the end, it may fail because Amsdos may still believe the floppy is a DATA floppy, just press (C)ancel and retry CAT (a proper reset may help)
Hope this will work for you :)
My pronouns are RASM and ACE

tronic

Quote from: roudoudou on 14:48, 04 June 21
Here is a very standard floppy in order to create OTD floppy
I tested loading from floppy to floppy but it may work straight from M4 if you copy all files in a subdir
there is 2 basic programms
first
RUN"FORMAT
it will format a floppy for OTD
then
RUN"MAKE
it will load files, ask for OTD disk and will write files
then it will ask for source a second time, follow instructions
there is an automatic CATALOG at the end, it may fail because Amsdos may still believe the floppy is a DATA floppy, just press (C)ancel and retry CAT (a proper reset may help)
Hope this will work for you :)
Thank you. So much.
And it's for sure much more better this way.
Best.

XeNoMoRPH



It stays there, no sound is heard from the floppy drive.  :'(
your amstrad news source in spanish language : https://auamstrad.es

roudoudou

Quote from: XeNoMoRPH on 15:50, 04 June 21It stays there, no sound is heard from the floppy drive.  :'(
try to create a real floppy from this one, there unplug M4 and build OTD floppy with the other
i tried also a few moments ago, the M4 seems to block motor access
My pronouns are RASM and ACE

XeNoMoRPH

#49
can't create real floppy from create_otd.dsk with M4FE , It hangs  :'( , sorry.
your amstrad news source in spanish language : https://auamstrad.es

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